Posts Tagged ‘frozenbyte’

FLEEE IN TERROR FROM THE HUGE SEAL (STEAM SALE)

By Nathan Grayson on November 19th, 2013.

Therrrrrrrrrre is so much a seal could tell you, so much he could bark. Yoouuuuuuuuuuuuuu remain, MY POWER MY PLEASURE MY *COUGH-LIKE BELCHING NOISE*

[Earth-shaking slapping sounds can be heard in the distance, like fresh lard being cannon-fired at an ancient war drum]

Do you hear that?

[A glass of water ripples ominously; a largely decorative Jello mold does the same, but fails to be particularly frightening]

Something’s coming. Something big.

[Dogs whine, horses stomp frantically, one or two people glance up from Western-shootout-caliber staredowns with Facebook on their phones]

It’s… it’s… SEAAAAAAAAAAAAAAAAAAAAAAAAL.

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The Colour Of Money: Trine 2 DLC And Sale

By Adam Smith on September 7th, 2012.

I remember a review of Zhang Yimou’s Hero which claimed that almost any frame from the film would be worthy of hanging in a gallery. Hyperbolic perhaps but it was a motion picture not afraid to include all of the the colours, frequently in astonishing arrangements. Similarly rich in palette, Trine 2 brings a beauty all its own to the fields and frozen wastes that are so well-trodden by hordes of wizards and warriors. It’s truly fantastic fantasy art and I’d happily watch a slideshow of both its spectacles and subtleties for hours. All that beauty can be yours for £2.99 this weekend on Steam, which is less than you’d spend on a postcard of a hill. The Goblin Menace DLC is also available now and at £5.09 actually costs more than the game at the moment.

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The Blood And The Beautiful – Trine 2: Goblin Menace

By Nathan Grayson on August 17th, 2012.

It's so beautiful that I want to lick it. Is that weird? I'm pretty sure it's not weird.

Truth be told, I’m not entirely sure how goblins – lumpy, stumpy little monstrosities – can exist in Trine 2‘s world. I mean, I have to imagine it’s like a snowman going for a stroll on the sun; we’re talking about two entirely opposing forces, and one has to give. So naturally, you’d assume ugly ol’ goblins would immediately explode into flame volcanoes when exposed to Trine’s blindness-curing beauty. And yet, they’re still alive and kicking – and menacing, no less. So, of course, it’s up to us to fix that little problem while accidentally walking off tall ledges because we’re distracted by all the pretty thi–

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Looking Fine: Trine 2 Expansion

By Adam Smith on March 19th, 2012.

A still of a desert with a better sense of scale than entire games set in deserts

Give it a name already, Frozenbyte, so I don’t have to refer to it as ‘expansion’ or ‘DLC’. I’m going for the former because it reminds me of the good old days, as do Frozenbyte themselves. Why am I posting about this gain so soon, having already written about the new areas, new plotline and new abilities? Because there’s a short video showing some environments and short videos showing Trine environments are among my favourite things in the world. Prettier than all the other game-pretties would be if they were baked up together in a pretty little pie, Trine 2 has the kind of world I’d gladly adventure in and then stick around to have a picnic.

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Trine And Trine Again: Trine 2 DLC

By Adam Smith on March 12th, 2012.

I may print this out and paste it to all my windows

Even before Trine 2 launched, Frozenbyte had plans to work on DLC, saying toward the end of last year that the additional content would be about four hours in length. A few details were revealed to some non-PC folk at GDC, including word of a new story that will take place over six stages, which will have puzzles based around light, water, low gravity and magnets. There will also be new skills. Expect the DLC in summer but don’t expect Trine 3 anytime soon, as Frozenbyte’s next title will be something altogether new. I haven’t played Trine 2 yet, despite the sense of contentment and joy that still washes over me whenever I see it in motion.

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GOG, NVIDIA, Frozenbyte, Notch vs SOPA

By Alec Meer on January 13th, 2012.

Expect plenty more of these kinds of updates leading up to next week’s web-wide SOPA protests: it’s an enormously important issue for the future of the internet and everyone who uses it, so we’re giving it our all.

Also declaring themselves strongly against the online culture-trashing folly today are Minecraft-makers Mojang, who intend to make a right old song and dance about SOPA next week, NVIDIA, Trine chaps Frozenbyte, Torchlight devs Runic and retromancers Good Old Games. Positions, statements and assorted protests below.
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Trine 2 Demonstrated, On Macputer Too!

By Jim Rossignol on December 17th, 2011.


Listen, I know you are a busy person, so I’ll just leave this link here. It’s the Steam page for Trine 2. There’s a demo on there. It works on PC and Mac. It’s about as pretty as that pretty girl from your halcyon schooldays, you know, the one carved out of pretty, with nice hair. It really is that pretty. Read more about the game in this fine review, and then perhaps play yourself? Eh? Why not, it’s Saturday, after all. I don’t really believe you are that busy. You’ve probably got the day off.

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Don’t Pine For Trine 2

By Alec Meer on December 6th, 2011.

I'm writing this on a train that keeps going into a tunnel and costing me my 3g signal, don't make me write captions too cos I'm GRUMPY
Cos Frozenbyte’s proper-lovely tri-person puzzle-platformer finally has a concrete release date, after a few months of to-ing and fro-ing in beta. And it’s tomorrow! Oh dear, has this become one of those announcement of an announcement posts? People get cross about those, you know.

No, I think it’s OK – as it’s pretty unusual form to announce the release date of your game two days before it happens.
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The Lights Fantastic: Trine 2 Preview

By Alec Meer on November 25th, 2011.

 'Every time I see an image from Trine 2 I feel as if the world is a better place.' - Adam Smith, November 2011

FrozenByte’s ethereally-lit follow-up to their Lost Vikings-esque puzzle-platformer has been sitting temptingly on my hard drive for several weeks now, but my Skyrim habit has kept me from until today. I was still feeling a little raw after the freneticism of Serious Sam 3 and an unfortunate chilli-burn incident that temporarily cost me the use of my hands, but Trine 2‘s main menu alone is a balm for the soul if ever there was one. I’ve put a little time into the beta version – not enough for some sort of cast-iron verdict, but enough to go ‘d’awwwwwwwwwww’ and offer a few early observations.
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Skeletons And Spiders: Trine 2 Screenshots

By Adam Smith on November 17th, 2011.

Oh, my, that really is gorgeous

I was operating under the belief that everything was beautiful in Trine 2′s world, whether the rushes growing by a crystal clear pool or the giant mushrooms with a candle’s light casting a glow from their interior. And then they went and showed me a bloody spider. It’s a right horrible one as well, with segmented legs thicker than a bemuscled torso. Thankfully, the other three new screenshots don’t contain anything repulsive, unless you’re particularly offended by beautiful fantasy environments. Are you? Then don’t click on the images below for larger versions or you might be sick all over your keyboard!

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Colours Of Magic: Trine 2

By Adam Smith on October 12th, 2011.

when you get blue and you've lost all your dreams there's nothin' like a campfire and a can of beans

No matter how many words are rattling around in my head like angry wasps, footage of Trine 2 tends to soothe me to the extent that only synonyms for ‘pretty’ exist, along with the bare essentials to string those synonyms into sentences. It’s a bonny game, which makes something as simple as a box falling apart seem like the culmination of a particularly gentle and picturesque fairy tale. The footage below highlights the Unlimited game mode, which allows co-operative play with characters of the same class, allowing three thieves to swing through resplendent forests, or three wizards to calmly rearrange the delicate and comely features of the world.

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