Posts Tagged ‘Football-Manager’

The Football Manager Documentary Is Self-Descriptive

By Graham Smith on September 15th, 2014.

Football Manager is an odd cultural duckling. Its nerdy, number-heavy presentation holds it back from the ooh-it’s-like-a-film mainstream acceptance of Call of Duty, et al. Meanwhile, its being about football stops it from being embraced with the same open arms as, say, EVE Online, despite it inspiring similar levels of passionate brain-crazy among its far larger audience. Its far less talked about than its vast success would suggest it should be.

This news seems a good thing, then. An Alternative Reality: The Football Manager Documentary is a Football Manager documentary being released in select cinemas in the UK come October 7th.

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Scouts Honored: Football Manager Data Being Used By Pros

By Graham Smith on August 11th, 2014.

Oldboy is a pretty great film. No spoilers, but I like the scene in which the main character, after years of private practice, first confronts a group of street toughs. “Can 10 years’ worth of imaginary training… be put to use?”

Apparently it can. Hopeful players of Football Manager have been wondering for a long time whether their expertise would convert to the real world, and as reported by The Guardian, it seems at least their scouting data would. FM’s famously vast and detailed database is now going to be included as part of Prozone Recruiter, a software tool that many real clubs use to help with finding players to buy.

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Football Manager 2015 Announced And That’s It

By Graham Smith on August 8th, 2014.

Sports Interactive and Sega have announced Football Manager 2015 is being made. It’s going to be released in November. They’ve also launched a free service called inSIder, which you can sign up to in order to get information about what Sports Interactive are doing. There is no information on what new features are going to be in this new Football Manager though, as announcement of those won’t happen till October.

Still, I’m excited because I’ve played Football Manager 2014 more than any other game in the past twelve months. To justify writing this tiny sliver of information, I’ve tried suggesting some other features that might be included.

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Dini And The Wonderkids: A History Of Football Games

By Adam Smith on June 26th, 2014.

Certainly within the rules

FOOTBALL. It’s been on your telly for the last few weeks and it’s staying there for a few weeks more. FOOTBALL. Every supermarket is full of products adorned with the looming faces of men who kick balls for a living. FOOTBALL. It’s only gone and found its way onto RPS as well.

The World Cup comes but once every four years and it’s a time of celebration and eventual heartbreak for many, and numbing ennui for many more. In honour of the tournament so far, which has been refreshingly full of goals and only the occasional nil-nil draw or shoulder-chomp, I’ve written a brief but definitive history of football games.

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RPS Asks: What Games Have You Had To Uninstall?

By Graham Smith on May 14th, 2014.

'Steam says he's played this game for 600 hours.'

Last week I uninstalled Football Manager 2014.

It wasn’t for the first time. The problem with Sports Interactive’s foot-to-ball games are well documented, but 2014 is the first in the series in over ten years to get its cleats into me. It got to the point that I wasn’t being productive in other projects anymore. It got to the point that I wasn’t playing other games anymore. It got to the point where I wasn’t even really having fun playing Football Manager; I was bored, but playing habitually because there was never a natural point to call it done.

So it’s gone, for now. And I’ve been wondering: What games have you had to uninstall from your computer to stop yourself from playing them? What are your problem games?

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Extra Time: Football Manager Interview Part 2

By Adam Smith on November 26th, 2013.

The next version might be hex-based (not really)

As we enter the second part of a marathon conversation with Sports Interactive’s Miles Jacobson, I begin by checking that the half time oranges have done the trick. Once we’re both warmed up and ready to go, talk turns to Football Manager’s place in the wider world of games and Miles’ background in the world of music. When we’re not discussing Jesus Jones and Blur, we’re pondering whether comparing Football Manager to open world games is instructive. Part one is here.

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Talk Of The Terrace: Football Manager Interview

By Adam Smith on November 25th, 2013.

Football Manager is an enormously complex simulation. On a global level, the game tracks thousands of careers, ambitions and relationships, and on any given match day, weather, morale, skills and individual personal issues can contribute to moments of brilliance or abject failure. Talking to Sports Interactive’s director Miles Jacobson, I found that the simulation model is even more elaborate in some areas than I’d expected. Read on to find out about the game’s expanding narrative engine, how climate change is forcing the team to update the code that generates weather patterns, why the ugliest aspects of football have no place in FM and how a non-contract player’s family situation might prevent him from playing for your club.

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Wot I Think: Football Manager 2014

By Adam Smith on October 28th, 2013.

Football never stops. At this very moment, as you’re reading these words, people are playing football all over the world and every kick of the ball massively matters to someone. Presumably. Perhaps the football is happening too far away for you to see though, or perhaps you’d like to have more control over the actions of the men playing with the football. If that is the case, be thankful that Football Manager 2014 is out this week because it is the best game about managing a football team. Here’s wot I think.

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Foot Like A 3D Engine: Football Manager 2014

By Adam Smith on October 14th, 2013.

Have there ever been two foot-to-ball posts on RPS during a single twenty four hour period? I’d go back and search through the archives but I can hear Kenneth Baubles, the ill-fated librarian, dragging his pegleg around back there. Best not to disturb him. Whatever the case, we’re almost back-to-back with balls today. First it was Graham’s turn to give FIFA a good kicking, although he was wearing fluffy slippers at the time so ended up delivering a gentle foot caress. Now I’m stepping up to the spot and staring at Football Manager 2014′s new 3D match engine as it throws shapes between the goalposts in an effort to confuse me. Below, you can see the revamped engine’s first public appearance.

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Total(ed) War: TF2, Shogun 2 Join Sonic Racing

By Nathan Grayson on January 19th, 2013.

Naturally, Heavy's boat is propelled by miniguns.

You can’t make this stuff up. Well, I mean, I suppose it’s technically possible. I could tell you, right now, that the puck from Ricochet will be getting its own talk show on Adult Swim this fall. But is it really that much more preposterous than a Football Manager (no, not player) plying some variety of ball-based voodoo magic  in Sonic And All Stars Racing: Transformed? With Team Fortress 2′s Heavy, Spy, and Pyro, and Shogun: Total War 2′s, er, Shogun in tow, no less? Here, though, is the absolute craziest part of all: The blue-blur-themed kart racer’s apparently kind of amazing.

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Regular Fixture: Football Manager 2011

By Alec Meer on August 11th, 2010.

It’s been RPS’ best-ever day for pictures of football games on the front-page! Nonetheless, you may have observed subtle clues over the years that this website’s staff are just a little bit shy of football nous. Subtle, subtle clues. This does not mean we sneer at those who do have said nous, or indeed at games based upon it. No! We revere them as much as we do all other games. Just slightly confusedly so.

Take Football Manager, for instance, the two thousand and eleventh installment of which was confirmed today.
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When Managing Football Isn’t Enough

By John Walker on December 8th, 2008.

The graphics suck compared to Fifa!

Update: As mentioned below, IGN have since removed the review, and replaced it with an apology.

I’m not a fan of watching football. It’s true to say I’d rather spend the afternoon glueing broken glass, rusting shards of pipe, twisted scraps of rebar and smallpox-laced barbed wire all over my front garden, then bellyflop onto the impromptu sculpture from the roof of my house. So Football Manager is not the game for me. However, I’m still reasonably clear what to expect from the consistently loved series. Which brings us to this rather spectacular review from IGN US.

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Foot-to-ball-a-rama: Football Manager 2009 Demo

By Kieron Gillen on November 3rd, 2008.

SOCC-ER!
Sitting in a darkened room in a distant country, in a place which seems to have taken pleasure in ignoring my need for tea, the news that there’s a demo out for the latest version of that most British of games, Football Manager, pleases me. Specifically, Football Manager 2009. It allows you to play a half season of the game to get a handle on the new features – including for the first time actual 3D in-game highlights. Which means we have to retire the old PC Gamer “Revolutionary 2D Match Engine” gag. Man! Anyway – the trailer and some gameplay videos are beneath the cut. Hurrahs and similar.
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