Posts Tagged ‘Flashbang Studios’

Indie Fund Is Open For Business

By John Walker on July 7th, 2010.

how apt.

What would you do if you’d made an indie game, and suddenly found yourself impressively wealthy as a result? Build a castle out of diamonds? Buy a zoo just so you can eat all the animals? Or would you create an angel investment fund so you can help other indies get their projects off the ground? That’s the excellent choice that a number of successful indies (you can find out more about who in Alec’s piece from March), and the Indie Fund project is now alive.

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Raptor Safari’s Bubble Blursts

By Alec Meer on April 30th, 2010.

I am sadface, king of sorrow. Dino-biffing remake/sequel Off-Road Velociraptor Safari HD has been more-or-less cancelled. Boo! High concept heroes Flashbang seem to have had a hard time of things lately. Double-boo! They’re not sure whether or not their future holds more absurd delights such as Minotaur Chinashop and Time Donkey. Boo-to-infinity! Best of luck to the good ship Flashbang/Blurst, whatever they do next. You have entertained us fantastically, gentlefolk, and we look forward to you doing it again soon.

Footage of what ORVSHD could have been like is below…
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What Goes Around… The Indie Fund

By Alec Meer on March 2nd, 2010.

I adore this film, and I'm not afraid to say it

Some indie games make a lot of money. Most don’t. Worse, many never even get off the ground because they have no funding. The freshly-announced Indie Fund means to change that – it’s an angel investment group set up by some of independent gaming’s greatest current luminaries (the likes of 2D Boy, Jon Blow, Flashbang…) and intended to help the next generation of indie devs get started on making wonderful toys for us lot to play with. I.e. more Worlds of Goo, more Braids, more Audiosurfs, more Solium Infernums… This is a good day. A fantastically, wonderfully, bloody good day.
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Behind The Scenes Of Crane Wars

By John Walker on May 21st, 2009.

He looks a nice chap

During the release of It’s Only A Paper Moon, April’s Flashbang Studios release, we showed you the video for the forthcoming Time Donkey. This time the super-speedy developers have behind-the-scenes footage showing the development of their other current project, Crane Wars. Guess what the game’s about. Go on, guess. It’s below, as you might imagine.

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It’s Only A Paper Moon

By John Walker on April 28th, 2009.

Awwww.

The first details have just this minute appeared about Flashbang Studio‘s next game, via that traditional route of an article in the Wall Street Journal. Many were expecting the next of their six Blurst games planned for this year to be Crane Wars, especially after a prototype was made available last month. However, this Friday brings the surprise appearance of Paper Moon, described by the WSJ as, “a monochromatic jaunt through a dreary landscape as players control the scenery to advance through the stages.”

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Look At Those Tentacles: Blush Is Live

By John Walker on March 3rd, 2009.

Maybe he just wants to chat.

Flashbang Studio’s latest, Blush, is live. You can play it right here on Blurst. In fact, you should. We first told you about Blush back in January, along with a tasty interview, and showed the early test footage. Ping! It’s finished already, putting FBS well on track for their six games in twelve months plan. Blush is, as you’d guess from the title, a squid-based game, in which you battle other undersea creatures and steal their parts.

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Unknown Pleasures 2009: Blush

By Kieron Gillen on January 23rd, 2009.

That is totally a crystalline attack sperm.
Off-road Velociraptor Safari. Jetpack Brontosaurus. Minotaur China Shop. Their names are legend. In fact, the names by themselves would be legendary, but Flashbang Studios devotion to webgame randomness has won our hearts. Like, totally. Their plans for 2009 are interesting to say the least. In a Wedding Present 12-singles-in-one-year-esque move, they plan to release 6 new games in 2009, each with an eight week development window. Madness. First up is a little baby called Blush. We chat to the Flashbang Hivemind and show off the first video footage beneath the cut…
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Minotaur China Shop Tomorrow

By John Walker on December 10th, 2008.

You've been served.

Minotaur China Shop, from the mighty minds that brought us Jetpack Brontosaurus and Off-Road Velociraptor Safari, looks as though it will be with us tomorrow. Hints on the Blurst blog have been counting down to the release, along with the latest video (below).

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Minotaur China Shop: Smashing New Footage

By Alec Meer on October 1st, 2008.

We haven’t looked in on Flashbang Studios’ next slice of high-concept silliness for a while, so I’m overjoyed to discover (via former Future colleague Alex Cox) that there’s a new-ish video of its plate-trashing hilarity. This brings out the stupid in me in all the best ways:


Minotaur China Shop (Alpha) from Matthew Wegner on Vimeo

And whistling! There is not enough whistling in PC games.

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Minotaur China Shop

By Kieron Gillen on August 15th, 2008.

Minotaur? No, it's a full size Tor. That joke doesn't even slightly work.
Matthew Wegner of Flashbang “Off Road Velociraptor Safari” Studios dropped me a line about their forthcoming online home for their games, Blurst. He says it’ll be full of prototypes and similar, and display each game they create with an eight-week development cycle. Which is great, but not something we’d link to until it was up and running properly. But on the site, I noticed that it claimed it’ll debut with five games including Jetpack Brontosaurus and… Minotaur China Shop?

How could we have missed a game called “Minotaur China Shop”?
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“Taxa Be Monophyletic”

By Jim Rossignol on April 12th, 2008.


ShackNews have put up an interview with FlashBang, the creators of JetPack Brontosaurus and Off-Road Velociraptor Safari. More interviews should include these questions:

Shack: Favorite dinosaur?

Flashbang: Ravens. We take a cladistic standpoint and demand our taxa be monophyletic, so “dinosaurs” must include Aves, the modern birds.

Shack: Favorite dinosaur video game?

Flashbang: Jurassic Park: Operation Genesis is hands down the best dinosaur related game ever created. Not even kidding.

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