Posts Tagged ‘Gabe Newell’

Gabe Newell Ponders “If we have to sell hardware we will”

Uncy Gabe
Penny Arcade’s new games journalism site (note the lack of capitalisation), the PA Report, has kicked off with an interview with Uncy Gabe of Valve’s new beard. Most interviews with the newly hirsute Newell have some form of forward looking speculation about the industry, because that’s the way his mind works, and Newell’s take on hardware shows that the Valve hivemeind are contemplating how best to serve customers hardware as well as software. Though Newell observes that “It’s definitely not the first thought that crosses our mind”, Valve’s biofeedback experiments have been so successful that they are, if no-one else does it adequately, prepared to sell the hardware themselves.

“It’s not a question of whether or not this is going to be useful for customers, whether or not it’s going to be useful for content developers, you know, it’s figuring out the best way we can get these into people’s hands.”

But how could that happen?

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Less Is More: Gabe Newell On Game Pricing

Will someone please listen to him?

There’s a lot we don’t understand about pricing games. But as more and more evidence pours in, the most common pattern appears to be: the less you charge, the more you make. There are so very many examples of this, from iOS pricing phenomena, to the extraordinary revenue generated by the Humble Bundle pay-what-you-want schemes. Further to this come comments from Valve’s boss, Gabe Newell, who recently explained how erratic pricing results can be, but the undoubtable success of offering massive discounts. And perhaps more surprisingly, they seem to have discovered the importance of using the phrase “Free to play”.

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Gabe’s Business Plan? “Not Sucking”

Say what you like about the dangers and problems of Steam’s digital distribution hegemony. Grumble about the lack of Half-Life 3. Point out that Valve are currently just making remakes. But interviews like this one remind us why Valve are where they are: “Premature monetization is the root of all evil,” says Gabe. “I think not sucking is way more of an important thing to pay attention to first.” That Valve business plan? Apparently just an enthusiasm for games: “Dota 2 is really a result of Erik and a couple other guys being huge fans of IceFrog. So that’s not like this incredibly, deeply reasoned business strategy.”

Lot’s more gems through the link, such as how Portal 2 sold more on PC than on the consoles, or how they love to talk “enemy design or user generated content” with Doug Church, but totally haven’t said what the Looking Glass veteran is working on… (Although he got a credit on Portal 2.)

Newell Says Valve Need To Bring EA Back

I mean they need to bring sexy back, too, but Electronic Arts – who have removed a bunch of games from Steam and don’t intend to put Battlefield 3 on there – will have to come first, according to this article over on Develop. Valve bossking Newell reportedly said: “We really want to show there’s a lot of value having EA titles on Steam. We want EA’s games on Steam and we have to show them that’s a smart thing to do. I think at the end of the day we’re going to prove to Electronic Arts they have happier customers, a higher quality service, and will make more money if they have their titles on Steam. It’s our duty to demonstrate that to them. We don’t have a natural right to publish their games.”

It’ll be interesting to see whether that can now get resolved. Probably not before Battlefield 3 comes out, eh?

Valve “Not Giving Up On Single Player At All”

I hate it when you eat fast-food and can feel it going straight to your eye.

A couple of weeks ago we were speculating on what US journalist Geoff Keighley meant in his iPad-only documentary The Final Hours of Portal 2 (yes, iPad-only) (I DON’T KNOW) when he said…

“Portal 2 will probably be Valve’s last game with an isolated single-player experience… What this all means is something Newell is still trying to figure out.”

…and there was much wailing and gnashing of teeth, and many were the bottles of Coke Zero accidentally upended onto keyboards by corybantic nerds. Now Ripten‘s reported on an interview with Gabe Newell where he explains most of what he meant. Click through the jump for the quote in full.
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Gabe Newell Is Messing With Us

Ooh, it's like Lost. But hopefully without the religious guff

Something’s going on in Valveland. Well, something’s always going on in Valveland: these are clever, playful people. However, this time we (and other sites) appear to be a part of it. We’ve been sent the below two, super-cryptic images from one Mr G. Newell himself. What do they mean? They’re presumably related to the ongoing potato-related ARG, so hopefully by sharing them here we can help the smart cookies who are busy deciphering that along.

Take a look, see what you think. Even the filenames are dripping with bewildering and sinister mystery.

Update: aha! We appear to have one of the final pieces of an existing puzzle… Stick with this story, it’s going to be evolving throughout the day.
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Gabe Newell’s Favourite-Ever Game Is…

17 Klingons? I'm pretty sure they didn't even have that many Klingon costumes in the original show

Well, it’s a Mario game. 64, specifically. Nnng. That game is quite good, but every dev seems to say the same thing these days – or is that just me being a misery?

Fortunately, at least if you’re a PC gaming site, Valve boss Newell tells CVG of two other most immortally-beloved games, one of which is Doom (“made me rethink everything I thought about games – control systems, design, rendering”) and the other one of which is simply enormously charming. It’s a punchcard-based Star Trek game for the Burroughs mainframe, played via logic and long-winded printing.
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“When Will You Release Counter-Strike 2?”


Aw, bless. I share the below video not because it gives much away in terms of when and if we’ll see Counter-Strike 2 (though it’s certainly not a denial, which is some kind of good news at least), but because of the charming awkwardness of Gabe Newell’s reaction when asked directly in front of THOUSANDS OF PEOPLE whether Valve’s evergreen man-shooter will be sequelised any time soon…
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Gabe In Australia

Courtesy of Byteside, we have Gabe Newell’s speech to the gathered Australian gamers when he met modder Joe W-A yesterday posted below. Newell talks about the importance of the PC gaming community to the creativity of the industry. We also get to hear from the modder himself, the chap behind flying Gabe and Erik to Australia in the first place, who seems kind of dumbfounded by the entire thing. A Q&A and some interviews follow. Congratulations to everyone involved, it’s been very funny, and good for charity too.
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Gabe Newell Suggests Public Funding For Games

This looks familiar!

Gabe Newell has offered another of his interesting ideas. How about gamers fund the development of games? Sounds odd? Well, it might be clever for a couple of reasons.

Speaking to ABC’s Good Game show, Newell put forth the idea that the $10 to $30 million that’s traditionally invested in games could come from the audience who’s likely to buy it. Investing at this stage, he points out, could even make you a profit.

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