Posts Tagged ‘free to play’

A Kind Of Magic: Hex ‘Shattered Destiny’ Set Out

By Alice O'Connor on December 11th, 2014.

It's a kind of Magic.

Hearthstone’s expansion Goblins vs. Gnomes wasn’t the only big release in virtual collectible card games this week, mind. Tuesday brought the second card set for Hex: Shards of Fate, another free-to-play which I hear is awfully popular and quite good. (And Mojang’s Scrolls is due to launch today.) Looking at Hex now, I see so much of Magic: The Gathering that I should run screaming before it drags me in. But the ‘Shattered Destiny’ expansion is out and oh no I think I even know which Magic cards inspired some of these. Help don’t let me download this client.

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Black Desert: Charming Smiles And Fast-paced Slaughter

By Shaun Green on December 6th, 2014.

Give us a smile.

I’ll admit that I don’t know much about Black Desert, my grasp of Korean largely starting and ending with the output of Joon-Ho Bong, but I’ll also admit that I like a lot of what I’m seeing in the MMORPG’s new trailer.

Alice posted waaay back in April about the game’s character creator, which is a frankly glorious thing offering a range of customisation I’ve not seen since City of Heroes. Developers Pearl Abyss should release it independently, as BioWare did for Dragon Age: Origins.

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Dead Island: Epidemic Ready To Infect Beta Players

By Shaun Green on December 6th, 2014.

If you’ve missed word of Dead Island: Epidemic before today, it is – deep breath – a free-to-play multiplayer action hack and slash arena game. It’s pursuing a cartoony look and feel and, from a trailer voiceover, it’s making no bones about trying to be funny (although I hope the game itself aims a little higher than a silly voice).

There’s a little more info on this kinda-sorta-maybe-MOBA in a post we ran all the way back in June, although details will have changed since then. Epidemic has just reached open beta and there’s a new trailer to celebrate.

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F2P Spin-Off Total War Battles: Kingdom Announced

By Alice O'Connor on December 3rd, 2014.

Fighting people.

The final round popped out as Philippa racked her Beretta M9’s slide. Clack-click ti-ting. That was it. That was them. Over. She spat blood and knew the warm wailing sirens wouldn’t arrive in time. She hauled herself to the keyboard and started to type, each letter booming like so many gunshots leading to this moment. “Warr! Huah! Yeah,” she wrote. “What is she good for?” Heh. Good…

I am grateful to The Creative Assembly for continuing to make big Total War announcements so I can continue practising my Pipfic. This time they’ve announced Total War Battles: Kingdom, a free-to-play take on battles and armies and metal hats for PC and pocket telephones.

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Capital Spaceship Combat: Fractured Space

By Alice O'Connor on November 21st, 2014.

Nyooom!

The three coolest things to pilot in space battles are, in no particular order: mecha; capital ships; and EVE Online’s Rifter. Edge Case Games was formed by folks behind Strike Suit Zero so they’ve dabbled with the first, and that third is off-limits, so here they are with capital ships in Fractured Space, the first game from their new studio. It’s a five-versus-five multiplayer capital ship throwdown with classes, customisation, and many explosions. Fractured Space warped onto Steam Early Access yesterday at the price of £6.99 and… oh, it’ll turn free-to-play at launch. Bit of an enthusiasm-dampener, that.

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Cube Cube Rift Craft World: Trove In Open Beta

By Alice O'Connor on November 6th, 2014.

Look, I clearly have more cubes than that other game's cubeman.

What happens when an MMORPG studio makes a Minecraftbut game? You can see for yourself now, as Trion Worlds launched Trove into open beta testing last night. The Rift and Defiance devs have a world made of big blocky voxels where you can dig and craft things, but also it’s got quests and dungeons and raids and classes and skills and levelling and MMORPG-y things. You know, a bit like Cube World. But you do get to build your own cross-server base.

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Orcs Must Die! Unchained Closed Beta Impressions

By Philippa Warr on October 7th, 2014.

Welcome!

I’m glaring at the Orcs Must Die! Unchained deck-building screen trying to work out which combination of minions, equipment and traps will be the most lethal. It’s the latest outing in the Orcs Must Die! series and has dropped the campaign mode in favour of expanding the co-operative element introduced in Orcs Must Die 2. You’re now playing competitive aggressive tower defence with four teammates against an enemy team. Yes okay fine it is a free-to-play MOBA.

The objective of these games is to prevent waves of enemy minions from reaching a Rift deep within your base. To do so you lay traps, equip weapons, use your hero abilities and so forth. The game’s in closed beta at the moment but I’ve been playing matches and chatting with GameForge’s Dominik Nagel – a game designer on the project – to get a feel for how it works.

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Counter-Strike Nexon: Zombies Shambles Into Open Beta

By Alice O'Connor on September 25th, 2014.

Just a weird load of CS mods I guess.

Counter-Strike Nexon: Zombies is a weird thing. A zombified free-to-play version of dear old CS 1.6 made by not-Valve always would be but gosh, this video game! I’ve inadvertently played a good five hours since Nexon launched it into open beta on Tuesday. I’m baffled but fascinated. It feels like a cover-disc collection of mods passed through a portal from a world where Valve released source code for Counter-Strike, not Half-Life, so CS became the base for loads of odd mods.

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‘Tanks/Thanks’ Pun: Obsidian’s F2P Armored Warfare

By Alice O'Connor on September 3rd, 2014.

Zap pow

From their beginnings as a rag-tag band of plucky youngsters forming after the closure of Black Isle Studios, Obsidian Entertainment have made RPGs. Alpha Protocol, Fallout: New Vegas, Knights of the Old Republic II, Pillars of Eternity… it’s sort of their thing. They do still like a good explosion, though. We didn’t post about the announcement of Armored Warfare in March (a few days before I joined RPS). I imagine the Hivemind looking at its inbox in disbelief, glancing at the bottle of moonshine in its tendrils, back at the e-mail, the bottle, to the e-mail, the bottle, then finally declaring “No more for me!” and tossing the bottle over its many shoulders.

But Obsidian are making a free-to-play multiplayer tank game. For proof, see this first gameplay vid.

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Quake For Noobs: Quake Live Adds Loadouts & Autohopping

By Alice O'Connor on August 28th, 2014.

Zap.

18 is a difficult age, especially for a child prodigy. Even in its game-womb, Quake was praised as the greatest FPS ever. As a baby, all came to coo over it. But by the time it hit high school, people had already turned on poor little Quake. “You used to be cool,” they’d sneer, “what happened to you?” Quake’s early teens were difficult. But then! 18 years old! The series can drink and smoke and go to university and a new city and pretend it’s whoever it wants to be! They’ll like it now!

The latest Quake Live update has added starting weapon loadouts, auto-bunnyhopping, unified ammo packs, and timers for item respawns. You’ll like it now.

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Counter-Strike Nexon: Zombies Shambling F2P To Steam

By Alice O'Connor on August 7th, 2014.

Sure, okay!

One mode in the free-to-play Counter-Strike Online 2 sees players turn into a deadly cartoon pig. Another gives terrorists cloaking devices, and of course the game does zombies too. The original CS Online has an event starring giant bug men. In Japanese arcades, Counter-Strike Neo had sexy cyberbabes. The straight-faced man-shooter lives a fabulous double-life thanks to Valve licensing it to Asian developers, who rebuild in weird ways we don’t usually see. But!

Later these year we’ll all get to coo and prod at one of these oddities when Nexon bring Counter-Strike Nexon: Zombies to western players through Steam, free-to-play.

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The Lighthouse Customer: Robocraft

By Christopher Livingston on July 21st, 2014.

War never changes. It just rearranges.

Each Monday, Chris Livingston visits an early access game and reports back with stories about whatever he finds inside. This week, building, driving, and flying robotic cube-tanks in the free-to-play Robocraft.

My robotank, Killdeathinator — named for all the killing and deathinating it’s been dishing out — has just entered its 5th iteration. Killdeathinator Mk 1 had four wheels, a couple guns, and was made of weak plastic cubes. Mk 2 added more wheels — ones I can steer, which I’ve found to be fairly important — and a radar dish to track enemies. Now, lined with gleaming copper armor and bristling with cannons, its become a fairly durable ground assault vehicle. Time to kick it up a notch. Killdeathinator wants to fly.

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Mann Oh Mann: Valve Creates Early Access TF2 Servers

By Nathan Grayson on July 10th, 2014.

Early Access? For a game that’s been out since 2007? Yes, that is, in fact, a thing that can exist. Valve has decided to leave Mann Corp’s doors ever-so-slightly ajar so that fans might run around on Team Fortress 2‘s magical murder playgrounds before they officially hit live servers. So it’s a series of test servers for maps, essentially. Details below.

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