Would you like to see some Medal Of Honour footage? I bet you would. I know what you’re like – you pretend you don’t want to, and then you’re all peeking around the corner, trying to take a look, hoping no one else is noticing. Well, we notice, and look, it’s fine. So you can see a bunch of videos, from the multiplayer beta, below. Don’t worry about it.
I was wondering where the terrifying, brain-hurting ads were for the Serious Sam: Second Encounter HD update. It may have been out a month already, but there’s no way I can resist posting this trailer. It’s… unsettling.
Some F.E.A… FEAR 3 footage has appeared, showing the peculiar contrast of the two co-operatively playable characters. One expertly shoots with guns, the other seems to be sucking out souls and casting magics. Which is an unquestionably new approach to the spook-em-up series, this time in the hands of Day 1 Studios, rather than previous developers Monolith. You can see the video below.
I have this glove that can manipulate objects through time. So I’ve been excited to follow the progress of Singularity, a game that I can identify with. However, now they’ve revealed that the glove in the game can also fire giant bursts of “Impulse Power”, which makes mine look like last year’s iPhone. It can also fire time bubbles to trap your enemies. I could do with one of those after yesterday. You can watch the glove-based action below. Along with a few other bits and pieces about the glove that have appeared in the last couple of weeks. It’s set for release at the end of next month, but I could of course just get a copy whenever I wanted by reaching into the future and grabbing it. I don’t, because of embargoes.
There’s a rather touching new trailer for EA’s CoD-spoiling reinvention of Medal Of Honour. (And yes, RPS continues to pioneer in ignoring how games are spelt in favour of inserting rogue ‘u’s.) There’s mere seconds of what might be in-game footage, but building up to it is a well performed, smartly filmed sequence in which we see one of the game’s soldiers effectively humanised.
There are occasions where you can only desperately hope that a game’s name is literal. It’s a bit of a shame that’s not the case for the recently announced Sniper Ghost Warrior, which rather than being about playing a spectral sniper, who presumably uses his invisibility to excellent effect when using poltergeist skills to assassinate targets, is in fact about being an elite sniper carrying out missions in the fictitious South American island, Isla Trueno. In fact, it’s so contrary to my supernatural assumptions that City Interactive‘s game is focusing on creating something as realistic as possible.
We mentioned Primal Carnage last month, the mod-gone-commercial multiplayer FPS that pits humans versus dinosaurs. Which is awesome even just to type. At the time we had a couple of videos of dinosaur movement, and some impressive screenshots. We all got appropriately excited about it. And now, crikey. You really should watch the video below. Twice.
Cor, big gaming news: EA have announced Medal Of Hono(u)r is to return next year, all up-to-date and modern. What they’ve done here, you see, is they’ve taken a popular WW2 series and updated it to present what I’m going to call “modern warfare”. And frankly, good. Because I liked the Medal of Honour games even if they weren’t quite the most cutting edge, and the splendid Medal of Honour: Airborne was lost in the noise of Call of Duty’s reinvention. You should buy it. Although not at that price – cripes – that’s what it cost new! But to the new game. So, what do we know so far?
It’s nice to see that Dreamkiller is heading in the direction I hoped: stupid and proud of it. Whether it will be all that and worth playing remains to be seen – opinion is quite divided on Painkiller (and more so on Painkiller: Overdose developed by Dreamkiller devs, Mindware). With Serious Sam 3 on the way, there’s perhaps fresh interest in an old-school zero-gimmicks FPS, and beyond the ridiculous premise (psychologist enters patients’ dreams, shoots monsters and blows shit up) this is as traditional as could be. As the new trailer shows, the team behind it certainly aren’t aiming for anything highbrow.
One of the few pieces of PC-related news to emerge from the Tokyo Game Show comes in the form of the extremely slick trailer for cartoon shooter, Paperman. It’s an arena-based multiplayer shooter, where the flat characters will be able to take advantage of their flat-physics in combat – such as being able to turn side-on to avoid incoming bullets.
The game is being developed by a Korean studio, Cykan Games, who are in turn part of the technology company, Gravity. They’re affiliated folks who developed one of the better Korean MMOs, the charming Ragnarok Online. They’re also developing Ragnarok 2, which has, rather mysteriously, been in and out of beta since December 2006.
You can download it from here, at the princely size of 1.3gb. Word on the street (well, in the pub at least) is that this is a pretty good iteration of the soldier series, at least offering some competition for the mighty Call of Duty games. Airborne contains lots of hot parachuting action, violence against Nazis, and broad levels to allow you some shooting freedom in an otherwise linear action game. Huff huff, or whatever it is American soldiers say.
Synesthesia : “This looks wonderful. Congratulations! These sort of multiplayer games are quickly becoming my go to games when i've got friends over and a boardgame is ...” on A New Angle On Nidhogg: Swordy