Posts Tagged ‘flash’

Orton Hears A Howl: Orton And The Princess

It's about to mock me for something.

TheBlackBandit suggested we look at Flash game Orton And The Princess with the accompanying comment, “Your choice whether or not to post it.” It turns out it’s worth posting, and, well, even if it weren’t I figured maybe he’s being passive aggressive and if I don’t he’ll hurt me. It’s a strange little game – very simple platform mechanic, except… except the game mocks you.

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The Colour Of Madness: Hue Shift

Take that, graphics.

Right now, this instant, play Hue Shift. Goodness me, it’s brilliant.

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Star Plucker: Hoshi Saga 5

I'm so running out of star-based headlines for these games.

Crikey, a new one already! I do so love the Hoshi Saga series from Nekogames, as I was saying but only the other day. Part five is available now, and it’s fantastic. Once more there’s twenty-five micro-challenges asking you to find a star within an inventive, cute way. And unlike part four, this time there’s toughies amongst the delightfully simple.

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Another Nice Spell: Clockwords Act 1

Yes, I picked a word that I think makes me look smart.

Back in September last year we told you about the really rather excellent Clockwords. It’s now back with a new act, an improved version, and just as much fun to play.

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Stars In My Eyes: Hoshi Saga 4

He's a smart, smart man.

Oh my goodness, there’s a new Hoshi Saga game. And it’s in colour. But let me explain. If you’ve been following carefully you’ll have noticed that every now and then I remember to check the site of Yoshio Ishii, NekoGames, to see if anything new has appeared. Because when something has, it’s always worth a look. And this time: a fourth Hoshi Saga, the blissfully beautiful micro-game collections that ask you to find a star.

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In Order To Have A Good Time: Continuity

It's sliding tile rehabilitation therapy.

Today, because someone told me to, I’ve taken a look at the winner of the Student Showcase from this year’s IGF. It’s called Continuity. It’s one of those Good Ideas.

It’s a cross between a sliding tile puzzle and a platform game. If you’ve been a long-term sufferer of mediocre-to-crap adventure games, the words “sliding tile puzzle” should drive a spike made of terror directly into your heart, but fear not, it’s not that way at all. Instead you must find variant ways the small scenes can be perfectly aligned (from one of four sides) to others, thus allowing your little stick man to move from one to the next. In pursuit of keys.

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I Want To Live Forever: ImmorTall

You're the tall one.

Thanks to both Delirium and Andrew for tipping us off to ImmorTall by Evan Miller, a short, sad Flash game in which you (barely) control an invincible alien blob amidst one of humanity’s less impressive moments. There’s really not much more that can be said about this game in particular, since it’s barely two minutes long, and about experiencing it for yourself. Other than the really smart use of music. Discordant notes create all the sounds necessary in a simple and affecting way. You can play it here. It’s rather good.

Hit The Decks: Record Tripping

Go on, guess what kind of game it is from this screenshot.

This is rather awesome. A webgame called Record Tripping. The game is controlled with your mousewheel, which acts as a means of record scratching. Beginning with a record player, then expanding the idea into increasingly obscured scenarios, you control the playing of a passage from Alice In Wonderland. Scroll up to scratch forward, back to to go backward. Then holding down the left mouse button will slow the record down. There’s a background track for each of the five chapters, and three difficulty levels for each chapter.

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A Good Spell: Prose And Motion

It's not AMUSES, see.

This fantastic webgame came to us via a tip from Jack, for which we salute him. Called Prose and Motion, it’s by It’s a remarkably clever idea, taking something as simple as solving anagrams, and applying fifteen types of smart to it. It’s spelling meets physics meets lateral thinking.

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A Smashing Time: Rubble Trouble

That's an impressive marrow.

Do you like smashing stuff? I do. Glasses, plates, FabergĂ© eggs, jars containing the souls of lost children. So games about smashing stuff make me very happy. Red Faction: Guerilla being the most recent highlight. And now thanks to the kindly stranger (I’ve forgotten who it was, sorry) who tipped me off to Rubble Trouble, I’m having a gleeful smashing afternoon.

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