Posts Tagged ‘Final Fantasy XIV’

Final Fantasy XIV: A Realm Reborn Continues The Saga

By Jim Rossignol on June 14th, 2013.


The real world saga of Final Fantasy XIV’s original disastrous and lurching launch, that is. But it looks like this sorry tale might be in for a happy ending. A Realm Reborn is the MMO’s relaunch, and Square Enix have gone hell for leather to completely rework the game into a state more acceptable to their audience. Almost everything has been redone in some way, from the game world to the PvP and PvE content, to the very server model that the game rests on. It’s a complete reboot, or rebirthing, if that sounds better. No, it really doesn’t, does it? Anyway, the game has certainly impressed a lot of folk at E3, and you have a chance to be impressed if you get onto the beta.

That beta has just entered the cross-platform stage, which means PS3 owners can now join their PC chums in the game world. So that’s nice. Holding hands and stuff. Tear-jerking trailer below, for good measure.
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Final Fantasy XIV Rebirthing Its Realm In August

By Nathan Grayson on May 24th, 2013.

None of the things in this screen make any physical sense.

Final Fantasy’s naming scheme broke down the moment Square decided to make a second one, but that was only the beginning. Now we’re having a second go at a realm that’s a distant relative of a different realm that wasn’t supposed to be reborn 43845952 installments ago. The series has taken a long, strange road to get to this exceedingly confusing point, and the first version of Final Fantasy XIV was one of its lowest dips. To its credit, Square Enix quickly came to understand that after nobody bought it, and they’ve been hard at work on a complete revamp ever since. But were they able to salvage FFXIV’s best bits (a hyper-flexible class system, lavish story scenes, lovably fluffy horse birds) and reforge them into a sharp, sleek modern MMO? Sounds like we’ll finally (XXXVII Delta: Advent Crystal Cerberus Thunder Core) find out in August.

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Hark, An MMO: FFXIV’s ‘Reborn’ Quests And Combat

By Nathan Grayson on December 7th, 2012.

Congratulations! Also here is a bird.

Final Fantasy XIV caught me right at the tail end of my MMO junkie phase. I’d put a fairly significant amount of time into Final Fantasy XI before it, so I figured why not? And honestly, I have to give Final Fantasy XIV some credit: it replied to that question very, very quickly. It was as though Square had developed the thing inside a bubble. Reinforced by steel plate. On the surface of the moon. The number of incredibly bizarre, even-more-incredibly unintuitive design decisions was absolutely baffling. A brilliantly flexible class system gelled up its giant anime hair, picked up a slightly smaller blade, and attempted to save the day, but its quest was disastrously unsuccessful. Fortunately, Square decided to scrap the whole thing and start over from scratch. But what’ll the realm look like once it’s finally been reborn? Well, pretty familiar, if a new trailer’s anything to go on. But maybe not for the reason you think.

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RIP Final Fantasy XIV Long Live Final Fantasy XIV

By Alec Meer on November 12th, 2012.

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I must confess I know essentially nothing about Final Fantasy XIV, as FF has become one of those game series I’ll cross the street to avoid. I do, though, admire both the relative honesty and the steely-eyed resolve in Square acknowledging that MMO spin-off FF XIV was such a screw-up that it had to be killed off – with plans to relaunch it as ‘A Realm Reborn’ and what they claim is tantamount to a brand new game. As is Square tradition, there’s an overwraught, highly technically accomplished cinematic to commemorate the end of FF XIV’s existing world. It’s a certainly a dramatic way to announce that all your characters are getting wiped.

So what happens after the apocalypse?
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Square “Fully Redoing” Final Fantasy XIV

By Jim Rossignol on September 27th, 2011.

The lizard is not happy, either.
Squeenix ultraboss Yoichi Wada has spoken about the ongoing woes of troubled MMO, Final Fantasy XIV, saying “The Final Fantasy brand has been greatly damaged,” when asked about the game. VG247 reports that the Square man, speaking at a press conference in Japan, said that they company planned to “continue with our reform work, which basically amounts to fully redoing the game, and hope to revive the FFXIV that should have been released.”

The XIVth Final Fantasy game, which was launched in September last year, has been so beleaguered that its intended subscription model has never actually come online, with trial accounts being extended indefinitely. The PC version of the game sold 630,000, with the PS3 version, which was intended to appear in March of this year, returning for further development at a heavily reshuffled internal dev team.

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Time, Gentlemen: FFXIV Extends Trial Period

By Jim Rossignol on October 18th, 2010.


That “free” 30 days you get if you buy Square Enix’s MMO Final Fantasy XIV is now 60 days, thanks to the troubles the game has experienced on launch. As well as the inevitable server issues, there’s a bunch of broken stuff in the game, including problems with a number of quests. Square Enix have announced that “All users who registered a FINAL FANTASY XIV service account and purchased a character by October 25, 2010 will be eligible” for the additional game time. Presumably the publishers expect the worst of the problems to have been resolved by the end of that period, but I’m not getting a good feeling for the fate of this one.

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Final Fantasy XIV Desperate To Woo China?

By Quintin Smith on September 23rd, 2010.

You think that's a tail? That's not a tail.

There’s been some strange talk surrounding MMORPG Final Fantasy XIV recently, with various corners of the internet claiming that the game was both secretly developed in China and quietly altered, for everybody, in accordance to the Chinese government’s strict laws regarding MMOGs. Which wouldn’t be a huge surprise. According to US based research firm DFC Intelligence, China has more than 100 million MMORPG players, which is just under the entire population of Japan. Except this makes no sense whatsoever since Chinese MMORPG Zhengtu Online recorded 860,265 concurrent users at its peak. Good job, DFC Intelligence.

The hubbub surrounding FFXIV, which was released yesterday, has sprung out of the language in the Japanese version of FFXIV. In summary, Japanese and Chinese both use kanji characters, though Japanese also uses hiragana and katakana character sets for, among other things, writing phonetically. For example, “チョコ” is katakana meaning “Chocobo“. Yet for reasons unexplained by the developers, FFXIV only features kanji. As such, in FFXIV Chocobos are called “馬鳥”, which translates literally as “Horsebird“. And that’s not all.
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Final Fantasy XIV Open Beta Sign Ups

By Jim Rossignol on September 1st, 2010.


The Final Fantasists at Square Enix send word that their beta test for improbably pretty MMO Final Fantasy XIV – which earlier in the week was declared “delayed” due to terminal bugs – is actually opening tomorrow. Let’s hope that isn’t a sign of things to come. There’s a sign up form over here for you to sign up with (tomorrow), should you wish to sign up to this open beta. Is my terrible news writing a sign of the times? Sigh(n).

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Bunny Architecture: Final Fantasy XIV Online

By Jim Rossignol on July 15th, 2010.


There are a bunch of MMOs on the horizon that we’ve pretty much neglected in the past few months, and one of those is Final Fantasy XIV, with its bunny-ear girls, ludicrous hyperbolic fantasy and science-fiction architecture. There was a trailer at E3 (which I’ve slung below) but also a bunch of details about the game which arrives on September 30th. Interestingly, the game does away with classic level-based experience point progressing, and instead opts for a skill-based system which will, as I understand it, allow a single player to take on different roles depending on the skills they’ve gathered and the equipment they employ. The character will still become more powerful in terms of hit points and mana, however.

The closed beta started last weekend, and it seems that North American applicants can sign up here, and Euros and Japanese here, so you could potentially get a look at it if you were interested.
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Final Fantasy XIV: Trailer I

By Jim Rossignol on September 25th, 2009.


The first trailer for Square Enix’s second Final Fantasy MMO, Final Fantasy XIV, has washed on the shores of the internet. It’s… Japanese? And pretty. That said, I’m not sure how close to the game this is, because the main site shows stills from the video as “screenshots”, which seems a bit unlikely. Anyway, this is very much a next-generation build for Final Fantasy XI, with Square Enix talking about allowing people to transfer old character names to the new game, as well as being able create very similar avatars based on the same race types and classes. Lots of changes to the details of combat and professions, of course, but we can assume the core experience will be rather similar. The game is scheduled for some time in 2010.

Come on, hands up if you played and loved Final Fantasy XI, I know you’re out there.
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