Posts Tagged ‘Gabriel Knight’

Wot I Think: Gabriel Knight 20th Anniversary

By Richard Cobbett on October 15th, 2014.

Okay, so this is a bit of a long shot, but... fus ro dah?

Well, 21st Anniversary really, but who’s counting? Gabriel Knight 20th Anniversary Edition is a chance to return to 1993 to re-experience the Schattenjager’s first case, but has it stood the test of time? Note to anyone who hasn’t played it, this is mostly going to be looking at the game as a remake rather than as a brand new adventure. Some spoilers inevitably lurk within.

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Impressions: Gabriel Knight 20th Anniversary

By Richard Cobbett on August 26th, 2014.

Turns out the Sins of the Fathers was having a whole lineage devoted to burning witches and still never inventing smores. Luckily Gabriel is more prepared. If only there was some lava or something around to add that extra sulphur kick. Also, more witches at around 3AM when the munchies really strike.

Reluctant shadow hunter Gabriel Knight returns to the scene of his first case soon, and we’ve played through the first few days (though for this one, we’ll be talking just about a recent build offering a polished up version of Days 1 and 2). Will history repeat itself both inside and out of the game and turn a 90s adventure classic into a modern one too? Here’s some impressions.

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Cracktivsion: Gabriel Knight Remake Linux Version Banned?

By John Walker on December 12th, 2013.

Update: As we suspected, this is a misunderstanding rather than a conspiracy. A Linux version was never planned. Details below.

Activision have always been a strange lot. Peculiarly aloof to games journalists, they put out their billion dollar generating games with a raised nose, and that seems to be working out for them. But it doesn’t stop them from having a really rather meticulous stranglehold on the IPs they own but never touch. Try to create a fan game based on, say, the Atari 2600′s Fishing Derby, and you can be sure to have a letter from their spinning-eyed shark-teethed lawyers promptly delivered to your door. But most strange of all is the news that the new Gabriel Knight, created with Activision’s eventual blessing, is not allowed to be released on Linux.

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Schattenjäger! Gabriel Knight 20th Anniversary Remake

By John Walker on October 9th, 2013.

Jane Jensen is awfully busy. Not only is she working on the rather promising Moebius, as well as other secret Pinkerton Road projects, but she’s just announced a 20th anniversary edition of the classic Gabriel Knight: Sins Of The Father. Indeed, the IP has been wrestled from the mad grip of Activision, and an extraordinarily well-loved game is getting a 21st century makeover.

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Jane Jensen’s Next Game Is Moebius

By John Walker on April 16th, 2012.

Venice, the Venice of Venice.

And still they come. Jane Jensen’s Kickstarter has been going for over a week now, and is steadily bringing in the cash. She’s after $300,000, and has almost reached $173,000 with a month to go. It seems pretty likely she’ll hit it, but what is it going to be? Well, a cannily released email has finally made me take notice by saying it’s a “spiritual successor” to Gabriel Knight, and it’s called Moebius.

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