Posts Tagged ‘free’

Brand New Game From Japan: Shikihime Garden

By Adam Smith on March 15th, 2014.

badger, apparently

The headline is a quote from the trailer for the recently translated Shikihime Garden, which isn’t a brand new game at all. However, since the English language version has just gone live, this is good a time to talk about it as any. It’s a free-to-play browser-based (or Book of Faces) game, which may well avoid certain free-to-play sins thanks to the absence of paid-for boosters. You can’t pay your way to the top and the game instead rewards skill and ‘patience’. The cynic in me is barking about the similarities between the patient man and a grindstone. As for the activities involved, they range from deck building and turn-based combat to gardening.

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Dynetzzle: Terrible Name, Interesting Game

By John Walker on March 13th, 2014.

Here’s a novel puzzle game, with a deeply peculiar name. Dynetzzle – seemingly crafted in a special laboratory to be the most forgettable, irrelevant, and impossible to remember how to spell game name of all time – is based around unfolded dice. Nets of cubes, combined with the magical fact that all opposite sides of a dice add up to 7. Combine those two elements, and you get a rather nice idea for a little puzzle game. One that is, apparently, soon to become a bigger puzzle game. But you can play the 10-level version for free, right now.

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Just In Time – Dead Synchronicity: Tomorrow Comes Today

By John Walker on March 13th, 2014.

There are times when I wonder if I’ve had enough of point and click adventure games. They were the most important games of my youth, and represent many spots in my top ten, but perhaps I’m after something new these days? Except, then I play a good one and I realise it’s just because there’s so much dross. From a place of no expectations at all, I found that “Oh yeah,” reaction being elicited by the (horribly named) Dead Synchronicity: Tomorrow Comes Today – it’s a properly interesting, traditional point-n-click, and that the advanced build I played is only the first half hour has made me really rather disposed to want to carry on. Which means I should probably contribute to the just-launched Kickstarter.

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Smart Moves: Galactic Command Echo Squad SE

By Adam Smith on March 13th, 2014.

The last mention of Galactic Command on RPS was so long ago that I thought the special edition that appeared on Steam at the beginning of the week was a new game with a cumbersome name. Not so. It is, in fact, a remastered release of 3000AD’s 2009 space combat sim and a demo is available for those seeking an alternative to Elite. Any mention of 3000AD president and lead developer Derek Smart risks diverting attention away from the company’s games – he is to the online spat what Molyneux is to the overblown promise – but the re-emergence of Galactic Command is timely and makes Kieron’s 2009 interview with Smart a fascinating piece to revisit. Details on the game and interview follow.

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This Fan-Made He-Man Game May Not Exist Tomorrow

By Alec Meer on March 12th, 2014.

No, Meer, no – do not disappear down the rabbit hole of researching dimly-remembered toys from your youth. There are books I could have read – books I could have written – during the wasted hours spent with Wiki pages about Boglins and Visionaries and Inhumanoids. Don’t type in He-Man. Please don’t type in He-Man.

And don’t play this freebie He-Man fan game, because its careful, gorgeous recreation of the 80s cartoon look will only send you back to Wikipedia. In any case, Mattel will surely strike this animation-like, side-scrolling beat ‘em up from existence any second now, so grab it while you can.
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Who Trolls The Trademark Trolls? Trademarkville Does!

By Alec Meer on March 12th, 2014.

Dark visions of the world to come, where everyday words are owned and rented out by whichever corporations have been quick enough and greedy enough to trademark them. We won’t stand for that sort of thing here on Big Stone, Pulped Tree, Short Range Firearm. You won’t catch us altering our vocabulary in order to dodge the dread eye of trademark lawyers.

That’s why we heartily endorse free, satirical browser game Trademarkville, a cheerfully dystopian commentary on last month’s Sugary Treat Violent Compression Long Story miseries.
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Wot I Think: Loadout

By Jim Rossignol on March 11th, 2014.

It’s time to look at Loadout, the cartoonish free to play arena shooter. What manner of computer japes might be had within?

Let’s see wot I think, below.
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Slime To Kill: The Dungeoning Demo

By Adam Smith on March 11th, 2014.

The Dungeoning has chosen a rather large crowd to lose itself in. Stop me if you’ve heard this one before – procedurally generated platformer rogue-like-like with pixelly graphics, perma-death and lots of loot. Three or four years ago, The Dungeoning might have been the only person at the party wearing that particular hat and we’d all have gone ‘coo’ and asked if we could have the next dance. Now, it’s one of the most popular hats in town and The Dungeoning would have to show some seriously slick moves before I’d consider joining it for more than a swift Foxtrot. If you’d like to take it for a spin, a demo is available.

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Welcome To The Cyberscraper: The Tallest Building

By Adam Smith on March 11th, 2014.

Isometric cyber-battles atop The Tallest Building. The sky is a tumbling digital waterfall, plunged through with geometric whorls and eddies. Twenty waves of enemies await the warrior foolhardy enough to reach for the Neurocyber Crown, which hangs above the skyscraper. I don’t think there’s anything I want more than a Neurocyber Crown, even though I’m not sure what it is or what it does. I assume it has a regal appearance concealing a number of wires that snake into the wearer’s thought-meat. To seize it, the player must battle with sword, shield, pistol and rocket launcher in this challenging free browser game.

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Live Free Play Hard : GENDER GENDER GENDER GENDER GENDER GENDER GENDER GENDER

By Porpentine on March 9th, 2014.

Press X to kiss your boyfriend. Post-apocalyptic Loom.┬áMulti-gender drifting…

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Come Play Planetside 2 With Us On Sunday!

By Jim Rossignol on March 7th, 2014.


Hello you. We’re going to be running about in Planetside 2 (it’s free and awesome!) from about 7.30pm UK on Sunday 9th on Miller. We’d love for you to join us, and the RPS Planetside community will once again be making heroic efforts to enable an entertaining evening for all involved. You’ll need to get on the RPS community Mumble to get involved, as the whole thing will be co-ordinated via the marvelous technology of voice communication. Don’t worry, you won’t need a mic to get involved, just the ability to hear the command folk saying where you should go for victory/death. You can find out plenty more about the community PS2 activities over here on the forum.

See you on Sunday!

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