Posts Tagged ‘gabe-newell’

Gabe Newell’s Favourite-Ever Game Is…

By Alec Meer on April 5th, 2011.

17 Klingons? I'm pretty sure they didn't even have that many Klingon costumes in the original show

Well, it’s a Mario game. 64, specifically. Nnng. That game is quite good, but every dev seems to say the same thing these days – or is that just me being a misery?

Fortunately, at least if you’re a PC gaming site, Valve boss Newell tells CVG of two other most immortally-beloved games, one of which is Doom (“made me rethink everything I thought about games – control systems, design, rendering”) and the other one of which is simply enormously charming. It’s a punchcard-based Star Trek game for the Burroughs mainframe, played via logic and long-winded printing.
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“When Will You Release Counter-Strike 2?”

By Alec Meer on March 8th, 2011.

NOOOOOOOOOOOOOOO nonononono

Aw, bless. I share the below video not because it gives much away in terms of when and if we’ll see Counter-Strike 2 (though it’s certainly not a denial, which is some kind of good news at least), but because of the charming awkwardness of Gabe Newell’s reaction when asked directly in front of THOUSANDS OF PEOPLE whether Valve’s evergreen man-shooter will be sequelised any time soon…
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Gabe In Australia

By Jim Rossignol on October 7th, 2009.


Courtesy of Byteside, we have Gabe Newell’s speech to the gathered Australian gamers when he met modder Joe W-A yesterday posted below. Newell talks about the importance of the PC gaming community to the creativity of the industry. We also get to hear from the modder himself, the chap behind flying Gabe and Erik to Australia in the first place, who seems kind of dumbfounded by the entire thing. A Q&A and some interviews follow. Congratulations to everyone involved, it’s been very funny, and good for charity too.
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Gabe Newell Suggests Public Funding For Games

By John Walker on July 21st, 2009.

This looks familiar!

Gabe Newell has offered another of his interesting ideas. How about gamers fund the development of games? Sounds odd? Well, it might be clever for a couple of reasons.

Speaking to ABC’s Good Game show, Newell put forth the idea that the $10 to $30 million that’s traditionally invested in games could come from the audience who’s likely to buy it. Investing at this stage, he points out, could even make you a profit.

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Gabe Newell: Valve Are Very Rich. It’s Awesome.

By Kieron Gillen on February 19th, 2009.

I miss the staring eyes running gag
Well, that’s what you get reading between the lines of Gabe Newell’s keynote at this year’s DICE Summit, which featured the Valve boss speaking about his company’s experience with Steam and how digital-download direct sales are an enormous success. G4 liveblogged the event in loving detail while Gamasutra did an overview of the whole thing. I’d read the whole G4 thing if I were you, if only to have a chuckle at the comment thread at the bottom full of PS3 owners who just won’t let go. However, I’ll pick out the key points – and some exciting percentages – beneath the cut.
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Google To Buy Valve? – Update

By John Walker on September 17th, 2008.

Right...

We asked Valve to comment on the rumour, and received a succinct reply:

“Which is all it is… a rumor.”

Can it really be true that Google are about to buy Valve? So goes the rumour that’s currently setting the internet alight. A rumour we look on with dubiously raised eyebrows and possible scorn. Yeah, right. Very happy to be proved wrong. But we’ll see.

The Inquirer cite “well placed sources”, who say the purchase will happen any moment now. All other stories link back to that one. The Inquirer seems pretty confident, but then also pretty vague. But it does sound like a special kind of nonsense. Never mind that it’s a little early in the morning US time for a deal to be happening. It’s currently 4.30am in Seattle, where both companies reside.

Last year we had the following exchange with Valve boss/owner Gabe Newell:

RPS: I have a friend (an idiot) who is determined that in six months Valve will be owned by either Microsoft or EA…

Gabe: Tell him that I’m not interested in buying either one of them.

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Left 4 Dead Demo Confirmed, But Not When

By John Walker on September 10th, 2008.

Brrr, that rope bridge is a scary place.

Valve boss Gabe Newell has confirmed that there will be a demo of Left 4 Dead. Speaking to Videogamer.com, he said,

“We will be releasing demos for both the Xbox and for the PC. I don’t know what the date is for release on that, though. I think it’s going to contain the first part of one of the campaigns. I think it’ll probably be Hospital but I’m not sure. That’s a decision that Doug Lombardi [Valve marketing guru] is making.”

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Steamworks & Steam Cloud – In Summary

By John Walker on May 30th, 2008.

I'm running out of old Steam images we've used!

Valve has announced Steamcloud. That’s the headline that should be at the top, I suppose. That will be the headline on all the gaming sites that respond to today’s news. A new system for storing player data, from save games to keyboard configurations, on Steam is a brilliant idea. Your games are now available on any PC, and you can play exactly where you left off, without having to invert the mouse and disassemble your friend’s lunatic configuration.

But what I think what’s most exciting about this afternoon’s mini-conference (about seven journalists are here) is the motivation for its existence. PC gaming is strong, and getting stronger, and Valve wanted to say so.

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Zero Punctuation in Another Nation (USA)

By Kieron Gillen on November 21st, 2007.

It’s not just Walker who’s had a chance to fawn over Gabe Newell. Taking a break from eviscerating Clive Barker’s Jericho, Yahtzee has been off for an audience with Valve. And he’s written a travelogue of his escapades over at The Escapist. And here’s a picture of him with Gabe Newell.

We're going photos of Gabe Newell crazy here at RPS today. NO-ONE CAN STOP US.

Yahtzee is the one in the hat and Gabe Newell is the one who looks like Gabe Newell.

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RPS Exclusive: Gabe Newell Interview

By John Walker on November 21st, 2007.

In our exclusive conversation with Gabe Newell, we discuss the nature of Valve as a company – its ethos and potential, the real reason Gabe hired the Portal team, the vision for Steam, and indeed all online distribution, have every game ever available to download, Gabe’s beginnings with id, and how Valve was very nearly called Rhino Scar.

gabe newell

At any other games developer, Gabe Newell would be the big boss man. Technically, he is at Valve too, but due to the unique structure of their business, Gabe appears as just another name in the alphabetical list at the end of their games. Having graduated Microsoft with financial security for life, he could have gone on to do anything. What he chose to do was make Half-Life – one of the most signficant PC games of all time. The business Valve has grown into is a remarkable one. Developers are not at the behest of evil money men, driving them to rush releases through to meet financial targets. Teams work in relaxed, open environments, interchanging who works where, who is responsible for what. Anyone is able to bring ideas to the table, and the company is constantly looking out for potential amongst modding communities and indie developers. The man who lets all this happen is Gabe Newell.

RPS: Do you think of Valve as a philanthropic company?

Gabe: I don’t usually think of it that way. We think of ourselves as very much grounded in the community, and as part of the community. We’ve got our role; everyone has their role, whether it be the press or people who build levels, and so forth. We feel like we’re in there as part of the community, rather than benevolently standing above it.

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Quasi-Exclusive! Newell on the future of the PC

By Jim Rossignol on August 29th, 2007.

I met Gabe Newell a while back when I was reviewing Half-Life 2 or something, but I completely failed to interview him. Well, he was distracting me – I had a game to play! And my dictaphone batteries were probably dead. Anyway, I shook his hand and said that I was just fine, thanks. Comrade Bramwell from Eurogamer.net is a little cannier than me, and when he met Mr Valve at the recent Leipzig computer games convention he sat down to ask him all kinds of searching questions.

Sexy Valve

Many of the answers to those questions are contained within this expansive interview. Bramwell and Newell discuss things such as the problems with DirectX 10, the fact that Portal and TF2 look awesome (more on that later in the week, Valve-fans), and the fact that Gabe didn’t know how much his games cost to make. There’s loads more too, so click up there to read it.

But not all facts were disclosed. No, because Newell also talked about unified gaming and the nature of the PC, and we have those quotes right after that click-hop.

DISCLAIMER: We’re not affiliated with Eurogamer, right. We just know them, and sometimes work for them. Okay – so if they go and do something crazy and dangerous right now, it’s nothing to do with us.

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