Posts Tagged ‘Floating Point’

Heat Signature: Hands-On With The Gunpoint Follow-Up

By Alec Meer on October 2nd, 2014.

Important proviso – all screens and video in this piece show placeholder art. The finished Heat Signature will apparently look very different – there are some hints to its possible final appearance here, however.

“I think the subtitle of the game should be ‘You Can Go Inside The Spaceships’,” jokes Heat Signature dev Tom Francis as he shows me his follow-up to break-out hit Gunpoint at EGX last week. “I can already tell it’s going to have the Gunpoint problem where I say ‘I made a game called Gunpoint’ and they say ‘I don’t think I’ve heard of that’, then I explain what the game is and they’re “oh yeah, I’ve heard of that, but I just didn’t remember the name because it has nothing to do with what you do in it.” A pause. “This does have heat in it, at least.”

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Grappling With Joy: Floating Point Free From Gunpoint Dev

By Alice O'Connor on June 7th, 2014.

Heaven is a collection of blocks.

“Heaven is a half-pipe,” sang OPM, exposing the spiritual naivety of the rap-rock movement–we all know there are no skateboards in any afterlife. Untethered from the dust, they become grappling hooks. Everything a skateboard longs to be and to do finds its ultimate expression, its true form, in the video game grappling hook. And I’m not just ragging on skateboards because of all the wounds I received trying to learn to skate last summer.

Tom Francis proved himself an appreciator of graceful arcs with his leaping-on-men simulator Gunpoint, and now he too has been visited by visions of this perfect form. Yesterday he released Floating Point, a lovely little grappling hook game which I suspect is a spiritual expression, created in praise or penance, as he’s giving it away for free. Grab it from Steam.

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