Rock, Paper, Shotgun

Posts Tagged ‘Freedom-Force’

Making Of: Freedom Force

By Kieron Gillen on November 30th, 2007.

[Considering Mr Levine's turned up in the rumour mill today, I thought turning an eye back at one of Irrational's other games would be a worthy endeavour. This interview with Ken was done in the run up to the second Freedom Force game.]

MAN BOT!

“We had a lot of internal arguments at the time. Some people wanted it more dark and gritty, and others preferred it in a lighter style,” recalls Irrational head-honcho Ken Levine, “I remember waking up in the middle of the night, before we shipped and going “What did I do? Why did I go and make it so it was retro? What was I thinking?””. Read the rest of this entry »

, , , .

21 Comments »

Search

Respond to our gibber

  • jaheira : “As a marketing strategy total silence seems to have worked quite well for Valve. They've spent nothing at all hyping HL3 and they've managed to ...” on The Sunday Papers
  • subedii : “Like shortwave said, that article was ridiculously one-sided, to be honest I don't think the author even read the group aims on the Steam page. ...” on The Sunday Papers
  • Lars Westergren : “>See, that’s the thing about gamers. ALWAYS PREPARED. For instance, if a bear attacks you, you could poke it in the eye with a Warhammer ...” on Cardboard Diaries: A Change Of Pace
  • Mehall : “Awesome! More board games! Wish I knew more Glaswegian board/card gamers ):” on Cardboard Diaries: A Change Of Pace
  • President Weasel : “Woo, more board game talk from R. Florence, Esq.! I strongly approve of this turn of events.” on Cardboard Diaries: A Change Of Pace

Browse the archive