Posts Tagged ‘free to play’

Mo’ MOBAs: Bandai Namco Announce Supernova

By Alice O'Connor on February 27th, 2015.

BOOM!

At some point in every publisher’s offices across the globe over the past five years, an executive has asked “What is a MOBA and why don’t we have one?”

Namco Bandai evidently had that discussion later than many, as they’ve only now tossed their hat into the free-to-play MOBA arena. Yesterday they announced Supernova [official site], a F2P sci-fi MOBA with a twist (got to have a twist!). See, in Supernova, folks can upgrade and customise their creeps – those weak, AI-controlled units forever charging towards the enemy base. A twist!

Read the rest of this entry »

, , , , , .

13 Comments »

Fable Legends Will Be Free-To-Play

By Alice O'Connor on February 27th, 2015.

Chill out.

Oh! We never said what Fable Legends [official site] even is. Microsoft announced a PC version during their big Windows 10 announce-o-rama in January, but it became just another bullet point in a huge newsblast. So. While your typical Fable game is a sprawling open-world, story-driven RPG, Fable Legends is a multiplayer dungeon-crawling action-RPG where up to 4 players can band together in co-op against forces controlled by a villainous player (or AI in any of these roles). And, it was announced yesterday, it’ll be free-to-play.

Read the rest of this entry »

, , .

20 Comments »

Oh: Kickstarted Tactics ‘Em Up Duelyst Will Be F2P Instead

By Alice O'Connor on February 23rd, 2015.

Counterplay Games raised $137,707 (£90,000-ish) on Kickstarter in 2014 for Duelyst [official site] with a dream of turn-based tactical combat focused on competitive ranked multiplayer. It was to run under that quaint ‘pay-once-and-get-a-game’ model, with pledges offering the game starting at $15 (£10) and running up to $70 (£45) for versions with fancy skins and instant unlocks of units and spells. Well! Eleven months later, Counterplay have changed their minds, and announced it’ll be free-to-play.

Read the rest of this entry »

, , , , , .

61 Comments »

Happy S.T.A.L.K.I.N.G.: Survarium Freeplay Mode Plans

By Alice O'Connor on February 9th, 2015.

Don't be fooled: the beast is merely sleeping.

Gosh-o! After several years of nodding politely and say “Yes that’s nice but…” to news about the deathmatch-y side of Survarium [official site], developers Vostok Games are starting to share firm plans for the post-apocalyptic FPS’s open-world Freeplay mode. As we’ve hoped from the studio founded by former S.T.A.L.K.E.R. developers, it’s sounding pretty S.T.A.L.K.Y. as players roam across wasteland, scavenging for weapons and supplies, completing missions, sheltering from deadly storms, and being as helpful or murderous to others as they please. It has permadeath, obviously.

Read the rest of this entry »

, , , , .

30 Comments »

Mighty Quest For An Epic Launch Is Victorious

By Shaun Green on February 7th, 2015.

Ubisoft’s The Mighty Quest for Epic Loot [official site] has marched into the nearest village, laden with plundered treasures, ancient relics and what looks suspiciously like a necklace of human ears. Did I say human? I meant horrible nasty goblin ears. Yes, they’re definitely monster ears.

Now lend me your ears, readers, because I need to tell you that the free-to-play tower defense/offense has traded its pilfered wares for an official launch, finally leaving open beta.

Read the rest of this entry »

, , , .

9 Comments »

Victory Achieved: Petroglyph’s Army Arena Battler Reborn

By Alice O'Connor on January 28th, 2015.

I hope it's... great. Aye? Right? Yeah? Great? Great victory? Remember the Internet yeh?

Cast your mind back to the distant year of 2013, when developers Petroglyph failed to Kickstarter multiplayer arena-o-RTT-ish game Victory. The Grey Goo gang dreamed of 5-on-5 multiplayer online arena battles between combined arms armies composed and customised by players, but didn’t get anywhere near their $700,000 goal. They did, however, say several publishers had shown interest so they might get to make it after all. And so they have!

The free-to-play game now named Victory Command [official site], and now co-developed by South Korean F2P folks Neoact, has been re-revealed and opened beta signups.

Read the rest of this entry »

, , , , .

9 Comments »

Kain In The Neck: Nosgoth Open Beta Next Week

By Adam Smith on January 14th, 2015.

Nosgoth, as you may remember, is “a solid-looking free-to-play multiplayer shooter set in the Legacy of Kain universe”. A closed beta has been in operation for a good while now and this time next week – that’s Wednesday the 21st, 6pm GMT if you’re reading this in the future – the dark world of Nosgoth will open its doors to everybody. I don’t have any stakes (HAHA) in the Legacy of Kain series, but Nosgoth has my attention because it has humans doing boring human things like capturing points of the map, and vampires hunting and eating them.

Read the rest of this entry »

, , , , .

12 Comments »

I Said Come In! Survarium Open Beta Expands

By Alice O'Connor on January 5th, 2015.

It's some industrial-looking stuff okay? Cool okay.

GSC Game World announcing a comeback was a nice treat for the end of 2014, but even if they were working on another S.T.A.L.K.E.R. (they haven’t said they are, and I suspect they’re not) it’d be ages before we got to play it. Perhaps the closest we’ll get any time soon is Survarium, a free-to-play FPS made by a studio formed by folks who banded together following GSC’s collapse.

Vostok Games today launched Survarium’s PvP side into open beta for the rest of Europe with an English client. This brings it one step closer to release, which brings developers Vostok Games one step closer to adding the PvE mode that sounds far more S.T.A.L.K.E.R.-y and interesting.

Read the rest of this entry »

, , , , .

32 Comments »

A Kind Of Magic: Hex ‘Shattered Destiny’ Set Out

By Alice O'Connor on December 11th, 2014.

It's a kind of Magic.

Hearthstone’s expansion Goblins vs. Gnomes wasn’t the only big release in virtual collectible card games this week, mind. Tuesday brought the second card set for Hex: Shards of Fate, another free-to-play which I hear is awfully popular and quite good. (And Mojang’s Scrolls is due to launch today.) Looking at Hex now, I see so much of Magic: The Gathering that I should run screaming before it drags me in. But the ‘Shattered Destiny’ expansion is out and oh no I think I even know which Magic cards inspired some of these. Help don’t let me download this client.

Read the rest of this entry »

, , .

27 Comments »

Black Desert: Charming Smiles And Fast-paced Slaughter

By Shaun Green on December 6th, 2014.

Give us a smile.

I’ll admit that I don’t know much about Black Desert, my grasp of Korean largely starting and ending with the output of Joon-Ho Bong, but I’ll also admit that I like a lot of what I’m seeing in the MMORPG’s new trailer.

Alice posted waaay back in April about the game’s character creator, which is a frankly glorious thing offering a range of customisation I’ve not seen since City of Heroes. Developers Pearl Abyss should release it independently, as BioWare did for Dragon Age: Origins.

Read the rest of this entry »

, , , .

32 Comments »

Dead Island: Epidemic Ready To Infect Beta Players

By Shaun Green on December 6th, 2014.

If you’ve missed word of Dead Island: Epidemic before today, it is – deep breath – a free-to-play multiplayer action hack and slash arena game. It’s pursuing a cartoony look and feel and, from a trailer voiceover, it’s making no bones about trying to be funny (although I hope the game itself aims a little higher than a silly voice).

There’s a little more info on this kinda-sorta-maybe-MOBA in a post we ran all the way back in June, although details will have changed since then. Epidemic has just reached open beta and there’s a new trailer to celebrate.

Read the rest of this entry »

, , , .

21 Comments »

F2P Spin-Off Total War Battles: Kingdom Announced

By Alice O'Connor on December 3rd, 2014.

Fighting people.

The final round popped out as Philippa racked her Beretta M9’s slide. Clack-click ti-ting. That was it. That was them. Over. She spat blood and knew the warm wailing sirens wouldn’t arrive in time. She hauled herself to the keyboard and started to type, each letter booming like so many gunshots leading to this moment. “Warr! Huah! Yeah,” she wrote. “What is she good for?” Heh. Good…

I am grateful to The Creative Assembly for continuing to make big Total War announcements so I can continue practising my Pipfic. This time they’ve announced Total War Battles: Kingdom, a free-to-play take on battles and armies and metal hats for PC and pocket telephones.

Read the rest of this entry »

, , , , , .

10 Comments »

Capital Spaceship Combat: Fractured Space

By Alice O'Connor on November 21st, 2014.

Nyooom!

The three coolest things to pilot in space battles are, in no particular order: mecha; capital ships; and EVE Online’s Rifter. Edge Case Games was formed by folks behind Strike Suit Zero so they’ve dabbled with the first, and that third is off-limits, so here they are with capital ships in Fractured Space, the first game from their new studio. It’s a five-versus-five multiplayer capital ship throwdown with classes, customisation, and many explosions. Fractured Space warped onto Steam Early Access yesterday at the price of £6.99 and… oh, it’ll turn free-to-play at launch. Bit of an enthusiasm-dampener, that.

Read the rest of this entry »

, , , , .

36 Comments »