Posts Tagged ‘Gabe Newell’

Future Imperfect: Valve Still Not Sold On Cloud Gaming

One day, children will gaze up at the sky and fully believe its cottony bounties were named after hyper-sophisticated streaming data networks. I plan on being dead by then, so that’s good. But, at least in the short term, Gabe Newell’s not so sure. Yes, there are some fairly functional examples already up and running, but Newell believes they’re far from optimal. Here’s the real kicker, though: this, he claims, isn’t a shortcoming that a little time and elbow grease will fix right up. Actually, those things may well make it worse.

Read the rest of this entry »

D.I.C.E. 2013: Newell Vs Abrams – FIGHT!

Some people talk. You know, with tongues and barbaric throat gurgles. Like peasants. But those people haven’t conquered entire entertainment industries using titanic minds and the world’s supply of lens flare alone. So naturally, Gabe Newell and JJ Abrams’ verbal sparring match drew a bit more attention than the average bout of watercooler small talk. Also, it helps when the conversation involves the formation of a new creative superteam, a verbal fist-bump between two seismically powerful entities. But where exactly do they want to take their respective mediums? Where do they see eye-to-eye, and what are the biggest sticking points? Straight from DICE in Las Vegas, here’s what Newell and Abrams chatted about.    

Read the rest of this entry »

Worlds Collide: Valve And JJ Abrams Working On Movie

I’m off in the strange, far-away land of Las Vegas right now, and I just got done watching Gabe Newell and JJ “Warring Trek of the Stars” Abrams chat each other up on stage. I’ll have more from the talk for you soon, but here’s the big take-away: Valve and Abrams are officially collaborating. “What we’re actually doing here,” Newell said at the talk’s conclusion, “is recapitulating a series of conversations that have been going on [between Abrams and I]. This is what happens when game and movie people get together. And we sort of reached the point where we decided that we needed to do more than talk. So we’re gonna try and figure out if we can make a Portal movie or a Half-Life movie together.” Meanwhile, Abrams added: “And we have a game idea we’d like to work with Valve on.” Finally, Gabe wrapped it up: “It’s time for our industries to stop talking about potential and really execute on it.”

Gabe Newell On Removing Valve From Steam

The news-owls at VG247 spotted that there’s a video (below) of Gabe Newell’s recent talk at the University of Texas. In it he covers a wide range of issues relating to games, and particularly to Steam – discussing things such as the market for Team Fortress 2 hats. But what is perhaps most remarkable is that around 44 minutes, he talks about the problem of Steam being a curated store, and goes on to suggest that Valve are a bottleneck for publishing on the platform, and then even more radically, that they should remove themselves from the equation entirely: “So rather than having this curated store we’re going to say, “OK if we are thinking about this correctly, it really should be sort of a network API.” There should be this publishing model – and yes you have to worry about viruses and malware and stuff like that – but essentially anybody should be able to publish anything through Steam.”

That’s a download from the future right there. And there’s plenty more. Go watch it.
Read the rest of this entry »

Gabe Opens Up About Valve’s Own Biometric Steam Box

It will almost certainly look nothing like this. But we can dream, can't we?

The Steam Box drama is now reaching soap-opera-esque levels. First, Xi3 announced that it’s partnered with Valve to birth a bouncing baby space grapefruit, then Valve noted that plenty of other prototypes are waiting in the wings, and now Gabe Newell’s emerged from the shadows to chat up Valve’s own Linux-powered, biometrically-controlled Steam Box. What’s next, I ask you? Will we discover that Half-Life 2: Episode 3 never died, but instead got shipwrecked on an island/overwrought metaphor/the moon, conveniently acquired amnesia, and came to believe that it, too, was a Steam Box? Or is some contrived, out-of-left-field twist going to reveal that our closest friends were Steam Boxes all along? It’s just too much, everyone. I’m not sure if I can deal with it.

Read the rest of this entry »

Gabe Newell Discusses Hardware Plans, ‘Packaged’ PCs

Important post-weekend question. While speaking to Kotaku at the VGAs this weekend, did Gabe Newell:

A) Confirm that Half Life 3 will be a Wii U exclusive.

B) Reveal Valve’s plans to release a Steam Box that will replace desktop PCs entirely and force us all to sit on a couch for the rest of our lives.

C) Request ‘a little off the top’, mistakenly believing that he had walked into a particularly loud and very well-sponsored barber’s.

There’s only one way to find out – follow me down the Monday morning rabbit hole.

Read the rest of this entry »

Gabe Newell Might Have Announced Source 2, Possibly

They can have this logo for free.

I’m so reluctant here, but it does seem that Gabe Newell has suggested that Valve are working on a completely new version of their previously incrementally improved Source Engine. Source 2, as Newell seems to accept for a title, would rather dismiss the company’s previous frustration at queries over whether such a thing might exist, formerly shaking their fists and crying, “But Source is already Source 2, and 3 and 10!” In the same poorly recorded interview of a gathering of Valve fans interrogating Uncy Gabe, he tells them that they’re also working on “Ricochet 2″, which Reddit is assuming is a code for Half-Li- Nope, can’t bring myself to type it.

Read the rest of this entry »

I Suspect Gabe Newell May Not Be A Fan Of Windows 8

I, meanwhile, *know* I'm not a fan of Windows 8.

Like the headline says, I have something of a conspiracy theory going here. Let’s review the evidence: 1) Valve has never released an official threequel. This, clearly, is because that would put it one step closer to the number eight. 2) I have never seen Windows 8 and Gabe Newell in the same room together. (This could also mean that Gabe Newell is Windows 8.) 3) Search Steam for “metro.” It turns up a series about a Russian nuclear apocalypse. Coincidence? I don’t have to answer that question. 4) When someone mentions Windows 8, Newell makes this face. 5) He recently said some things. He used the word “catastrophe”.

Read the rest of this entry »

Et Tu, E3? Valve Not Planning Any New Announcements


[Sound of a doorbell ringing.] “Hello there! Yes, I have a delivery for you, Mr, um, Hugh Mann.” “What? That can’t be right. I never ordered anything.” “No, no, I’m pretty sure you did. I couldn’t help but notice you’re having a parade out back. It’s very nice. Wouldn’t want anything unfortunate to happen to it.” “Er, yeah. Anyway, I guess I’ll sign for this so you can go.” [Gigantic rain cloud emerges from box and ravages parade.] “NOOOOOOOO.” [Gabe Newell throws down his delivery cap and flees into a nearby alleyway, cackling maniacally.]

E3, ladies and gentlemen.

Read the rest of this entry »

Disnewell Land: Valve Re-Envisions F2P For DOTA 2

How weird. That is *exactly* what I wear to parties. And funerals.
Back when DOTA was nothing more than an elaborate WarCraft III map, it used to be my way of relaxing. Sure, I wasn’t some unholy whirlwind of might and magic, but it was an experience that fell somewhere on the spectrum between “pleasant” and “killing a million things.” Flash forward to today: I don’t really play LoL very often. It’s stressful! If I can get a couple friends together, sure, but the community’s a grab-bag of mean people who use curse words. So, how does Valve plan to avoid walking down a similarly suicidal lane with DOTA 2? How does an oddly utopian-sounding player-driven wonderland strike you?

Read the rest of this entry »