Posts Tagged ‘feature’

ARK: Survival Evolved – Let’s Play, Part 3

Ark: Survival Evolved [official site] is the survival game du jour, and not without cause. While others have tried to create games that combine dinosaurs and the crafting, progression, and violent encounters typical of the genre, ARK’s early access release seems to come the closest to pulling it off. To explore it a little more, we asked Andro Dars to make a video playthrough to show what works and what doesn’t. Part three is below.

In part three: waking up without any clothes, taming a dodo named David Cameron, and breaking into houses to steal the… person inside .

Read the rest of this entry »

, , , .

11 Comments »

The Witcher 3’s 16 Pieces Of Free DLC: What They Are, Where To Get ‘Em And Are They Any Good?

Adding 16 free lots of new quests, items, outfits and modes to a game which already had a hundred million things in it was an ostensibly generous move from the creators of The Witcher 3 [official site]. But how substantial is this stuff, really? I took a look at what’s really in each DLC, how satisfying it is, and where in the Northern Kingdoms you can find it all.

Read the rest of this entry »

, , , , .

54 Comments »

Come Play Terraria With Us Again!

Back on the 8th of August, we announced some upcoming events on our Terraria [official site] server.

It’s been a crazy three weeks and after some recent downtime due to a patch to the client, RPS’ Terraria scene is back and better than ever – with twice the fun on offer thanks to the birth of a twin server. Our hardworking admins are working around to clock to get new players registered, and there’s still room for more. Come get involved, again!

Read the rest of this entry »

, , .

2 Comments »

SpeedRunners Is A Great Example Of Early Access Development Benefitting A Game And Its Players

SpeedRunners [official site] had my attention at the mention of walljumping and grappling hooks. Two years later and the racing platformer, still in Early Access, has grown more than I ever expected. It’s officially recognised by the eSports League and it’s been downloaded over a million times. This is a look at how SpeedRunners has progressed since its initial Early Access release, and why it stands as a shining example of the development process used correctly.

Read the rest of this entry »

, , .

3 Comments »

Have You Played… Crimson Skies?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Still the flight sim I think most fondly of, with the possible exception of Stunt Island, but you should probably bear in mind that I’m a dumb-dumb stupid-head without the patience or manual dexterity for full-fat flight sims. Crimson Skies lifts me into the clouds because it’s all about the fantasy of being a pilot, rather than the safety-first reality of it. Derring-do and loop-the-loops, otherworldly sights and spirits never lower than sky-high. The alt-30s, historical sci-fi setting is just icing on Crimson Skies’ joyful cake.
Read the rest of this entry »

, , .

55 Comments »

ARK: Survival Evolved – Let’s Play, Part 2

Ark: Survival Evolved [official site] is the survival game du jour, and not without cause. While others have tried to create games that combine dinosaurs and the crafting, progression, and violent encounters typical of the genre, ARK’s early access release seems to come the closest to pulling it off. To explore it a little more, we asked Andro Dars to make a video playthrough to show what works and what doesn’t. Part two is below.

Read the rest of this entry »

, , , .

15 Comments »

Have You Played… Toonstruck

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

As recently decreed by the Unquestionable Authorities as better than Monkey Island 2, it seems that just about everyone should be playing the marvellous Toonstruck [GOG]. But are they? Have you? Played it?

Read the rest of this entry »

, , .

38 Comments »

Wot I Think – Shadowrun: Hong Kong

Shadowrun: Hong Kong [official site] is the third-and-a-half time around the block for this cyberpunk-but-with-elves roleplaying series, and by now there’s a routine and a rhythm. You build a Shadowrunner, a secretive mercenary who can fight with technical or mystical powers (or a combination of the two), leading a team of fixed-spec allies with big personalities through real-time exploration and turn-based action. This time, the setting is one of the touchstones of 80s cyberpunk, and we’re dealing with Triads, social segregation and city-wide nightmares in addition to the usual gang war, troll mercenaries and magic-assisted corporate espionage.

Read the rest of this entry »

, , , , , , .

104 Comments »

Superhot Is The FPS Made Cool Again

Superhot [official site] is the first-person shooter deconstructed. You don’t move and shoot, jump and dodge. You move then shoot, jump then dodge. The reason for your turn-based decision making is that time only moves when you do. I’ve been playing the beta for the past week, and it’s superb.

Read the rest of this entry »

, , , , , , .

36 Comments »

A List Of Expensive Technological Items I Continually Crave, And Why I Should Not Have Them

I always want something, and that something is almost always technology. I can very rarely afford it, which only makes the itch, the hunger, the need all the more acute. Here are just a few of my persistent fixations, and more importantly the reasons I absolutely should not buy them. I write them here in the hope it will prevent me from a drunken credit card binge any time soon.
Read the rest of this entry »

, , , .

80 Comments »

Have You Played… Beyond Good & Evil?

Have You Played? is an endless stream of game recommendations. One a day, every weekday of the year, perhaps for all time.

We’ve written 175 of these Have You Playeds. When I searched the database to check we’d included Beyond Good & Evil [official site] already, I then searched it twice more in case Google Sheets had lost their minds. Nope, it was us!

Read the rest of this entry »

, , , , .

42 Comments »

Cardboard Children – Specter Ops

Hello youse.

As we run up towards the release of what will probably be the greatest video game of all time, Metal Gear Solid V: The Phantom Pain, I thought we should maybe take a look at a recent release that tries to capture that MGS feel. It’s a game called Specter Ops, and it’s about an agent sneaking into a facility to complete some objectives while avoiding a group of bad guy weirdos. Sounds about right, yeah? But is it?

Read the rest of this entry »

, , , .

13 Comments »

Wot I Think: Planetary Annihilation – Titans

Announced and released today, Planetary Annihilation: Titans [official site] is an expandalone version of Uber Entertainment’s Planetary Annihilation. The original game, Kickstarted and released last year, was trapped in the orbit of two RTS giants – Total Annihilation and Supreme Commander. Staff at Uber had worked on both games and their new venture was seen as a spiritual successor of sorts, pitting enormous robotic armies against one another, backed up by Commander units, supply-and-demand resource management, and base-building.

Titans adds, tweaks and modifies but does it do enough to make Planetary Annihilation worthy of a second look? I’ve been playing since late last week and here’s wot I think.

Read the rest of this entry »

, , , , , , .

31 Comments »