Posts Tagged ‘Freaking Meatbags’

Helpful Humans Properly Launch Freaking Meatbags Soon

Prepare for jubilation and extermination, fleshsacks! Freaking Meatbags, WildFactor’s tower defence / RTS / arena shooter mashup, is evolving from an Early Access title into a full-fledged game on February 4th. If you care to execute your canny consumer protocol it’s still available for 25% off its usual £7.99/$9.99/€9.99 retail price until Monday.

Freaking Meatbags allows you to step outside your ineffective enclosure of skin and inside the warm embrace of an elegant-in-form-and-function, er, cleaning robot, tasking you with gathering resources and building up your base during the day. At night unfriendly robots make an appearance and attempt to tear down all your hard work. Huh, who glitched their subroutines?

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Terry Defence: Freaking Meatbags Makes Humans Useful

Not pictured: Terry.

Anyone who’s been given professional authority over a human being can tell you they’re awful. Humans are lazy, stupid, and biologically inferior. Freaking Meatbags knows how to whip them into shape. With so much mining to do, it’s only sensible to forcefully improve the feckless meatbags with science, and it’ll probably make them more useful in fending off all these robot attacks too. Freaking Meatbags is a RTS-tower defence-arena shooter-hybrid sort of a game, see.

Come see in a new trailer developers Wild Factor have dropped ahead of the game’s Steam Early Access release later this month.

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