Posts Tagged ‘FPS’

Let The Gameshow Commence: Bullet Run

By Adam Smith on May 22nd, 2012.

this is a very silly image

The free to play FPS formerly known as Hedone is now the free to play FPS known as Bullet Run, or at least that seems to be the case. Either that or Acony have made two identical games with separate names and convinced Sony to put their logo at the beginning of one of them. It’s a shooty shooty gameshow which means I’m contractually obliged to mention SMASH TV and you can sign up for the beta now if that’s the sort of thing you think you might enjoy. This trailer may help make up your mind one way or the other.

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Lock And Michelangeload: Renaissance Heroes

By Adam Smith on May 4th, 2012.

I once heard a couple refer to The Last Supper as 'that Dan Brown painting' and have liked every living thing a little less ever since

Fool that I am, I reckoned Renaissance Heroes might be a bit like War of the Roses, being a multiplayer action game with a historical hat on. The trailer persuaded me otherwise and I duly rolled my eyes around the room like a couple of marbles before taking a big gulp of coffee as bitter as a broken heart. Then I paused, added some sugar to the coffee, popped my eyes back in and watched again. It looks a lot like Unreal Tournament, except with more pantaloons and other frippery. That’s no bad thing, not as far as I’m concerned, although it is an odd choice of setting. But I guess it means I can call it a ‘Renaissance man shoot’.

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Wot I Think: Tribes: Ascend

By Richard Cobbett on April 17th, 2012.

Wotcha. Bet I don't miss at this range.

Tribes: Ascend is finally out of beta and ready to welcome all-comers in free-to-play jetpack combat. Is it enough to be the series’ true successor though, or just another casualty of its own reputation? We sent Richard screaming through the air to find out.

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Dino Might: Orion Gets A Release Date, Trailer

By Craig Pearson on March 29th, 2012.

Peccccccccck!
Co-operative, open-world sci-fi dinosaur hunting game Orion: Dino Beatdown is strapping into its jetpacks for an April the 20th release date. After watching the trailer below I just hopped onto Google Calendar and made sure I had nothing planned for that day – just some lump thing in my brain needed removal on that day. I soon got rid of that. What smells of burning, btw? Anyway: I also added “Sleepover with the Timothy Olyphant” to my girlfriend’s calendar to make sure I’m not disturbed. I love Trespasser and I take my dinosaur hunting VERY seriously. I am the Bob Peck of RPS.
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Battlefield 3 Patch Contains Tweaks, Adds Shortcuts

By Adam Smith on March 29th, 2012.

The Battlefield 3 patch rolls out today, bringing some excellent tweaks as well as adding “shortcut items” that allow players to buy items rather than putting in the hours to unlock them – “If you’re new to the game, this is the perfect way to gain some ground on the veterans online.” Or maybe you’re just a lazy man-/vehicle-shooter with money to burn? If so, these are the items for you, with an ultimate bundle that unlocks everything and smaller collections available. Some people are predictably furious, whether due to price or due to the fact that newcomers can jump to the top of the tree straight away. Personally, as I gibbered about earlier, I’m increasingly disinterested in these multiplayer unlock systems. Other changes listed below.

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Rise And Shine: Tribes Ascend Release Date And Trailer

By Craig Pearson on March 9th, 2012.

If you're not crying by the end of the trailer, then the brief blast of Wub Wub is for you
If you’re already part of the Tribes: Ascend open beta, you might not realise that it’s not already out. That 3.8Gb on your hard-drive is nothing more than a game that is pretending to be out. The duplicitous, lying beast will soon be much more moral, though: following a successful beta, that’s had 400’000 players, Hi-Rez are launching, or at least de-betafying, their lovely online free-to-play FPS. Come April 12th, it’ll no longer be able to say “but I’m only a beta” when people point out the code holes the developers have left.
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First-Person Shiner: 12 Mins Of Nexuiz

By Craig Pearson on February 27th, 2012.

Judging by that crotch guard, he's not compensating with that gun
So, this video is just 12 minutes and 54 seconds of one of the Nexuiz developers running around a shiny FPS arena commenting on the guns and how the game plays. But its simplicity is the perfect way of presenting the equally simplistic online shooter they’re making: a game where the focus is fast, fluid killamajigging still has a place in my dark, dark heart, and Nexuiz is just that. It has a sticky mortar gun that fires a globby explosive at an enemy that detonates after a few seconds: I like watching people panic, because I’m actually not a very nice person. Video, ho!
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Swoop In The Tribes: Ascend Beta This Friday

By Craig Pearson on February 22nd, 2012.

Beta better work
“What do we want?” “More people to get access to the upcoming free-to-play shooter Tribes: Ascend, new maps, gametypes, weapons, and bug-fixes!” “When do we want it?” “Sometime on Friday, maybe. It’s really up to you! We’re just keen to get involved!” Well, good news. Tribes: Ascend developers Hi-Rez Studios have crumbled to the pressure I exerted with my catchy protest chant and will be opening the beta of their online shooter on Friday Feb 24th, at exactly 5pm. So far over 300,0000 players have skied the slopes and spammed their spinfusors, and if you missed out then you’re being welcomed with open arms. The current client will be receiving a major content drop as well, details of which are below.
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Jurassic Jetpacks – ORION: Dino Beatdown

By Adam Smith on February 20th, 2012.

I’m in two minds about this multiplayer shooter from the ORION: Prelude team that somehow isn’t ORION: Prelude. Is ORION: Dino Beatdown a brilliant name for a game, or is it a horrible name for anything? One thing I do know, despite the laudable presence of dinosaurs and jetpacks, I’d be a lot happier if the dinosaurs were actually using the jetpacks. As it is, this is a game of cooperative shooting in which teams of men must survive in massive environments populated by hordes of hungry monster-lizards. And despite my quibbling, it looks pretty damn good.

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20 Goto Hell In Code Hero

By Craig Pearson on February 20th, 2012.

It's like Futurama's Internet
I thought writing about else { Heart.break() } would prove to be a novelty, but three days later here I am, telling you about another game that lets you fiddle in its innards. I am now the official RPS expert, sorry “expert”, on games that allow you to alter their code: Code Hero is a Unity engine game where you have a code gun that shoots Javascript, and hopes the players learn enough from the action. According to the the devs: “Code Hero is an FPS where your Code Gun shoots code directly at a target and executes on impact. It references the target so you can act upon hitObject in your code or just hit.point if permissions are denied.” If you could see the face I’m making trying to comprehend that, you’d probably be calling for an ambulance. Video of it below.

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Beta Unblocked: Blacklight: Retribution’s Open Beta

By Craig Pearson on February 14th, 2012.

Robocock.
Another game that’s gone through the retail meat grinder and come out as a tasty free-to-play sausage is Blacklight: Retribution. I’ve heard good things about Zombie Studio’s multiplayer FPS, but I’ve been kept from the abattoir by a big sign that said “Closed: BETA!”. Aside from the questionable typography, it kept me at arm’s length. Well now we get to see how the gaming sausage is made as Blacklight: Retribution is going “Open: BETA!” on February the 27th. Let’s have a peek at how the game’s looking, via the magic of Flash-based video.
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