Posts Tagged ‘free to play’

10,000 Free Neverwinter Booster Packs, Why Not

By Graham Smith on May 16th, 2014.

It certainly has ice... but fire, too!?

We’re not the world’s biggest fans of these traditionally sturctured fantasy MMOs, but Neverwinter is a rare exception. The game lured John into its embrace and cradled him there in a pleasing rhythm of free-to-play questing, levelling and monster-bashing for the length of a three-part diary series. That’s old age, in RPS-diary years.

So maybe you’re already playing it on John’s recommendation, or maybe you saw yesterday’s news about the Icewind Dale expansion and decided it was finally time to give it a try. In any case, we’ve got 10,000 free keys for an in-game booster pack, in case you needed an extra excuse to finally hit download, install and play.

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Hexing: Panzer General Online Open Beta Deployed

By Alice O'Connor on May 7th, 2014.

Nyoooom!

In the vain hope of whipping Team RPS into a lean, mean, organised video game words-writing machine, I have instituted use of collaboration software. We have a nice big virtual pinboard covered in useful notes like “Panzer General Online enters open beta,” under which we can write insightful comments such as “Is it any good? Does anyone care? I have no idea.” But is it, and do you? I genuinely don’t know. Be a pet and sign up then let us know, won’t you? (Hot insider gossip: Alec’s first post on the board was a picture of the Chuckle Brothers.)

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Not Defiant Enough: Defiance Going Free-To-Play

By Nathan Grayson on May 1st, 2014.

I defy you to name a recent-ish MMO that hasn’t gone F2P or isn’t at least trending that way. Defy you, I say! If you said Final Fantasy XIV: A Realm Reborn, well… good job. I feel kind of silly about all those theatrics now. But if you said Defiance, then MWAHAHAHAHA you have fallen for my ruuuuuuuuuuuse. The only MMO with its own Syfy TV show is going free-to-play in June. That’s… exciting? I don’t actually know, as I haven’t played it save for a demo session on the film set of the TV show (a recreation of St Louis, Missouri in Toronto, Canada because uhhhhhh). Reception seemed pretty tepid when the game first launched, though. I wonder if it’s picked up the pace sense then? Oh well. Scant F2P details below.

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Rise Of Incarnates Is Soul Calibur Dev’s F2P PC Exclusive

By Nathan Grayson on April 23rd, 2014.

HNNNNNNRRRRRRRRRRRRRRRRRRRRRRRRRGGGGGGGGGHHHHH CHECK OUT THESE BROS HNNNNNNRRRRRRRRRRRRRRRRRRRRRRRRRGGGGGGGGGHHHHH

Oh, Rise of Incarnates, what’s in a name? The answer to that timeless question here is I HONESTLY AND CATEGORICALLY DO NOT KNOW. What is an Incarnate? Why are they rising? Do they rise in a manner akin to that of triads, or do they rise with a uniquely iconoclastic flair? Isn’t everything in the world more or less incarnate? What makes these Incarnates more incarnate than other incarnates? Who incarnates and/or incarcerates the Incarnates? Behind every door, another question.

Here, however, are the facts: Rise of the Incarnates is a free-to-play 2v2 fighter from the developers of Soul Calibur and Tekken. It’s a PC-exclusive. The times, they are a-changin’. Trailer below.

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Orcs Must Go F2P – Orcs Must Die! Unchained

By Nathan Grayson on April 11th, 2014.

Not pictured: orcs, dying.

I feel like life has dealt orcs a pretty unfair hand. I’m not just referring to the insidious, discriminatory presumption that they must be villains of the lowest caliber, either. It’s all “musts” with the poor green giants. Orcs must fight, orcs must die, orcs must be back from the school dance by 11 or so help me they are grounded from here to kingdom come.

And now, thanks to Orcs Must Die! Unchained, orcs must also go free-to-play. Robot Entertainment’s latest entry in the popular trap-laying, fortress-defending actioner adds MOBA elements to the series’ (perhaps too) tried-and-true formula and dresses it up in shiny new F2P pantaloons. It’s certainly uncharted territory for the series, but is it any good? You can find out right now, surprisingly enough.

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Destroy All Monsters: Hazard Ops Shoots Weird Things

By Alice O'Connor on April 11th, 2014.

A demon, perhaps? A mummy?

How awfully productive Take Your Child To Work Day must have been for Hazard Ops. I imagine the developers’ children left in a conference room with a big pile of coloured pens, kept occupied by being told they had the important and helpful job of deciding which enemies would be in the game. “Monsters!” they wrote. “Robots! Mutants! Mummies! Demons! Zombies! Zombie dogs! Dinosaurs! Dinosaurs with rocket launchers! Ghost bitches in high heels!” (One had guessed the child lock code for Adult Swim, it was later discovered.) One terrible filing mixup later, the free-to-play multiplayer shooters has all these and more.

Hazard Ops is coming to Europe, publisher Infernum has announced, some time from July to September. It’s developed by Yingpei Games, the gang formerly known as Epic Games China, and surely their children too.

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Merry Naxxramas: Hearthstone Single-Player Announced

By Alice O'Connor on April 11th, 2014.

A little colourful artwork

The wonder and terror of collectible card games is that they evolve and expand over time to continue demanding your time and money and attention and love and it’s just too much and I can’t deal with it, as I may have mentioned earlier today. Blizzard are hooked into this cruel cycle with Hearthstone: Heroes of Warcraft, and today announced the first major addition to its virtual CCG since last month’s launch.

Hearthstone will kick off its single-player Adventure Mode with Curse of Naxxramas, an adaptation of a raid from World of Warcraft: Wrath of the Lich King. Expect boss battles, new cards to collect, and new ways to pay.

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Knock Knock: EA’s MOBA Dawngate Opens Beta

By Alice O'Connor on April 9th, 2014.

No, of course this isn't a screenshot

“Doom clones” we called the rush of games which followed in the wake of Doom in the mid-nineties. It’s a daft and dismissive term in retrospect, though less clinical than “first-person shooter,” but, well, weren’t they basically just Doom? In the same vein, until newcomers start properly distinguishing themselves I’ll happily use “Dote ‘em up” and “Doter” for DotA-y games like Dawngate.

You can now have a bash at Waystone Games’ free-to-play Doter by joining the open beta. What makes Dawngate different to the rest? Publisher EA will tell you it has “a flexible Meta that lets you play your way” but what does that collection of words even mean?

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Get Your Dote On: Prime World Properly Launched

By Alice O'Connor on April 1st, 2014.

Push mid and win

With so many Dote ‘em ups loose in the world by now, who has time to play them all? Especially when they’re only in open beta testing. Best to wait until they’re done enough to officially launch, then mosey on in and see what they’re all about. Now’s the time to hit Prime World, as after months of open beta testing it’s been declared cool to fool and has actually, properly launched. It’s free-to-play, of course.

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I Know You Planned It: PlanetSide 2 Gets Mission System

By Nathan Grayson on March 31st, 2014.

OK everyone, we have a very delicate mission. Now remember, stay in formation, follow my orders, and SHOOT THE THING SHOOT THE THING SHOOT THE THING.

PlanetSide 2 has been very good (or at least very impressive) for quite some time, but no one can deny that it continues to be a work-in-progress. It’s a massive, multicolored jelly bean bowl of coordinated carnage, yes, but when you’re not rolling with friends or a full-blown outfit, the whole experience can be a bit aimless. The solution? Well, SOE seems to think it’s a mission system, but that too is a work-in-progress. The imposingly named Phase One is now live.

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War Thunder: Ground Forces Beta Advances, Storms Rezzed

By Alice O'Connor on March 28th, 2014.

Huah!

The chaps over at Gaijin Entertainment are still waxing their moustaches and sewing cool patches onto their jackets, not quite yet ready to roll out War Thunder‘s tank-adding expansion Ground Forces. This weekend they plan to invite “a really large number” of new players to join the closed beta testing, rewarding pilots who’ve been completing daily tasks in the base game. Oh, life’s always easier for the teacher’s pet.

Or you could simply be at EGX Rezzed in Birmingham this weekend, where Ground Forces will be playable by all and sundry. Even Adam and Graham. Read the rest of this entry »

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Rounding Off: World Of Tanks Prettification

By Craig Pearson on March 21st, 2014.

Here’s an interesting aspect of long-term game development: if you build a game where you’re continually adding units across a number of years, you will see a marked difference in model quality between the first creations and the newer models. It can’t be helped. For some games that might not matter, but World of Tanks is about tanks and the people who love to pay for them, so it benefits Wargaming to ensure that those earlier models are returned to the high standards of the latterly built ones. That process has been captured in a video, and there’s a lot to be excited about if you care about polygon counts and the smoothness of tank barrels.

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Free To Play, Valve’s Dota Documentary, Is Out And Free

By Graham Smith on March 20th, 2014.

The scene where one man eats his computer is particularly poignant.

Valve tend to approach every project with a similar ethos, regardless of whether they’re making a game, some software, an operating system or, it turns out, a movie. Their first attempt at the latter, a documentary about professional Dota 2 players called Free To Play, spent much of last year being beta tested in front of private audiences, was premiered at The International 3 in Seattle, and then disappeared back into development for another eight months. As of yesterday, it’s now in general release, and available to download for free via Steam.

A trailerThe full movie is embedded below along with some more detail.
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