Posts Tagged ‘Fort Zombie’

Fort Zombie Shambles Toward Halloween

By Jim Rossignol on October 26th, 2009.


Some rather juddery in-game footage from Fort Zombie has been released by publishers Paradox Interactive, and you can check it out below. We talked to Kerberos, the creators of the forthcoming zombie action-RPG (and 4X classive Sword Of The Stars before that), about their plans in this brains-filled interview. The game will apparently be available on digital distribution portals on October 30th, for just $10.

EDIT: Devs release another video!
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The Dead Talk: Fort Zombie Interview

By Kieron Gillen on September 22nd, 2009.

When we heard news that Sword of the Stars’ maker Kerberos were, as part of the route to sci-fi RPG Northstar, making a town-based zombie-defence game by the name of Fort Zombie, our response was immediate. To do lots of stuff. And part of that stuff was dropping them a mail, and asking if they were up for a chat about their imminent undead-escapades. And lo! the Lead Designer Martin Cirulis was. We present the results here, in what we call “An interview”.
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A Starborn Thing: Fort Zombie

By Kieron Gillen on September 8th, 2009.

If only you could talk to the zombies. Now that *would* be something special.

This was announced of PAX. Keberos, the makers of Sword of the Stars, are apparently working on an action-rpg game for Paradox which will be out in autumn. In other words, pretty damn imminently. The aim of the game is to defend your selected fort – a police-station, prison or hospital, with different advantages – by running around the town, twatting zombies and searching for stuff to build up your defences. Scanning its feature list, what’s most promising is the 3D town formed from some kind of mix-and-match tile system, which implies the potential for variability. It’s apparently a smaller spin off the tech they’re using to build Northstar, their space-RPG-trading thing. Anyway – press release follows and there’s grabs over at WorthPlaying. More news as it emerges, grave-sodden.
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