Pip: Adam and Graham, do the football simulators include curve ball physics? I was trying to get to sleep last night and I started wondering if curve ball physics were seen as weird or unfair or OP if they transitioned to games on account of being less predictable than straight shots.
Graham: You can add after touch to shots to curl them in PES or FIFA, but it requires careful aiming on the part of players and is usually limited by the skill of the real life footballer you’re controlling at that moment. The camera angle, because it’s side-on like a television camera, also stops it from being an easy bend-away-from-goalkeeper cheat.
Adam: Going way back, it was the best way to score in Sensible Soccer.
Pip: But people don’t kick off if you use it? What I mean is if curling a ball happens in real life you have to suck it up – okay you might complain but it’s something that physically just happened and you can’t argue that it’s a broken system – but in a game I was wondering if that held or whether it was treated differently.
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