Posts Tagged ‘Focus’

Wot I Think: Blood Bowl 2

I love Blood Bowl. By that, I don’t necessarily mean Cyanide’s digital adaptations of Blood Bowl – I mean Games Workshop’s violent fantasy-sport and the finely poised ruleset that drives it. But we’re here to talk about the latest digital adaptation so, with consideration for the boardgame and its rules, here’s wot I think of Blood Bowl 2 [official site].

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Blood Bowl 2 Is Beautiful, Brutal And Improved

I’d forgotten how much I enjoyed Blood Bowl [official site] until I got my hands on a preview build of the sequel to Cyanide’s digital version. The concept is immediately appealing to me – a violent sport in the Warhammer Fantasy universe – and each match is a condensed tactical battle, short enough to burn through in a short lunchbreak but capable of plugging into a long-term season or tournament format. But does this sequel make the most of the robust ruleset and does it improve on the flaws of the previous attempt? Yes. Sort of. Mostly.

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Ship-Shape: Battlefleet Gothic – Armada In-Game Trailer

I’m taking a break from a preview build of Blood Bowl II to write about Battlefleet Gothic: Armada [official site]. It’s a Games Workshop kinda day on my computer while a blistering sun beats down on grimdark Salford just outside the window to my right. I’ve already written a big preview of what you can expect from the tactical battles of Battlefleet, as well as some of the sinister features of fleet and crew management, but this is your first chance to see in-game footage of the mighty cathedral-ships There’s a brief glimpse at the vessels warped by the Marks of Chaos at the end as well .

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Wot I Think: Act Of Aggression

Act of Aggression [official site] is a formidable, traditional RTS, a callback to Eugen’s pre-Wargame work. In some quarters it has been heralded as the game to fill the Command & Conquer gap in the strategy world. Its three distinct factions, resource gathering and near-future military tech seem to fit the bill. We asked Rob Zacny to join the battle and report back with a full analysis. Here’s wot he thinks.

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We Don’t Go To Skavenholm: Blood Bowl 2

The Warhammer version of The Straight Story is quite the thing

It is a truth universally acknowledged that Skaven are the greatest of the Warhammer Fantasy races. Just this morning, I took some time out to write a series of furious letters to the BBC regarding their refusal to fund my all-Skaven series of Dickens adaptations. Our Mutual Pestilens is a surefire hit and Tiny Verminkin would help our new Christmas Carol to dethrone the Muppets.

At least Blood Bowl 2 [official site] will treat Skaven with the respect they deserve. Out later this month, it’s a game sure to take up more time than I can reasonably spare and a new video shows dwarves vs skaven. Surely the vermintide will secure victory?

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Factions And Figures: Act Of Aggression

Act of Aggression [official site] is shaping up to be one of the finest traditional base-building RTS games in a good while. I’ve written about why that might be already but the short version is that Eugen, developers of the Wargame series, are returning to and building on the template of their Act of War games. That means near-future military combat with smart strategic thinking and beautiful model-like units. Two of the three factions have been outlined in video form and you can see them below.

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Wot I Think: Etherium

Etherium [official site] is fast-paced and energetic but it won’t leave you suffering from a sugar crash. It can pack a punch but it doesn’t burn like a slug of bouron. Etherium is, in fact, like a glass of water. It’s not much to look at and while you’re drinking it, you might envy those whose refreshments have been invigorated by the addition of sugar, hops, caffeine or brewed leaves. You probably wouldn’t want to drink it all the time but you’d rarely turn a glass down – and sometimes it’s exactly what you need.

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Pac-Python: Pix The Cat

Pix the Cat [official site] is a score attack arcade game that mashes Pac-Man and Snake together. Pix runs through mazes, boosting by selecting a direction before he hits a junction as in Pac-Man DX Edition, and collects eggs. The eggs hatch and a trail of ducklings follows Pix – the longer the trail, the greater the risk of colliding with it, and the greater the speed at which Pix moves.

Oh, but Pix the Cat is also a puzzle game in which every egg must be collected before Pix hits the drop-off point. In this mode it’s about calculating the outcome of every move, across tightly designed levels. There’s also a multiplayer mode with missile-launching catbots.

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Command, Conquer, Calculate: Act Of Aggression

Following the success of the Wargame series, Act of Aggression [official site] sees Eugen returning to a more traditional form of RTS. Retaining ideas from the studio’s previous Act of War titles, as well as the clever confusion of R.U.S.E., it’s a game that aims to fill the gap left by the disappearance of Commander & Conquer Generals 2. Based on the forty five minutes I’ve spent in its company, I reckon it might be more than capable of filling that gap.

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First Look: Battlefleet Gothic – Armada

The news that an adaptation of Games Workshop’s Battlefleet Gothic was in development made for happy reading last week but solid facts were thin on the ground. We knew that the game would be real-time rather than turn-based, which was cause for concern in some quarters, and that four factions would be available. Now, following a meeting with the developers yesterday, I have all of the details necessary to soothe concerns. Armada is packed with clever ideas and I’ve dissected them below.

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