Posts Tagged ‘flash’

Paint The Blue Planet Red: Fisher Diver

By Adam Smith on October 17th, 2011.

orange and blue, together at last

Fisher Diver is a Flash game about fishing. Fisher Diver is a game about shooting writhing wireframe abominations in the spine with a harpoon, waiting for them to bleed out and then collecting their lifeless fish-flesh to sell for a few dollars. Fisher Diver has an upgrade system. Fisher Diver encourages you to buy licenses so that you can dive ever deeper and confront increasingly dangerous creatures that thrash idiotically and blasphemously in the deepest trenches. Fisher Diver tells a story through diaries and dreams. Fisher Diver contains terrible nightmares and sinister diaries that are found drifting beneath the waves, or slowly digesting in the guts of the hungering horrors that lurk beneath. Play it here.

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Mario Is Better With Ninjas: Megamash

By Andrew Smee on October 11th, 2011.

From Bomberman to Ninja: Change your career easily by attending our affordable night classes!

Here, do you remember Rom Check Fail? It was a little IP-defying mashup that allowed you to goomba-stomp Asteroids as Mario and stab Space Invaders with Link’s sword. Kieron was hugely excited about it at the time. Today I’m excited about Megamash, which takes the concept and rebrands it for the modern flash gaming masses.

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Yeah, Pretty Epic: Unreal In Flash

By Alec Meer on October 5th, 2011.

Yes, yes, UT3 was boring, BUT IT'S THE ENGINE THAT MATTERS YOU FOOLS

Last night saw just the latest sign that civilisation is on a nosedive to hell, as the entire internet lost its mind over the prospect of seeing pictures of a new telephone. Subsumed by that news was far more interesting news for people who prefer their technology in a hot metal box: Epic have gotten their Unreal Engine 3 running in Flash. In theory, this means running the likes of Unreal Tournament 3 in a browser – as is demonstrated below.

WITCHCRAFT.
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Impressions: Wonderputt

By Adam Smith on September 5th, 2011.

Why are crazy golf courses mostly coastal entities?

Lots of people are talking about Wonderputt, even though it’s a Flash crazy golf game…wait, come back! It’s a Flash crazy golf game with alien abductions and rocket ships! I can’t help but notice that people are still walking away, pretending to have urgent appointments elsewhere, perhaps with more complex and worthy games. Well, forget those games for a minute. I made Wonderputt sound zany, didn’t I, with all that clamouring about alien abductions? It’s not zany, I promise you. Although the voiceover in the trailer below also makes it sound like it might be wacky, which is another thing it’s not.

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Awww! Sissy’s Magical Ponycorn Adventure

By John Walker on May 26th, 2011.

None of us reading could do better.

Oh my goodness, the cute-o-meter has just started hissing heart-shaped clouds of steam and leaking glitter. Heroic dad Ryan Creighton (of Flash developer Untold Entertainment) took his five-year-old daughter Cassie to this year’s TOJam, and together they created the adventure game, Sissy’s Magical Ponycorn Adventure. Which has turned out to be the most popular game of the show, to the point where the poor TOJam website has been taken over by it.

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Multitasking: Morplee

By John Walker on August 20th, 2010.

This is all games.

Stop what you’re doing and play this: Morplee.

It’s a collection of three-second minigames, of which you must complete as many as you can in 60 seconds, at the same time as preventing aliens from reaching the ground. Get a high score, post it below, watch as others mock you because theirs was higher. Go. (Cheers to RevStu for the spot.)

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Handmade Adventure: The Dream Machine

By John Walker on July 21st, 2010.

There's... something in my eye.

It turns out there’s a direct channel to my heart. It’s the words, “a Point & Click adventure game made out of clay and cardboard.”

Gosh.

The Dream Machine is looking utterly beautiful. It’s a hand-made game by Cockroach Inc., built in three dimensions, and then photographed. Below are screenshots and a trailer, which you absolutely must see.

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For They Are Many: Pixel Legions

By John Walker on July 13th, 2010.

Take your graphics and shove 'em.

At a certain point today I’m going to have to accept that I have other work to do than play Pixel Legions. It’s a fantastic game by Pixelante, an arcade strategy in which you must control your armies of pixels in small battles against those of other colours. Wow, it suddenly seems so racist now I type it out. Hey, Pixelante, what have you got against the Magenta people? What did the Cyans ever do to you?

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A Good Combination: Doodle God

By John Walker on June 24th, 2010.

What does this have to do with doodling?

Want to know why I haven’t gone to bed? It’s because of DeliriumWartner, and his recommending Doodle God. Which has nothing to do with doodling. It does instead have an awful lot to do with being godly. You’re given just four elements, earth, wind, fire and water, and by combining them the aim is to create 115. Which involves an awful lot of combining.

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Orton Hears A Howl: Orton And The Princess

By John Walker on May 20th, 2010.

It's about to mock me for something.

TheBlackBandit suggested we look at Flash game Orton And The Princess with the accompanying comment, “Your choice whether or not to post it.” It turns out it’s worth posting, and, well, even if it weren’t I figured maybe he’s being passive aggressive and if I don’t he’ll hurt me. It’s a strange little game – very simple platform mechanic, except… except the game mocks you.

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The Colour Of Madness: Hue Shift

By John Walker on May 6th, 2010.

Take that, graphics.

Right now, this instant, play Hue Shift. Goodness me, it’s brilliant.

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