Posts Tagged ‘Flying Wild Hog’

Shadow Warrior 2 Slices ‘N’ Dices In 13 Mins Of Gameplay

Shadow Warrior 2 [official site] looks full of places I’d like to swim, and I can’t think of a higher compliment to pay a game’s environment artists.

Shadow Warrior 2 also looks full of some of the nicest-looking first-person shooting I’ve seen out of E3. A new 13-minute gameplay trailer shows off the demo build they took to E3, with Lo Wang and a co-op pal fighting demons through a village’s streets and over its rooftops, into a temple. The speed and slickness of it all looks cool as heck. Check out this cool murder:

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Shadow Warrior 2 Announced Packing Four-Player Co-op

Four-player co-op and missions into procedurally-generated lands are the two biggest shiny new things Shadow Warrior 2 [official site] will bring, publishers Devolver Digital announced this afternoon following a teasingly short teaser campaign.

Lo Wang will return in 2016 as a mercenary murdering folks and swiping loot while trying not to be murdered by demons. This time he’ll have friends to help with that. Also guns, a sword, and magic powers, same as ever. Come have a look in the first trailer.

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[A Joke About Wangs]: Shadow Warrior 2

Shadow Warrior 2: Wang Harder. 2 Wang 2 Warrior. Shadow Warrior: The Secret of the Wang. Shadow Warrior And The Last Wang/Raiders of the Lost Wang/Kingdom of the Crystal Wang/Wang of Doom. Judgement Wang. Shadow Warrior VII: The Wang Awakens. Shadow Warrior: The Wang of Ultron.

Wang World.

Evidence points toward an official Shadow Warrior 2 [official site] announcement in the near future (and, hey, isn’t E3 in the near future?). I have collected the evidence in a small pile, along with some lint and pistachio shells.

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Rise Of The Rayman: JUJU

One minute you’re making Commander Keen and the next you’re Knee Deep In The Dead. id Software might be known for their violent first-person shooters but there was a time when their core franchise was all about a young lad called Billy Blaze fighting daft aliens, bouncing around on a pogo stick, and collecting chocolate bars and bottles of pop. Flying Wild Hog, creators of Hard Reset and the brill Shadow Warrior reboot, are undergoing a form of the id transformation. But in reverse. From ludicrous gibs to JUJU, a cooperative platformer that is as bright and breezy as Billy Blaze himself. It’s out now.

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If Life Gives You Oranges: Platformer Juju Gets Trailer

Butterfly multiplier.

Secret hobby: peppering the frontpage of RPS with header images that look as disparate as possible. And so, from the grim meathook future of Brigador’s robot deathscapes, to Juju, a side-scrolling co-op platformer that intersperses quotes from happy children among its playful, music-infused, Rayman Oranges-riffing world.

I even get bonus points here for an even greater symbol of videogame variety: Juju is being made by Flying Wild Hog, developers previously responsible for their own violent futurecity in Hard Reset, a ’90s-throwback FPS. The first trailer for their new work is below, and boy, it’s like crayons ate a rainbow and threw up some Skittles.

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Shadow Wha? Oh! Huh! Platformer Juju Announced

Jumping simulator.

After their first two games were Hard Reset and Shadow Warrior, I thought I had a handle on Flying Wild Hog. They make throwback first-person shooters with explosions and big guns and medkits and running backwards while shooting, right? Apparently people aren’t forced to be pigeon-holed for their entire lives, as the developers have announced their third game, Juju, and its a mite different. It’s still a bit of a harkening back to ye olden days, but this time their genre of choice is mid-nineties platformers starring cute animals.

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A Taste Of Wang: Shadow Warrior Demo

I liked everything about the Shadow Warrior reboot, except for the wang jokes. But to prove that there are no hard feelings, I’ve slipped a wang in right there at the top of the post. The reason we are returning to Shadow Warrior, as the headline makes clear, is to herald the unexpected (though far from premature) discharge of a demo. This coincides with a 75% discount so you can take a test ride and then settle on the full package for £7.49. That massive discount won’t last for very long – you know how it is – and the deal ends on March 28th. Important details below.

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Going Out With A Wang: Shadow Warrior Survival Mode

The unexpectedly excellent Shadow Warrior reboot from Devolver Digital was at its best when limbs and heads were soaring through the air and painting the town/dojo/village/infernal dominion/forest/dockyard red. The designers were wise to that fact and the demon hordes were as persistent as Penelope’s suitors. If the lulls in action were too much for you to take though, Devolver have the answer. A survival mode has been added to the game – three maps, one Wang, all of the enemies. It’s free, as is the Excalibat weapon, a crossover from the similarly resurrected Rise of the Triad.

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Shadow Warrior + Viscera Cleanup Detail = All The Sense

Here's one way to get ahead in life. And also, er, death. Everybody wins!

When I first saw the news that there’s now a Shadow-Warrior-themed level for Viscera Cleanup Detail, I was surprised for all of 0.2 seconds. Then, with the speed of a magical sword severing an already spurting limb, the universe made perfect sense again. It’s a match made in heaven, and I don’t know why I didn’t realize it milliseconds sooner. Shadow Warrior leaves piping hot piles of plasma in every conceivable corner, and Viscera Cleanup Detail features the universe’s most formidable mop. And now they’re married! N’aaaaaaaw. See for yourself below.

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Rebooted And Transformed: Shadow Warrior

Do Volition receive royalties for the Shadow Warrior launch trailer? Lo Wang singing along to Proper Transformers’ song, The Touch, immediately reminded me of Saints Row characters caterwauling along to their favourite tunes from the hit parade while driving through the city streets. The scene is in the game as well, acting as an introduction to the hitman with a heart (in his pocket), and it feels like a nod from one work of lunatic brilliance to another. Explosions, gore and the thoughts of VideoGame Journalist, Superlative Jeff await below.

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