Posts Tagged ‘free’

Freeware Garden: S.W.A.P.

By Konstantinos Dimopoulos on September 11th, 2014.

Dancing the diversity dance with this week's second FPS! Who said Freeware Garden doesn't do first person arena things?

You may have not noticed it, but I try to keep the Freeware Garden as varied as possible. No, really, and the fact that I haven’t mentioned any multiplayer FPS games yet has been completely coincidental and not at all the result of my being hysterically bored of anything even vaguely resembling Quake.

Besides, here’s the lovely, lovely S.W.A.P.. The S.W.A.P. is very much an FPS, though refreshingly one that doesn’t come with a shoot-to-kill mechanic. Yes, it’s a pacifist’s dream. Should you actually click your left mouse button when an opponent is in sight, you’ll simply exchange bodies.

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Freeware Garden: This Little Piggy…

By Konstantinos Dimopoulos on September 10th, 2014.

I had to play through a hundred or so Ludum Dare vignettes to discover This (particular) Little Piggy, but it was a little piggy worth caring for. A gorgeous first-person game in which you, a space hermit, must make a potato salad — though gathering that tasty, tasty bacon may be harder than it first appears.

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Surreal Sneaking: Sample Somewhere With Rituals

By Alice O'Connor on September 9th, 2014.

Taking the ritual of brushing your teeth before bed a bit too far.

A first-person explore-a-stealth-o-chat game about stepping into books and other people’s heads to see different sides of a story sounds right up oh so many of my alleys, so I’ve been keeping an eye on Somewhere. I cooed and gushed about how pretty it was looking in July, and today I heartily enjoyed poking around that surreal house myself. Developers Oleomingus have released a free “early alpha” build under the name Rituals, showing a separate area to their earlier “pre-alpha” standalone Fictions. It is a game to be curious about and toy with. It is pleasant.

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Freeware Garden: Capsule

By Konstantinos Dimopoulos on September 9th, 2014.

A starship the size of Wales looks a bit like this.

I am slowly yet surely discovering that I adore illustrated interactive fiction. I believe I could take the thing and live with it on a desert island, where I’d fish and cook and it’d provide me with stuff like Capsule. Ah, yes, it would be a lovely exercise in calm, enlightened misanthropy.

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Freeware Garden: Shattered

By Konstantinos Dimopoulos on September 8th, 2014.

Awwwwwwwww! Just look at the little rascal.

Shattered comes with a plot. Something about a world consuming dark power that has already shattered a planet in two and about you being there to rob said planet of its artifacts, but, yes, you couldn’t possibly care about such things, could you? Not when you get to control an impossibly cute black blob, you can’t.

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Free As A Bird: Altitude For All

By Alice O'Connor on September 5th, 2014.

Nyoooom!

When I let slip that Altitude was one of the games I was hiding in my Steam library, I was called, perhaps rightly, a monster. “Such a great little indie multiplayer game (which still has regular players even after a few years. That’s pretty rare)” said commenter Gnoupi. “That was a cracking little game” added LionsPhil. I’m sorry. I am a monster, though at least I have fewer games to scroll through now.

If you are not a monster and also fancy the sound of multiplayer 2D aerial combat (or is that how we define ‘not a monster’?), good news: Altitude is now free for everyone to download and play.

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Freeware Garden: Red Entity

By Konstantinos Dimopoulos on September 5th, 2014.

Clearly a plot-heavy offering.Red Entity is a game about a bunny girl, her giant mech and a couple thousand baddies out to get them and yet it makes sense. Or, well, not. Truth be said, this is all about shooting everything that comes your way, dodging stuff and surviving long enough to make it to the next wave.

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Chilled Out Noodling: Ojoon EP

By Alice O'Connor on September 4th, 2014.

Sooner or later, we all make the little flowers grow.

“Enjoy a relaxing moment on a break from work, or set the mood for a chill party,” suggest the makers of Ojoon EP. Don’t mind if I do! With clocking-off time nearing, I’ve had a lovely few minutes noodling away on the “visual instrument”, watching colours and shapes grow and twist as I tap out rhythms and futz with the pitch. Ojoon was released for free this week by creator Jukio Kallio, who you might better know for working on the Luftrausers and Nuclear Throne soundtracks under his stage name of Kozilek. It’s free, and it’s a balmy Thursday evening, so come chill.

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Freeware Garden: Zagalike

By Konstantinos Dimopoulos on September 4th, 2014.

Procedural pixels populating procedural prison-cells.Michael Brough’s Zaga-33 is an excellent game and Tony Perriello’s Zagalike an excellent homage to said excellent game. And no, it’s not a clone; it’s an inspired and very honest remix. An homage that’s perfectly capable of standing on its own.

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Freeware Garden: Dust City

By Konstantinos Dimopoulos on September 3rd, 2014.

Meta-post-modern landscape architecture is the vice of the future.I can’t quite explain why playing through Kitty Horrorshow’s Dust City felt so great, but I suppose it must be due to a combination of the joys of exploring strange worlds, the realization that some truly clever things have been included in this game and the brilliant atmosphere that evokes an ungodly mix of Pathologic, Geoff Crammond’s Sentinel and Phenomenon 32.

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Tricks And Tomes Will Break Your Bones: Runers

By Adam Smith on September 2nd, 2014.

It is not a photogenic game but it is handsome on the inside

Now this here story I’m about to unfold took place back in the early afternoon – just about the time of my deep submersion in a different game altogether, an enormous, deep RPG. I only mention it because sometimes there’s another game…I won’t say a masterpiece, ’cause, what’s a masterpiece? But sometimes, there’s a game. And I’m talkin’ about Runers here. Sometimes, there’s a game, well, it’s the game for its time and place. It fits right in there. And that’s Runers, on Steam this afternoon. And it may be a roguelite game…but sometimes there’s a game, sometimes, there’s a game. Aw. I lost my train of thought here. But… aw, hell. I’ve done introduced Runers enough.

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Freeware Garden: Star Commander

By Konstantinos Dimopoulos on September 2nd, 2014.

Starry-eyed pilots killing each other in outer space in traditional turn-based battles.

Having distilled the core elements of 4X strategizing into a sleek and easy to get into game, and thus having done away with lengthy tutorials and hefty pdf manuals, I am happy to declare that Star Commander has achieved an uncommon straightforwardness.

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Desert Island Risks: Wayward

By Adam Smith on September 1st, 2014.

Survival and crafting are strongly linked concepts in gaming. Here in the real world, I survive by writing about toys (and the occasional art-toy), an onerous duty that is deemed worthy of financial reward. I use the dosh to buy chips and fizzy pop, and somehow that seems to be enough to keep my tiny engine running. Truth is, I’ve never crafted anything in my life – I had to phone a friend to help me out last time I bought a piece of furniture from Ikea. If I found myself on a desert island, like the player character in turn-based survival sim Wayward, I’d walk around looking for a Wifi hotspot until the landcrabs ate me. The game is free, in beta and a damn fine example of the type.

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