Posts Tagged ‘free’

Freeware Garden: IAMJASON

By Konstantinos Dimopoulos on March 18th, 2015.

He is Jason.

IAMJASON is a dystopian sci-fi point-and-click adventure about losing something. Well, everything actually, though it does let you fight and defeat corruption. The corruption to be exact, which is quite an honourable thing to do, especially when accomplished in resolutions as low and chunky as 160×90.

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Angelic Torture In Free Game Dämmerung

By Alice O'Connor on March 17th, 2015.

An attack is imminent, informants say. The eight suspects bound before you are active members of the North militia, you’re told, and you have authority to get information out of them any way you please. It urges you to be brutal, though, building from spitting and slapping to mutilation and murder. You’ve got to save the world, after all. Dämmerung [official site] is out now for free.

It’s not the first grotesque torture game I’ve played, but its eerie heavenly tone really stands out.

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Freeware Garden: Insatia

By Konstantinos Dimopoulos on March 17th, 2015.

Be the nasty critter!

Professor Pokrovsky, with the invaluable help of his lab assistant Bob and secretary Pinny, delights in breeding new species of worms, colourful little insects and disgusting, hungry little critters. Happily, you too can now play Insatia and get to experience a short and agonizing life as one of the good doctor’s test subjects.

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Drive Me Through The Night: A Free Surreal Ride In Prowl

By Alice O'Connor on March 16th, 2015.

Hit it.

Prowl [official page] drives endlessly into a sinister night, the radio warbling jazz as the car drives itself through an empty city into swirling fog and driving rain. We’re just the passenger, looking from side to side, rolling the windows up and down, fiddling with bits of the car, watching the city go by, and perhaps wondering why our briefcase contains what appears to be the same city streets.

It’s a surreal, dark, and delightful free journey, and you can nab it now for free from Itch.

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Freeware Garden: The Beat, The Step, And The Cowboys

By Konstantinos Dimopoulos on March 16th, 2015.

She's right, you know.

Ah, yes, a cowboy duel on a virtual tabletop complete with beats and a step sequencer. It’s what we never knew we wanted and what Team Pyros divined we all needed and wonderfully wrapped up in the excellent The Beat, The Step, and The Cowboys.

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A DAB Hand: Inside My Radio

By Adam Smith on March 13th, 2015.

Inside My Radio [official site] is a platforming game with a rhythm action beat. Levels are made up of the usual hazards you’d expect while running and jumping from left to right, but all of your movements must be performed in time to the music that runs alongside each level. We’ve written about it before, and the video below isn’t new, but Iceberg Interactive have agreed to publish the game. That’s news. And I wanted to point people toward the original Ludum Dare prototype. But there’s more…

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Freeware Garden: Path of the Empyrean Pyre

By Konstantinos Dimopoulos on March 13th, 2015.

You are the prodigal prince of the sun and, less spectacularly, the protagonist of incredibly polished and consequently very short first person offering the Path of the Empyrean Pyre. You seek help on a mysterious space cruiser and will face a single, difficult decision in this stunning game, created by eight people in just two weeks. In its brief running time, it creates a splendid atmosphere of sci-fi mysticism.

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Robargain Bucket: Titanfall’s Season Pass Is Free

By Alec Meer on March 12th, 2015.

Titanfall was a pretty good multiplayer shooty-bang game, most especially because it made playing as a squishy little human as exciting as playing as massive stompy roboguy. Unfortunately, there just wasn’t all that much of it, and what there was got a little obfuscated by too many menus and too much waiting. As such, Titanfall doesn’t appear to be thriving. Maybe it’s too late in the day to change that, but giving out the season pass and attendant DLC for free is a worthwhile roll of the dice. Hell, I’m extremely tempted to head back in now (it’s only really a shortage of hard drive space which stops me), and I very much doubt I’m alone in that.
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Freeware Garden: The Coop Times

By Konstantinos Dimopoulos on March 12th, 2015.

True story.

You have been prepared by Does Canned Rice Dream Of A Napkin Heap?, but the time has come to show off your skills of upward mobility. Stop telling aliens stories for a mere plate of food and start writing for The Coop Times for a decent and honest living.

The Coop Times, besides being a fictional newspaper run by an eternally disappointed editorial committee, is a wonderful little web game by Linebreak Collective that aims to once again get those creative fluids running by having you write.

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Freeware Garden: Turn it Up

By Konstantinos Dimopoulos on March 11th, 2015.

Turn it Up plays exactly like the arcade game you swear you can remember, but never really existed. You hectically move left and right and jump and rotate the pixelated world around you in an attempt to score as many points as possible.

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Freeware Garden: HASTE (Time-bending Action)

By Konstantinos Dimopoulos on March 10th, 2015.

And thus it begins.

HASTE (Time-bending action) is still an extended prototype, but it’s an accomplished, sleek and impressive first person parkour-‘em-up that took me over two hours to beat and definitely not to master. Borrowing ideas from such clever games as Super Hot and Mirror’s Edge, HASTE has you constantly running away for survival. Interestingly, when you run, time runs slower for everything and everyone but you.

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Bestest Best Roguelite: Hoplite Challenge Mode

By Adam Smith on March 9th, 2015.

The mobile version is more attractive but they're both beautiful on the inside

Hoplite was one of the best games of 2014 and would have certainly been in the running for a place on our celebratory calendar if it had been released on PC. It’s a fiendishly clever puzzler/roguelite that uses a small set of skills and enemies to create a tense and tactical battle of wits. Originally developed as part of the 7 Day Roguelike Challenge (it came fourth), the final version is available on iOS and Android.

Now there’s a new version of the game in development, planned as an entrant in the next 7DRL. It’s a Challenge mode, providing players with a random (?) combination of skills to play with. In the original game, skills are unlocked through progress and every run begins with the character as a blank slate. You can play the new mode here, now.

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Freeware Garden: Mussel

By Konstantinos Dimopoulos on March 9th, 2015.

In the case of Mussel, mussel stands for Miniature Underwater Strange Squid Eradication Liner and not any kind of bivalve mollusk with a brown or purplish-black shell. It is the name of the underwater fighting vessel you’ll be piloting in the shiny new indie shmup by brothers Jonathan and David Whiting.

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