Posts Tagged ‘Focus’

Smashing Hulks: Space Hulk – Deathwing

By Adam Smith on June 27th, 2014.

Whee! A new Space Hulk game that converts the claustrophobic tension of the boardgame into some sort of action-packed shooty-punchy experience. I’m not deeply versed in 40K lore, although I could have told you a thing or two about the Codex Imperialis when I was a teenager. I made an army of chaos marines by gluing bits of toy animals onto my Space Wolves because I wanted a change of pace. Unfortunately, I’m not the most gifted person when it comes to modelling so the height of my achievements was a heavy weapons chap with a hoof for a codpiece. Let’s look at Deathwing.

Read the rest of this entry »

, , , .

57 Comments »

Maim, Threat And Match: Blood Bowl 2

By Adam Smith on April 15th, 2014.

As far as I’m concerned, the important tasks for any new Blood Bowl 2 trailer to accomplish are as follows:

1) Show me which races will be available so that I don’t expect to be writing about an Ultimate Skaven Edition in three years time.
2) Attempt to convince me that the camera movement and turn-flow will be as smooth as a freshly shampooed dwarf beard.
3) Go some way toward showing that turn-based tactical trouncing is a bigger draw than ‘comic’ commentary.

The video below does not accomplish these things.

Read the rest of this entry »

, , , , .

33 Comments »

A Throng Of Fire And Ice: Bound By Flame

By Adam Smith on February 14th, 2014.

I’ve watched the latest trailer for Bound By Flame six times already and I’m still not tired of it. It does everything that an RPG trailer should, describing the game’s features, and showing in-engine action to demonstrate how combat, inventory management and kissy-face interactions work. There’s even a brief overview of the plot, which involves a mercenary possessed by a fire demon waging war against (as elementary luck would have it) seven Icelords. Three more and they’d a-leaping.

Sensible as the trailer’s content is, that’s not the reason I’ve watched it so many times. It’s the voiceover. Performed by Stan S. Stanman’s less flappy-armed cousin, Dan D. Danman, it’s an absolute treat. Prepare for ‘heroric abilities’, ‘plenty of pieces of armour’ and ‘fantastical enemies [that] will try to slow you down’. I hate being postponed!

Read the rest of this entry »

, , , .

49 Comments »

Dostoevsky’s Deerstalker: Crimes & Punishment

By Adam Smith on December 13th, 2013.

I can’t have been the only person in the world who found The Testament of Sherlock Holmes thoroughly entertaining, can I? They probably wouldn’t keep making the damned things if that were the case, but I don’t know anybody else who enjoys Frogwares’ Holmes adventures. There have been some rough entries over the years, but between Lovecraftian insertions, uncanny Watson and some clever deductive techniques, there have always been aspects of the series deserving of closer scrutiny. I’m hoping Crimes & Punishment, which introduces CHOICES OF JUSTICE, will be a decent mystery, building on Testament’s investigative systems.

Read the rest of this entry »

, , , , .

22 Comments »

A Zoom Of One’s Own: FOC/US

By Adam Smith on December 10th, 2013.

I just spent half an hour squinting at my monitor, reading melancholy messages shared between a group of acquaintances. I wasn’t browsing my inbox or Twitter feed – I was playing the imaginative and absorbing FOC/US, a free game created by Felix Park. It’s a dreamlike experience, not in a fantastic surrealist sense, but rather in the way that it reconfigures the mundane. The atmosphere contains something of the claustrophobic oppression of sleep paralysis along with everyday anxieties that stem from love, friendship and money. It begins with a camera with a zoom lens. Next to it, a tiny person lies on the table. Zoom in and speak to him and he reveals the location of the next person. Sad, strange and startling, it’s a wonderful little thing.

Read the rest of this entry »

, , .

15 Comments »

Fire And Slice: Bound By Flame

By Adam Smith on September 12th, 2013.

It’s going to be very hard for a big ol’ fantasy RPG to get my attention while not being The Witcher 3. From the developer of the wooden War Logs of Mars, Bound By Flame is the tale of a mercenary possessed by a flame demon. You are that mercenary! Or maybe you’re the flame demon. That would be a decent twist actually, explaining away the somewhat arbitrary nature of control over conversations and relationships that tends to be par for the course in games of this sort. The demon thinks it would be amusing to force the poor hero to give one of his travelling companions four hundred turkey dinners, only to fall into despair as the grateful recipient immediately disrobes. Bound by Flame: The Screwtape Letters. Trailer below.

Read the rest of this entry »

, , .

25 Comments »

Ringed By Fire: Bound By Flame

By Adam Smith on February 28th, 2013.

While Mars: War Logs prepares to lumber into view, news reaches us today that Spiders Studio are also working on a larger project, Bound By Flame, an “action/role-playing game [that] lets you play a mercenary possessed by a flame demon in an ambitious Dark Fantasy universe”. The press release doesn’t specify whether the real-time combat can be paused but the words ‘Dark Fantasy’ followed by some wittering about sidequests, companions, romance and rivalry makes me think of Dragon Age. My brain has been sorely infected by a blight from long ago, truth be told, and the rumble of dark fantasy RPGs in the distance still sets me to thinking about copious blood-spatter and Marilyn Manson.

Read the rest of this entry »

, , .

32 Comments »

Surviving The School Daze: Obscure

By Adam Smith on February 7th, 2013.

The press release for side-scrolling co-op monster masher Obscure states that the new title is a resurrection of “the survival-horror game from Hydravision that terrorized over a million players in the middle of the last decade.” I do remember Obscure and its sequel but the multi-character school-based horror of the first did seem to live up to its title somewhat. The series return is less survival horror and more Splatterhouse judging by the debut trailer, and while it can be played alone, multiplayer seems to be the main draw.

Split up to fill your objectives as fast as possible, or stay together in a cohesive team to increase your chances of survival!

As you might expect, I’ve embedded the video below.

Read the rest of this entry »

, , .

20 Comments »

Point And Click This News: Sherlock And Deponia

By Adam Smith on September 20th, 2012.

Sherlocked and loaded

In a never to be repeated adventure game news roundup, I bring you trailers and release dates for two – count ‘em – two adventure games of the pointing and clicking variety. First up is The Testament of Sherlock Holmes in which the the world’s first consulting detective goes on a murder spree. Or perhaps he doesn’t and the whole thing turns out to be an overwhelmingly obtuse setup, but the trailer would not have you believe that. It is dramatic in a way that only occurrences within the pea soupers of Old London Town can be. The second trailer is for Chaos on Deponia, second in the trilogy. John shared his thoughts on the first, concluding thusly: “I spent more time being frustrated than entertained, and perhaps too much time somewhere between the two.” Watch both trailers now.

Read the rest of this entry »

, , , , , , .

11 Comments »

Wargame: European Escalation On The Brink

By John Walker on February 22nd, 2012.

This is perhaps slight overkill. OVERKILL! GEDDIT?!?!

The title of Wargame: European Escalation makes me think of all those grey-and-white products you see in the background of adverts for washing powder. There in the front is the packed of Whizzi-Wash, bright and colourful, and behind are stacked greyscale box after box of “SOAP” and “CLEANING POWDER”. I’m saying it’s a bland name. Is that clear? Bland. But it doesn’t look bland at all, as the launch trailer below proves.

Read the rest of this entry »

, , , .

53 Comments »

Squintillating Platform Perils: Focus

By Adam Smith on November 7th, 2011.

I will be reduced to bits momentarily

Apparently it’s a Monday, which means Garfield is probably absolutely hating his coddled life somewhere, the comical ingrate. I’ll never get tired of his feline japes. To alleviate the start of another working week I bring you a browser game that is far more intense than it first appears. It goes by the name of Focus and is a Flash version of a downloadable game made by Jesse Venbrux, creator of the Karoshi series. Although it rapidly becomes rather difficult, death is a minor inconvenience, if you can abide the textual mockery that follows. Play here now.

Read the rest of this entry »

, , , , , .

7 Comments »

Dracula: Origin demo

By Kieron Gillen on May 31st, 2008.

I'd point and click her, etc, etc. Er... Irony, yeah? Don't dump me, girlfriend, who I know reads all these alt-txt jokes.

The 600Mb-and-a-bit Dracula: Origin Demo attracts my attention this morning on Gamers Hell, if only because of a splendid title line: “Can you imagine what it feels to be an immortal vampire, to love and hate eternally?”. Well, we’re not sure about the immortal vampire bit, but Alec especialy is well up to speed on the hate eternally thing. Not so sure about the love, as it sounds like it may involve hand holding and smelly girls, and we despise all forms of human intimacy. Anyway – haven’t had a chance to play the point and click adventure yet, but there’s a trailer out beneath the cut, along with one of those second-by-second breakdown things.
Read the rest of this entry »

, , , , , .

22 Comments »