Posts Tagged ‘frogster’

Tearing It Up: TERA Open Beta This Weekend, Too

By Jim Rossignol on April 20th, 2012.

Adam's natural state.
The teams behind TERA must be sighing at the news they’re going up against the Diablo III open beta this weekend, but that’s nevertheless what they’re doing. If you’re not bash skeletons in Blizzard’s forthcoming sequel, then perhaps you might want to nose at the freshly-converted “action” MMO, TERA. Converted, that is, from its natural Korean state, where it has already been running for some time. To sign up for the beta get an account here. I understand the client is a whopper too, so you might want to get downloading.

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TERA Starts A New Journey (To Monsters)

By Jim Rossignol on April 10th, 2012.

That sure is a screenshot of a monster.
Those remarkably un-froglike people at Frogster have sent over their latest story trailer for “action” MMO TERA, and by gum it looks pretty, as you can see below. I’ve also added in the most recent in-game footage for good measure, as TERA lands in Europe on 3rd May, and beta sign-ups are now taking place on the site. I suspect it will be hard pressed against the popular choice of Guild Wars 2, but it’s got a lot going for it with genuine in-game collisions, dodging and hit-detection making it quite unlike other MMOs. I’m intrigued to take a look.
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TERA Accepting Closed Beta Applications

By Adam Smith on January 12th, 2012.

A compensatory sword

TERA is an “action MMO” with a relatively complex political system, which allows players to gain control of resources through democracy or violent monster-bashing. It’s an accepted but little spoken truth that our own Nick Clegg only elevated himself to the position he fails to enjoy today by grinding rats for hours on end. Forget all that though and ask yourself one simple question: do you want the chance to join TERA’s upcoming closed beta? Applications are now open and anyone registering before 11:30 CET, 13th January will have a chance to be one of the first 1,000 entrants. That’s 10:30 in Blightlyland by my reckoning. More passes will be given out as the beta progresses. Europeans, sign up here. Americans here. Video below.

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We’ll Myth It: Mythos Europe Soon Dead

By Jim Rossignol on October 19th, 2011.


This is a sad end to the story of Mythos. You might remember that this was the MMO being devloped by Flagship Seattle, a studio led by a band of ex-Blizzard employees, many of whom worked on the Diablo games. When Flagship floundered and died in 2008, the game was catapulted into limbo. Some months later it was given new life by Asian publisher HanbitSoft, who owned the IP and wanted to bring it to the Asian market. The game finally found its way to Europe via Frogster, who published it in April this year. Now, however, the company has announced that Mythos’ “long-term success unfortunately did not follow”. Consequently the game will be shut down at 11am UK time on the 27th of this month. Former Mythos players will all get vouchers for Frogster’s other game, Runes Of Magic.

What a shame. Another dead world committed to the abyss.

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TERA Still Coming Out, Apparently

By Jim Rossignol on October 18th, 2011.

Is it really better to fight a couple of big dudes, or a lot of smaller dudes?
A couple of days ago a friend asked me “what ever happened to that TERA game? It looked pretty.” It certainly did look pretty, and I can see why he lost track of it, because I had too. It wasn’t actually the prettiness that they were touting way back when we first looked at it in February last year, but more the “action combat”. There’s a bit of that illustrated in the second trailer, below, but I’m still not enormously convinced it’s a world away from other MMOs, and this blighter is going to be up against Guild Wars 2, which I don’t envy for it.

Anyway, it is still coming out, in Spring 2012.
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TERA To Spawn In Europe Spring 2012

By Jim Rossignol on August 3rd, 2011.

She's just about to tip over.
Much-delayed “action MMO” TERA has finally got a Euro release slot, roughly speaking. It’s going to hit in Spring 2012. Frogster’s Daniel Ullrich explained: “By launching TERA in Spring 2012 we ensure that the game will not only live up to expectations, but surpass them. We’ll be unveiling various features at Gamescom and rest assured these are just the tip of the iceberg in terms of what players can expect when TERA is released early next year”.

I’m not entirely sure what my expectations for this game are, but if they are surpassed then it’ll be time for a cup of tea. Hey, why not see if you can formulate expectations of your own by watching the game footage that I’ve posted below?
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Blink And You’ll Myth It: Mythos Released

By Quintin Smith on April 28th, 2011.

She looks a bit sheepish.

See the takeover advert that currently adorns this page like somebody’s upended roast dinner? The game it’s for, free-to-play Diablo-alike Mythos, has just been released. You can download the client here, and play for as long as you please with your entirely wallet stowed for the duration. What an age we live in! How far we’ve come. How far we’ve come from prehistoric times, when early man would have to make his own fun by seeing how many rocks he could fit in his mouth.

PC Gamer have spotted a launch trailer and I’ve put it after the jump, but it’s so naff that watching it filled me with a paralysing loss of self-worth. Instead, click on through the jump in order to read me talking about Mythos’ development history, which actually involves Runic, the Torchlight devs. It’s an interesting one.
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Mythos Finally Debuts In Europe

By Jim Rossignol on January 24th, 2011.


And not for everyone, either, as it’s a closed beta, which you can sign up to here. The beta itself will kick off on February 8th.

The saga of Mythos is quite the thing. It was a promising hack ‘n’ slash MMO back when it was announced in 2007 (I think?) and was anticipated for release in 2008, I think we even got a beta sign ups back then… Anyway, it was being developed by the largely ex-Blizzard studio Flagship who were also working on Hellgate. When Hellgate went down like a lead balloon it took Flagship – and therefore Mythos – with it. It has taken new owners, Korean company HanbitSoft, until quite recently to get the game to market in Asia abd the US, and only now into Europe, where Frogster are handling it. Are we still pleased to see it? Well, I suppose so. Better late than never, eh?

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Ongoing Rebirth Of Mythos, Euro Beta Now

By Jim Rossignol on December 13th, 2010.


Of all the ill-fated games of recent years that I have been surprised to see live again, Mythos comes close to top of the list. When Flagship spiraled into bankruptcy it looked like the game would go down with them, but it turns out that companies such as HanbitSoft, Red Bana, and Frogster had other ideas. Over the past year the game has slowly come back to life, and has been at closed beta in North America for a while now. Frogster have just send word that their European beta for the “hack ‘n slash MMO” (they’re calling the “first” hack ‘n’ slash MMO, which doesn’t quite ring true in my brain) is now taking sign ups. There’s also a lovely video of the game in action on their site, too. Glad to see this one survive, and I am looking forward to seeing live and playable.

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Mythos Edges Ever Closer

By John Walker on July 7th, 2010.

Release it already!

The rebirth of Mythos – the splendid Fate-like MMO originally created to stress-test the Hellgate: London servers – still doesn’t have a release date, but is looking ever-more concrete. Travis Baldree’s game was the surprising highlight of Flagship Studios, before he went on to create the happiness that was Torchlight. Then it was all swallowed up in the ugly mess of Flagship’s collapse, and the muddle that led to its being owned by Hanbitsoft. Then there was that giant battle in the sea, the reverse volcano, and the Great War Of Swords. And finally, now in the year 3032, we’re getting ready to play all over again.

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Runes Of Magic, Live Today

By Jim Rossignol on March 19th, 2009.


Having enticed half a million people into the beta, Frogster’s free-to-play MMO, Runes Of Magic, has now gone live. It looks a little like – let’s face it – World Of Warcraft, and there’s not much chance it’ll compete that that behemoth, but when it costs no pennies that might not be such a bad thing. It boasts similar launch feature lists too, such as 1000 quests and six character classes. I’ve not had a chance to dip my critical toe into it yet, but the waters look warm, lovely, and lacking in subscription fees. Has anyone else had a crack? (Oh, and a trailer lies beyond the jump.)
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