Posts Tagged ‘feature’

ARK: Survival Evolved – Let’s Play, Part 4

Ark: Survival Evolved [official site] is the survival game du jour, and not without cause. While others have tried to create games that combine dinosaurs and the crafting, progression, and violent encounters typical of the genre, ARK’s early access release seems to come the closest to pulling it off. To explore it a little more, we asked Andro Dars to make a video playthrough to show what works and what doesn’t. Part three is below.

In part four: taming George Osborne, getting turtle revenge on a murderous Carno, and physics glitching raptors.

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Have You Played… DayZ

Have You Played? is an endless stream of game recommendations. One a day, every weekday of the year, perhaps for all time.

DayZ [official site] takes the pernickety simulation of Arma and applies it to a grim survivalist tale. One in which the already dreach weather and desolate towns of Chernarus have become infested with zombies and in which the survivors are driven to do terrible things in order to keep on living – or to entertain themselves. It is also, just as importantly, often boring.

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The RPG Scrollbars: Night Never Falls On Discworld*

So, this week sees the publication of the final Discworld novel, The Shepherd’s Crown. I’m not going to talk too much about that, or the tragic death of Sir Terry Pratchett earlier this year. I doubt I’ll ever be a good enough writer to express even half of what I’d like to say about his work or passing, and I don’t think it’s my place to even try.

That being said, it only seems fitting to try and grapple back a little joy from the bastard grip of sadness – as another wise writer once said, shared pain is lessened, shared joy increased. This week then, let’s refute a little entropy by taking a visit to the Discworld MUD – a glorious living tribute that deserves to be known for its own merits too.

(* Except when the sun goes down, obviously. But only for a while, so it’s fine.)

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The Sunday Papers

Sundays are for meeting long-time and long-distance freelancers for coffee and videogames, then sloping home in the rain to gather links to the week’s best writing about videogames.

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ARK: Survival Evolved – Let’s Play, Part 3

Ark: Survival Evolved [official site] is the survival game du jour, and not without cause. While others have tried to create games that combine dinosaurs and the crafting, progression, and violent encounters typical of the genre, ARK’s early access release seems to come the closest to pulling it off. To explore it a little more, we asked Andro Dars to make a video playthrough to show what works and what doesn’t. Part three is below.

In part three: waking up without any clothes, taming a dodo named David Cameron, and breaking into houses to steal the… person inside .

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The Witcher 3’s 16 Pieces Of Free DLC: What They Are, Where To Get ‘Em And Are They Any Good?

Adding 16 free lots of new quests, items, outfits and modes to a game which already had a hundred million things in it was an ostensibly generous move from the creators of The Witcher 3 [official site]. But how substantial is this stuff, really? I took a look at what’s really in each DLC, how satisfying it is, and where in the Northern Kingdoms you can find it all.

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Come Play Terraria With Us Again!

Back on the 8th of August, we announced some upcoming events on our Terraria [official site] server.

It’s been a crazy three weeks and after some recent downtime due to a patch to the client, RPS’ Terraria scene is back and better than ever – with twice the fun on offer thanks to the birth of a twin server. Our hardworking admins are working around to clock to get new players registered, and there’s still room for more. Come get involved, again!

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SpeedRunners Is A Great Example Of Early Access Development Benefitting A Game And Its Players

SpeedRunners [official site] had my attention at the mention of walljumping and grappling hooks. Two years later and the racing platformer, still in Early Access, has grown more than I ever expected. It’s officially recognised by the eSports League and it’s been downloaded over a million times. This is a look at how SpeedRunners has progressed since its initial Early Access release, and why it stands as a shining example of the development process used correctly.

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Have You Played… Crimson Skies?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Still the flight sim I think most fondly of, with the possible exception of Stunt Island, but you should probably bear in mind that I’m a dumb-dumb stupid-head without the patience or manual dexterity for full-fat flight sims. Crimson Skies lifts me into the clouds because it’s all about the fantasy of being a pilot, rather than the safety-first reality of it. Derring-do and loop-the-loops, otherworldly sights and spirits never lower than sky-high. The alt-30s, historical sci-fi setting is just icing on Crimson Skies’ joyful cake.
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ARK: Survival Evolved – Let’s Play, Part 2

Ark: Survival Evolved [official site] is the survival game du jour, and not without cause. While others have tried to create games that combine dinosaurs and the crafting, progression, and violent encounters typical of the genre, ARK’s early access release seems to come the closest to pulling it off. To explore it a little more, we asked Andro Dars to make a video playthrough to show what works and what doesn’t. Part two is below.

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Have You Played… Toonstruck

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

As recently decreed by the Unquestionable Authorities as better than Monkey Island 2, it seems that just about everyone should be playing the marvellous Toonstruck [GOG]. But are they? Have you? Played it?

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Wot I Think – Shadowrun: Hong Kong

Shadowrun: Hong Kong [official site] is the third-and-a-half time around the block for this cyberpunk-but-with-elves roleplaying series, and by now there’s a routine and a rhythm. You build a Shadowrunner, a secretive mercenary who can fight with technical or mystical powers (or a combination of the two), leading a team of fixed-spec allies with big personalities through real-time exploration and turn-based action. This time, the setting is one of the touchstones of 80s cyberpunk, and we’re dealing with Triads, social segregation and city-wide nightmares in addition to the usual gang war, troll mercenaries and magic-assisted corporate espionage.

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Superhot Is The FPS Made Cool Again

Superhot [official site] is the first-person shooter deconstructed. You don’t move and shoot, jump and dodge. You move then shoot, jump then dodge. The reason for your turn-based decision making is that time only moves when you do. I’ve been playing the beta for the past week, and it’s superb.

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