Posts Tagged ‘flight sim’

Beneath A Crimson Sky: BOMB Available Now

By Adam Smith on February 26th, 2014.

Last week’s Flare Path contained a thorough report regarding Air Marshal Stone’s experiences in French fantasy flight simulator BOMB. As bold as its capitalised letters, the game is an alternate history explosion of air buccaneers, sky pirates and casino-baiting. Robbing a casino with naught but a biplane and my wits ranks fairly high on the bucket list and while BOMB doesn’t have a heist component, it’s feats of derring-do invoke memories of Crimson Skies’ roguish charm. The game is now available, although it’s set to be released in five stages. The current build contains the first act (six missions) of the campaign, a skirmish mode, and multiplayer deathmatch, with a team variant. It’s currently £7.75 through Desura and updates are planned monthly, through to June.

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Blue Sky Fragging: Sky Rogue

By Craig Pearson on February 11th, 2014.

BLUUUUE!
Any game described “fwooshy” will immediately take up space on my hard-drive, and if it’s also described as a “feel good flight sim” then I am down with it. That’s what Sky Rogue is: a procedurally-generated arcade flight-sim painted in that happy blue that doesn’t exist in nature (the one that Billy Connolly describes as “Fuckin’ BLUUUUUEEE!”), but the blue that I think of when I think of Sega Dreamcast games. In that bluingest of blues you’ll pick your aircraft, kit out its weaponry, and shoot things.
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Air Conflicts: Pacific Carriers Is Watery, Grave

By Adam Smith on April 26th, 2012.

What is a chock anyway?

Aircraft carriers are odd and brilliant. I rarely think about them but the trailer for Air Conflicts: Pacific Carriers just sent me into a tailspin of questioning. Who first had the idea to build mobile artificial islands that are, as I understand it, motels for murderous planes? Check in, fuel up, admire the cheesecake nose art on the 22nd’s B-24s, then back to the business of battle. The Pacific was strewn with carriers, as well as the ruined parts of men and machines, and Air Conflicts has plotted a course to the heart of it. Trailer below.

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Cloud Gaming: Microsoft Flight Is Out Today, Free

By Craig Pearson on February 29th, 2012.

The gorgeous gfwlivesetup_4d5308d2e0000001_DIR.exe
Welcome aboard Microsoft Flight gfwlivesetup_4d5308d2e0000001_DIR.exe. Our free-to-play sim set in the skies of Hawaii, but we’ve been redirected to land on a strip near Tim Stone’s house. He’ll be trimming the review rudder for us sometime this week. We offer complimentary Big Island, planes and missions. Drinks and light refreshments, such as additional landscapes, planes and missions, can be purchased from our Marketplace. If you’ll look out your window to the left, you’ll see the launch trailer. And on the right, that black mountain spitting blood-red lava into the air, engulfing the ‘Limping Kitten Cattery’ in choking, sulfurous, acid rain is GFWL Mountain. There’s no way to avoid it. The stick has locked. We’re going innnnnnnnn!
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Microsoft Flight Trailer Takes To The Airs

By John Walker on January 9th, 2012.

A plane, over some sea, yesterday.

After over 340 years in development, there’s finally a trailer for Microsoft Flight. It’s the reboot of the previously defunct Flight Simulator series, beginning stuck on the islands of Hawaii, but coming out for free. The trailer doesn’t really emphasise the hardcore side of the game at all, so those hoping to find out if it’ll meet their MSFS needs will have to wait a bit longer.

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Test Pilots Wanted: Microsoft Flight

By Alec Meer on December 2nd, 2011.

I don't even know what kind of plane that is. It is a plane, right?

Microsoft Flight Simulator was dead for a while, but it’s due to return with one less word next year. Microsoft Flight is the name for the rebooted grandaddy of stately, faithfully-recreated aeorplanes, presumably because someone in marketing decided ‘Simulator’ didn’t sound suitably lifestyle. Microsoft Game Studios have been quietly documenting MSF’s progress over on their website for a while now, but they’ve just announced plans to open the bomb bay doors to interested beta testers next month. That all happens here.
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Flight Check: Take On Helicopters Released

By Andrew Smee on October 28th, 2011.

wubwubwubwubwubwubwubwubwubwubwubwub

Take On Helicopters, Bohemia Entertainment’s civilian helicopter sim, has landed. Or taken off. Or remains hovering, terrifying, in the air, threatening to remove fingers from waving hands. Our lovely Tim was quite taken with it and now you can be too. It’s on Steam for $49.99 or £31.99 and is also available on a whole crate-load of international distributors. Tim recommended it for anyone with even a passing interest in flight sims, so fire up those rotors and watch out for crosswinds. The release trailer’s fuelling up after the jump, and features footage of some thrilling low-altitude flights through the tree line.

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Wot I Think: Air Conflicts: Secret Wars

By Adam Smith on October 7th, 2011.

Bogey on my 5:52
Air Conflicts: Secret Wars plunges beneath the surface of World War II, even though it’s set entirely in planes rather than submarines. What does it all mean, and is the game the sort of terrifyingly accurate simulation that I struggle to get off the ground, or a point and shoot arcade game suitable for a landlubber with no air-legs? And should I have used the term “landlubber” in a non-nautical context? Here’s Wot I Think.

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Larkin About: Take On Helicopters Test Flown

By Tim Stone on September 28th, 2011.

 

My left mouse button is confused. It’s just spent five unbroken hours with a Bohemia Interactive game and not once was it asked to snuff out a man’s life. There were times when I felt like asking it to snuff out a man’s life, but as the preview build of Take On Helicopters doesn’t include player firearms, such a request would have been fairly pointless. After the jump, a picture of the man I wished dead, plus twelve hundred words where four -“Take On Helicopters! Gosh!” – probably would have sufficed. Read the rest of this entry »

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Dr Stone To The OR: DCS A-10C Warthog

By Alec Meer on February 24th, 2011.

That's a plane, right?

It is with some nervousness that I attempt to share news of the release of hardcore flight sim DCS: A-10C Warthog. It sounds and looks like a pretty remarkable achievement, but as I tend to start weeping uncontrollably if you put me on anything more complex than Crimson Skies or Stunt Island I may not be best placed to successfully identify the major lures of this beast. That said, it does include a ‘game’ mode as an alternative to exacting simmery, so perhaps I’d not be completely out of my depth.
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Tumult In The Clouds: Fighter Squadron WWI

By Tim Stone on May 10th, 2009.

When Fighter Squadron: Screamin’ Demons Over Europe touched down in early 1999 it found all the comfiest armchairs in the mess bagsied, all the comeliest WAAFs spoken for, and all the Brylcreem in the local branch of Boots sold out. The previous year European Air War, Jane’s WW2 Fighters, and Combat Flight Simulator had arrived and snaffled everything. Obscurity beckoned until a band of inquisitive erks led by one ArgonV noticed the sim’s mod potential and set to work. The most impressive product of their labours to date – a massive WWI TC  – has just been released in a convenient standalone package. If there’s a better free combat flight-sim available, I’m unaware of it.

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