Rock, Paper, Shotgun

Posts Tagged ‘fireteam’

The Making Of: Harvey Smith

By Kieron Gillen on November 23rd, 2007.

[At this point in these postmortem features, I decided to mix it up a little for PC Format. Since they were integrated into the mod-section of the magazine - with the subtext that they were inspirational things for readers thinking about becoming games developers - I thought a look at how a designer got to be a designer could be fun. Luckily, Harvey, who's previously worked on landmark games including Deus Ex and System Shock, was up for it. The interview was done after the end of Ion Storm Austin, but before he'd joined Midway to work on Blacksite.]

He doesn't always wear shades.

We all look back, in an unholy mix of nostalgia and self-analysis. It’s what this column is all about. This time, however, we’re going to take an alternate route through this terrain. Rather than follow the path of a game, and what went right and wrong, instead we’re going to follow a career. How it started, how it moved on and what was learned at each step. And, indirectly, one of the most common questions that arrive in our inbox: “How do I get into the games industry”. Here’s a case study of how one man did. The man in question? Harvey Smith, who started back in 1993 in Quality Assurance at Origin and continues to this day at Midway.
Read the rest of this entry »

, , , , , , , .

17 Comments »

Search

Respond to our gibber

  • Squirrelfanatic : “Cool idea. :) I can imagine that playing the game for a whole working day gave you some Sith-like racing skills (or did you get ...” on The Sunday Papers
  • DiamondDog : “You know, I'm going to go out on a limb here and say if Valve said tomorrow that yes they are making HL3, it would ...” on The Sunday Papers
  • ffordesoon : “@Kadayi: I'm not confusing you with anyone. But fair enough, I'll cop to going a little too far with my last remark. I can only ...” on Obsidian Want To Know What You Want Them To Make
  • MasterDex : “I have to agree. Marsh Davies would seem to want a placated audience that sit on their hind quarters and nod in quiet contentment as ...” on The Sunday Papers
  • TNG : “I wouldn't call it hard, although in the later stages you had to get to know the tracks before you could finish the race but ...” on The Sunday Papers

Browse the archive