Posts Tagged ‘Flashpoint Campaigns: Red Storm’

The Flare Path: Dora Explorer

By Tim Stone on August 8th, 2014.

One hundred years ago today, DORA – the Defence of the Realm Act – came into force in the UK. Citizens caught lighting bonfires, flying kites, or feeding crusts to ducks risked prosecution. Shops were obliged to remove binoculars from their shelves. Unpatriotic wargame and simulation correspondents that chose to use their columns to promote rigorous replicas of Teutonic flying machines faced the prospect of sharing prison cells with the kind of troublesome intellectuals that dared to question the sanity of sending the flower of British manhood off to die in France and Belgium. Read the rest of this entry »

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Wot I Think: Flashpoint Campaigns: Red Storm

By Tim Stone on November 8th, 2013.

Like Autumn, the forest alchemist, I’ve spent this week splashing hillsides with gold and crimson. In woods, fields and towns the length of West Germany I’ve been tirelessly turning earthy greens into vibrant reds and yellows. Hundreds of hurrying APCs, hastily dug-in MBTs, and hovering helo gunships have flared like frost-startled beech trees as I’ve fought to resist Red Storm’s irresistible red storm. It’s years since I witnessed such wholesale destruction in a tactical wargame, and years since I was so impressed by the rules and mechanisms underpinning hexagonal aggro.

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The Flare Path: Beyond Visual Range

By Tim Stone on April 26th, 2013.

The Flare Path lights are dimmed today, the wind socks are at half mast. Jim Mackonochie, one of the most influential, approachable, and well-liked figures in flight simulation died on Tuesday. If you’ve flown a faithfully simulated military jet at any point during the last quarter century, there’s a good chance you’ve enjoyed a game that Jim signed or nurtured. Though most closely associated with Eagle Dynamics creations like Flanker and DCS World, his combination of unquenchable aero enthusiasm and incomparable industry experience also Pavewayed the way for the Falcon series and the early Rowan sims. Read the rest of this entry »

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