Posts Tagged ‘Firefall’

Watch Firefall’s Updated Recon Whip Up Fresh Ghosts

By Nathan Grayson on July 31st, 2012.

I'm not entirely sure why there are what appear to be convenient targets on my shoulders, spine, and kneecaps, but I'm sure my suit was designed with naught but the utmost practicality in mind.

The past few weeks have seen us take a whirlwind tour of Firefall‘s massive summer milestone update, and it’s been quite a ride. Laughter, tears, happiness, and muscular men with jetpacks have all flown freely in equal measure – but mostly, it’s wrapped day-to-day life in a warm blanket of stability. Empires may fall, stars might blink out of existence, and The Hobbit will definitely get hacked into three still-quivering chunks, but at least a reliable stream of Firefall videos gave our tiny, insular world some semblance of order. Today, however, the Recon battleframe’s here to deliver us back into the arms of cruel uncertainty with the final video in the class series – which, I suppose, is pretty fitting, given that the Recon seems to exist for the sole purpose of ruining everyone’s day.

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Dread Not, Firefall’s Upgraded Dreadnaught Is Here

By Nathan Grayson on July 26th, 2012.

Wait, does he have dreadlocks? Oh ho ho, that's positively dreadful!

Oh thank goodness. My life is saved. I, of course, recently bet it on the assumption that more Firefall videos would drop this week, and became quite disconcerted when maniacally grinning mercenaries started showing up outside my house with calendars counting down to Friday. Happily, however, I’ve been saved by the Dreadnaught, who sounds like the cheeriest of fellows. Bask in his muscular, minigun-toting glory (read: a hail of unstoppable bullets) after the break.

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A Song Of Lightning And Poison: Firefall’s Summer Update

By Nathan Grayson on July 24th, 2012.

Feel threatened by us, mighty future warrior. Look at how sharp our appendages are. WooooOOOOooooOOOO!

After giving us a glimpse of the assault battleframe’s quick-drawing, rapid-firing revamp, Red 5′s now taking a leisurely fly-by trip through Firefall‘s entire summer milestone update. The short version? No class is safe. From having their space stockings stuffed with tons of neat presents! So now we’re onto the Engineer and the not-a-Medic-anymore Biotech. Yes, they’ve renamed that one. Apparently constant use of poison is grounds for having your medical license revoked. Who knew?

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What’s This? Your Firefall Is Evolving

By Nathan Grayson on July 14th, 2012.

Is he dodging, dying, or dancing? You decide.

Soon, the Firefall you know and love/haven’t actually played/have never heard of and know nothing about will be gone. Like a caterpillar entering a cocoon, the high-flying MMOFPS will soon emerge from the “biggest patch in Firefall history” as a sleeker, more graceful butterfly. With a jetpack. Among many other things, that means the Assault battleframe (the separated-at-birth brother of the Warframe) is in for an overhaul. In short, it’s about to become a lot faster and get some cool new toys to boot. Watch it do assault-type things after the break, as is its wont.

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Red 5 Post Mid-Beta Development Update

By Jim Rossignol on May 23rd, 2012.


The beta for jetpackin’ online shooter Firefall has been in progress for a while now, and I posted some impressions on it over here. Since then Red 5 have been busy collating feedback from players and are now getting stuck into tweaking and rebalancing the game in light of all the data and suggestions they’ve received from the community. They’re overhauling the development and specialisation of the battleframes, which will have far-reaching consequences for the kinds of choices you’ll have to make as you play, fight, and gather resources. Check that out below.
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Firefall’s Story Explained In Fancy Cinematic

By Jim Rossignol on April 13th, 2012.


I think they should have had a go at explaining it in semaphore, but instead they’ve gone for the fashionable route of a glitzy video which shows off the space-time rip story that serves as a backdrop to Firefall’s territory-conquest alien-world crossover activities. Go take a look at that, below, and then at my preview, which is the most handsome preview you will read all day.
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Hands On: Firefall Beta

By Jim Rossignol on April 12th, 2012.

Yep, it's that kind of pretty throughout.
Red 5 are keen to stress that the current beta for Firefall – their free-to-play jetpackin’ shooter – is not one of those betas which is essentially a demo for the game you will be soon be playing, but is instead still very much a work in progress. That means my impressions should be regarded as commentary on an unfinished thing that is subject to change. That said, I’ve got a feeling this game could end up being quite significant, and – despite its clearly unfinished and underpopulated beta state – I’ve found it to be rather interesting. Read on for vital thoughts.
Jetpacks Wheeeee >>

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Red 5 Talk Firefall’s World-Building Process

By Jim Rossignol on March 8th, 2012.


I love this sort of stuff: Red 5 Studios talking about the world-building process within Firefall. You get to see a bunch of the tools in action as they create the game environments, and the team talk about some subtle details of how the game has been put together, like the living processes in the game, cut & pasting entire cities, and the PvP maps being incorporated into the open world. Worth a watch.

The video also teases that the beta will be expanded “soon”, so I’m looking forward to getting in on that.
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The Line For The Line Of Defense Beta Starts Here

By Craig Pearson on March 6th, 2012.

Yes, my crotch is mesmerising. Gaze up on it like you would the sunset on the last day of your life
I’ve been waiting for a large-scale sci-fi MMO shooter ever since the original Planetside, and it looks like 2012 will do it’s best to provide. Before I fuel up Firefall’s jetpacks, or scrawl penises over Planetside 2′s map, it looks like I’ll be dropping into Line of Defense: of all those games, it’s the first with a release date, end of June, so I’d imagine the beta form that I just signed up to will deliver me from orbit to the action a tad sooner than the others. You know what? I’ve just noticed all those are free-to-play*. I mean, I knew that all were, but lumping them all together makes it quite the thing. As is the not-at-all-MMO-but -rather-shooty Tribes: Ascend. I wonder if I’ll ever need to pay for a shooter ever again? Line of Defense trailer is herein, btw.
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Found Firefall Footage

By Craig Pearson on February 13th, 2012.

Who brings a giant, armoured tripod thing to a gun fight? Cheaters, that's who.
Here’s a sneaky way to get a hold of a lot of Firefall footage. Developers Red 5 Studios are hosting a competition for their fans, asking them to create a trailer from unreleased footage of the free-to-play shooter. So while you can totally get involved and whip out Windows Movie Maker templates, if all you’re interested in is watching 10 second clips of the game, all you need to do is download the files and have a peek.
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Firefall’s Bossman Shows Off With Laser Map Trailer

By Jim Rossignol on February 9th, 2012.

YOU haven't got one of these.
There’s a bunch of new content appearing in the Firefall beta, and Red 5′s bossman Mark Kern has been wheeled out to explain precisely what is going on in a new dev diary video, which you can see below. Basically signing up gives you a chance to sign up, and then to invite others. Kern also does some clever stuff with a map made of lasers. I’m genuinely interested to see how the PvE world works, which is what Red 5 are beginning to roll-out properly now. If there game can give players a genuine sense of urgency in fighting the NPCs, rather them just being a conveyor-belt of MMO-style targets, then it could make for an interesting proposition. I’m a bit less interested in the PvP because, well, Planetside 2, or Tribes Ascend. Anyway, there’s some new footage in there, so take a look.
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