Posts Tagged ‘Freebird Games’

Wot I Think: A Bird Story

By John Walker on November 24th, 2014.

Freedbird’s To The Moon is one of my favourite games. A beautiful, moving and intricate tale of memory and loss, it has made people weep in their thousands. This second game from Kan Gao, A Bird Story, is not a sequel, but apparently tangentially related. After a three year wait, I was pretty excited to play it.

A Bird Story is one of my least favourite games. It’s… I’ve no idea what it’s meant to be.

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To The Moon Devs’ A Bird Story Now Flapping About

By Alice O'Connor on November 10th, 2014.

Just push it off and be done with it.

John probably wants you to cry at A Bird Story, you realise. He’s spoken before about his sinister habit of extracting confessions of tears from people who played To the Moon, and surely he’s got something more devious planned for the not-sequel. A Bird Story launched on Friday, and I would recommend that you first check your play area for e.g. funnels concealed in the surface of your desk connected to tubes which vanish out through your wall and underground to barrels in John’s lachrymose lair. The very setup is dangerously tearjerky: a boy finds a bird with an injured wing.

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Memorable: (To The Moon) Holiday Special Minisode

By John Walker on January 6th, 2014.

Over the holidays, while RPS was fighting crime off planet, Freebird released a minisode addition to To The Moon. More To The Moon! And for free!

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A Weeping Song: After To The Moon, A Bird Story

By John Walker on March 7th, 2013.

One of the best games of 2011, To The Moon, has finally had its sequel announced. Called A Bird Story, developer Kan Gao explains to us that it should be out some time around the Summer. This is what we experts call GOOD NEWS. *KRRRRKKKKKKKBZZZZZZTTTCHHHHHHHRRRKKKK* I interrupt this transmission from the Walkerdome with my own signal, cutting through like a blade of static and infoburst. I am the moon.

A Bird Story is a simple, surreal short about a boy and a bird with a broken wing. Despite being story-based like most of my games, there are essentially no dialogues throughout.

Well, that definitely won’t tug at my heartstrings then. Not that I have heartstrings. I am the moon. I will admit that the music, which you can hear below, did cause me to fight back a lunar-tear or two.

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Sandman Mystery Theatre: A New To The Moon Episode

By Alec Meer on September 3rd, 2012.

Dream life-exploring adventure/RPG To The Moon was one of John’s favourite reasons to cry in 2011, and perhaps the same will prove true in 2012. Free Bird Games‘ IGF nominee is to see a brand new episode added, and ahead of that will arrive on Steam next week.
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IGF Factor 2012: To The Moon

By Alec Meer on January 31st, 2012.

And so my semi-exhaustive attempt to chat to the makers of (almost) all the PC/Mac-based games which are nominated for Independent Games Festival awards this year continues. This time, it’s one of the boy Walker’s favourite games of last year, the backwards-storytelling, thoughtful sci-fi, and heartstring-pulling that is To The Moon. This point’n’click adventure is up for the Excellence in Audio prize. Here, Freebird Games’ Kan Gao discusses the autobiographical factors that informed the game, a few hints on The The Moon episode 2, groupies, chopsticks and the most important question of all.
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Wot I Think: To The Moon

By John Walker on November 3rd, 2011.

Sniiiiiiiiiiiiiiiiiff.

Kan Gao’s To The Moon first came to our attention thanks to Laura “Plants Vs. Zombies theme” Shigihara. (I do hope for her sake she can lose the moniker soon.) Her involvement with the game’s music got us to take a look at early footage, and then it became something I desperately wanted to play. I was right to. No surprises here – this is an incredible game, and I’m going to tell you Wot I Think it is that makes it so.

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If Memory Serves: To The Moon

By John Walker on August 9th, 2011.

See, I want to be there.

Here’s what I’d like to see/hear. An adventure game whose music doesn’t begin with a long strained note on a violin. Seriously, every single one does it now. Nothing wrong with it – I’d just like some variation. Joining their numbers is To The Moon – a sort of RPG adventure thing that attracted me by its excellent name, and then – as it happens – that the violiny music is from Laura Shigihara, she of the Plants Vs. Zombies theme.

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