
Croteam have revealed the release date for Serious Sam 3: BFE. It shall be with us on the 18th October, and you can pre-order it now soon on Steam, GetGames, and so on. Should you? Well, take a look at the new in-game trailer below to get an idea.
By John Walker on August 23rd, 2011.

Croteam have revealed the release date for Serious Sam 3: BFE. It shall be with us on the 18th October, and you can pre-order it now soon on Steam, GetGames, and so on. Should you? Well, take a look at the new in-game trailer below to get an idea.
By Lewie Procter on August 16th, 2011.

The big K has gone and recorded seven Imperial minutes of video footage of Hard Reset, the P.C. O.N.L.Y. FPS from newly formed Polish super-dev, Flying Wild Hog. It’s full of explosions, environmental interactions (usually involving explosions), fights with baddies, some explosions, some spectacular looking explosions environments. This is one to watch, says I. Read the rest of this entry »
Wait 30 seconds and switch it back on
By John Walker on August 4th, 2011.
Hard Reset seemed to appear from nowhere. First a screenshot. Then a name and a video. Then a pile of screenshots. That started barely a month ago, with the game due out as soon as September. And then yesterday we found a few levels of the game arrive in our inbox. So I’ve had a play of this PC-only shooter. (The screenshots aren’t ours, as the code was watermarked, but those below are all new, and you can click on them for bigger versions.)
By John Walker on May 25th, 2011.

I really wish Orion: Prelude would hurry up. I feel like we’ve been posting about it for six hundred years. It’s actually only been about eight months, making me massively unfair. But still. The exciting news today? TWICE AS MANY DINOSAURS! Spiral’s FPS multiplayer will now include the T-Rex, raptor, rham-phorynchus (as everyone was expecting), stegosaurus, argentinosaurus, and crowd favourite, triceratops. There’s pictures of them below, and some screenshots (at last), along with an amazing new video.
By John Walker on February 16th, 2011.

It’s been quite a while since a trailer made me say, “Wow.” And indeed since one made me gasp, “Oh my God.” This CGI teaser for Dead Island – a zombie game originally announced in 2007 – is both stunning and horrendous. Bleak like your puppy dying of tiredness is bleak. The game itself sounds absolutely fascinating. An open-ended sandbox zombie survival game, first-person but with an emphasis on melee combat, where you must try to survive for as long as possible on an infested New Guinea island. We have little more to go on, other than the knowledge that Deep Silver are publishing, and that the people behind it are capable of a trailer as brilliantly morose as the one below.
By John Walker on November 23rd, 2010.
Mod-gone-pro Red Orchestra sequel, Heroes of Stalingrad, has released a bunch of new screenshots. The last time we saw such a thing was in June. Some of them show men with guns. Others show completely empty rooms. Why do all developers and publishers, of all sizes, continue to release screenshots of empty rooms despite their being of no use to anyone in the entire universe? (This game looks interesting, but what might it look like if neither I nor anyone else is playing it?) I’ve no idea. I’ve chosen not to include them below, so sorry to those who were desperate to see a big empty blue-ish building. There’s also a swanky trailer below that’s a wee bit old, but I don’t think we’ve posted it before.
By John Walker on October 22nd, 2010.

Naaaaaaaaaaaaaaaaaaaaaaaaaam. Naaaaaaam. Naaaaaaaaaam nam naaaaaaaam nam naaaaaaam. Naaaaaaaaaam. Nam. Naaam nam, nam, Nam, naaaaaaaam naaam naaaam nam nam. NAM! Naam nam, naaaaaaaam nam naaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaam. Nam! Nam! Naaaaaaaam.
That’s an early draft of my movie about some American veterans talking in a bar. They’re somewhat reminiscing, and somewhat excited because they’re looking forward to the DLC pack for Battlefield Bad Company 2, Vietnam. There’s a new trailer below. It’ll be playing on a screen in the bar.
By John Walker on October 12th, 2010.

I’ve finished the single player campaign of the reboot of Medal of Honour, and I’m fully prepared to tell you Wot I Think. The multiplayer is such a separate game that it was developed by a separate studio, and we’ll be reviewing it after the game’s been out a while. (We’re going with “HonoUr” just because it saves wiggly red lines when typing.) So below is a WIT of the single player campaign.
By John Walker on September 21st, 2010.

We issue a formal RPS Yay to id’s Tim Willits, and a stern RPS Boo to Microsoft’s Kudo Tsunoda, with regard toward attitudes to the thriving PC gaming market. Tsunoda made the rather unsubstantiated claim to Game Informer a couple of days ago that “hardly anyone plays first person shooters on the PC any more.” Today Willits told Eurogamer that the PC was still the best place to play the FPS, saying, “In my opinion the PC will always be the core of the gaming industry – it is the timeless stable platform that as developers we will always be able to rely on.”
By John Walker on September 21st, 2010.

Update: There’s now no mention of “BioWare” on the ads, instead just “Montreal”. Which could well be EA Montreal, of course. Who, the story now becomes, look likely to be making a military FPS.
The best kinds of PC rumours are the ones based on job adverts. Which is why VG247′s ears pricked up at the sound of BioWare posting for a concept artist to work on a “Military-genre Franchise”. Another ad asks for a Lead “Designer for Military-genre FPS”. So what could BioWare be creating?
By John Walker on June 23rd, 2010.

Would you like to see some Medal Of Honour footage? I bet you would. I know what you’re like – you pretend you don’t want to, and then you’re all peeking around the corner, trying to take a look, hoping no one else is noticing. Well, we notice, and look, it’s fine. So you can see a bunch of videos, from the multiplayer beta, below. Don’t worry about it.