Posts Tagged ‘flash’

Brokedown Fences: Deadly Neighbors

By Adam Smith on July 30th, 2012.

Oh, cack and ashes, the bastards have only gone and brought a cat to the party. The party is the kind where kids chop at each other with knives while their hulking mothers punch each other in the face. Dad’s in the background with his rifle, drawing a bead on Sanity Claws, the neighbours’ recently purchased feline. Deadly Neighbors 2 is a simple Flash game, teams of three fight to the turn-based death on a small grid, but it’s free and it manages to be cute despite featuring children in Jigsaw masks being eaten by dogs. There are plenty of upgrades and classes to unlock and a neat feature whereby beating all the randomised computer households sees a final scrap against a player’s family, all levelled up having completed the game. If you win, your family becomes someone else’s boss fight.

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Words & Physics, And What Could Yet Be

By John Walker on May 3rd, 2012.

Without graphics to complain about, how about we whine about the font?

Words & Physics is so close to being a brilliant game. The concept is amazing: each screen features the challenge of getting rid of the words “REMOVE ME”, and you do this by deleting and typing new words into the level. As the title suggests, physics comes into play, meaning you can type letters that push the REMOVE ME block over an edge, or delete words making up supporting platforms so things fall. And then it gets even more interesting, with certain words behaving according to their meaning – in one level typing in “WATER” causes the word that space takes up to be occupied by water. In another, “FIRE” sets things alight. The possibilities seem incredible!

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Life Flashing By: Dys4ia

By Adam Smith on March 12th, 2012.

Hey look, I made a spelling blunder when I named this file!

There aren’t many autobiographical games, unless I’ve got the wrong idea entirely and the majority of developers fought in make believe versions of wars and have the ability to recover from multiple bullet wounds by standing behind a fence for ten seconds. This new browser-based piece from Anna Anthropy is a chapter of the author’s life though and it’s an insight into intimate moments and tough decisions. Dys4ia is personal, revealing, angry, sad, loving and seemingly very honest indeed. As for interaction, it’s lots of extremely tiny games in a way, with one story connecting them. Take a look.

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Lair Liar: Keep Your Word To Complete Promises

By Craig Pearson on February 22nd, 2012.

Can you be trusted?
Being a notorious liar has gave me many opportunities in life: my zeppelin is made of gold, my cat is the last of its species, and I’m typing this from the top of Skull Mountain. But it also made playing increpare’s tiny, dungeon crawler Promises really tough, as you need to keep your promises to snatch the keys to complete the game. I don’t want to spoil it, as there’s only a minute’s worth of game here and because I’m essentially a nice person with some flaws, so instead I’ll write some more lies. In Promises you fight a mega-copter made of the ghosts of old tanks, and if you Google the name of the game three times in a row there’s a small chance the rapture will occur. Look, just play it. I promise I’ll tell the truth below.
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Mario, Ryu and Bob Too: Super Mario Crossover 2 Out

By Craig Pearson on February 9th, 2012.

Proing!
Fanfiction often has surprising visits from other fictional places, although the fact that I’m here and not writing on that other lovely PC gaming site means it happens in real-life as well. Super Mario Bros Crossover 2.0 is the gaming equivalent of fanfiction, bringing characters from all over the Nintendo universe and having an office party with them in the Mario world.
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Best In Shoujo: Katawa Crash

By Richard Cobbett on January 16th, 2012.

It's not weird, you're just a philistine.

Last week there were a couple of games that brought up the question of what actually counts as a game. One of them shouldn’t have, because it turned out to be a passing ice-cream truck. The other was Katawa Shoujo, which occasionally teetered on the edge of that which people were willing to tolerate – that a reviewer could be bored by a slightly creepy visual novel about dating definitely-not-underage-at-all disabled girls without being some kind of illiterate, word-hating dunce. Which obviously John is, but that’s not the point. Luckily, you can now enjoy that experience in a brand new form – one in which you occasionally get to press some buttons.

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(Almost) Free Toy: Windosill For A Cent

By Adam Smith on December 20th, 2011.

This man alone is worth a dollar

The gorgeous and utterly charming Windosill, whose gentle and sometimes dream-like interactions play out in what is still some of the best Flashcrafting out there, has just been released on iPad. And why, pray tell, would that be of interest to those of us who choose a mechanical pointing device over the dubious pleasures of poking at things with out fingers? Settle down and I shall explain all. In celebration of the game’s move into the touchy realm, it has been made available at a price of your choosing. You can still play the first part of the game for free but for a limited time the full version can be unlocked, to play online or as a download, for anything from a single cent upwards. There’s a short video below.

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Star Me Kitten: Hoshi Saga 7

By John Walker on November 21st, 2011.

One day everyone will realise I'm right about these games.

It’s on days like today, when there is NO PC NEWS AT ALL, that I remember to return to Neko Games. The creator of the wonderful Hoshi Saga series has always created a new gem since my last visit, and it’s just as true today. Today there’s Ouka. It’s similar to the star-hunting antics of Hoshi Saga, in that you’re aiming to complete lots of very short Flash-based puzzles, but this time it’s all about clicking on the flower. How you can go about doing that is the unique puzzle for each level, with that unique Neko Games logic. And then, wait, oh my goodness, is that a new Hoshi Saga too?

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Prestigious Platforming: The Pretender

By Adam Smith on November 9th, 2011.

Colonel Blenkintrousers hurls abuse through his whiskers every time I attempt wordplay.

Somehow, despite The Internet having my phone number, a browser-based platform-puzzler in which the player controls a Victorian magician rescuing ghosts has existed since 2009 and yet I didn’t receive a call about it. Outrageous blaggardry of the first water.

The game in question is The Pretender and the release of a third chapter in the top-hatted trickster’s adventures and the diligence of Jayisgames has served to notify me of his existence. There’s a basic but pleasingly worded story and I’d say it’s worth going back to the start for the full experience since there’s much pleasure to be gained from the antiquated banter.

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Oh My Goodness, It’s Offroad Parking

By John Walker on November 7th, 2011.

FUCKING HELL!

If you know me, you’ll know I’m an adrenalin junkie. I can’t just sit still at a desk all day. I have to get up, leave the house, and do something death-defying, something all-out crazy. Like parallel park. But now perhaps I can combine both sitting at a desk and the raw octane thrill of neatly putting a car into an empty parking space, via Offroad Parking. A game I am absolutely delighted to report, is only but one of a series of parking games from Car Titans.

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Squintillating Platform Perils: Focus

By Adam Smith on November 7th, 2011.

I will be reduced to bits momentarily

Apparently it’s a Monday, which means Garfield is probably absolutely hating his coddled life somewhere, the comical ingrate. I’ll never get tired of his feline japes. To alleviate the start of another working week I bring you a browser game that is far more intense than it first appears. It goes by the name of Focus and is a Flash version of a downloadable game made by Jesse Venbrux, creator of the Karoshi series. Although it rapidly becomes rather difficult, death is a minor inconvenience, if you can abide the textual mockery that follows. Play here now.

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Paint The Blue Planet Red: Fisher Diver

By Adam Smith on October 17th, 2011.

orange and blue, together at last

Fisher Diver is a Flash game about fishing. Fisher Diver is a game about shooting writhing wireframe abominations in the spine with a harpoon, waiting for them to bleed out and then collecting their lifeless fish-flesh to sell for a few dollars. Fisher Diver has an upgrade system. Fisher Diver encourages you to buy licenses so that you can dive ever deeper and confront increasingly dangerous creatures that thrash idiotically and blasphemously in the deepest trenches. Fisher Diver tells a story through diaries and dreams. Fisher Diver contains terrible nightmares and sinister diaries that are found drifting beneath the waves, or slowly digesting in the guts of the hungering horrors that lurk beneath. Play it here.

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Mario Is Better With Ninjas: Megamash

By Andrew Smee on October 11th, 2011.

From Bomberman to Ninja: Change your career easily by attending our affordable night classes!

Here, do you remember Rom Check Fail? It was a little IP-defying mashup that allowed you to goomba-stomp Asteroids as Mario and stab Space Invaders with Link’s sword. Kieron was hugely excited about it at the time. Today I’m excited about Megamash, which takes the concept and rebrands it for the modern flash gaming masses.

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