
We recently sent Dan off to the Cloud Gaming Europe conference in London, where he interviewed Dave Perry. Following on from that he had a chat with Jim about this cloud gaming thing. This what was said.
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Rock, Paper, Shotgun
Posts Tagged ‘gaikai’
RPS Discusses: The Cloud
By RPS on January 30th, 2012.
In Space No-one Can Hear You Stream
Head In The Cloud: Dave Perry Disrupts
By Dan Griliopoulos on January 27th, 2012.

Dave Perry is the sometime creator of MDK and now CEO of Gaikai, the streaming game provider. He thinks his tech is going to take over PC Gaming; because he’s got his hands on one of those Molyneux Inc. Reality Distortion Fields, he’s VERY persuasive. We caught up with him at the superbly-stimulating Cloud Gaming Summit in London to talk about Gaikai, inspiration in game design, why Battlefield games are awesome, and a few other topics that might interest you.
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Crysis 2, Witcher 2, FIFA 12 In Yer Browser
By Alec Meer on December 16th, 2011.

This is probably old news to you, but it’s new news to me and my ancient Egyptian ancestors told me during my hypnotherapy that the entire universe is just a figment of my imagination, therefore I can post it if I please and if you moan it’s only because I’m imagining someone moaning. Cloud gaming tech Gaikai has been offering streaming demos of various games – most notably Dead Space 2 and Mass Effect 2 – here and there for a while now, but I’ve just discovered that, over on Eurogamer, you can jump into browser-based slices of Crysis 2, Magicka, FIFA 12 and the Witcher 2.
Update: omigodomigodomigod. There are more demos on the Gaikai site. Including FARMING SIMULATOR. Yes! Also, try this link if you’re being region-blocked on the other. It might work: hard to say without catching a few jetplanes to the other side of the world.
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Demonstrably Unhelpful: Sims 3 Demo
By Adam Smith on September 30th, 2011.

Today we are faced with a series of questions. How is it possible to convince even more people to buy The Sims 3? Who would be targeted in such a drive? People who are still clinging to the arguably more complete and less buggy Sims 2, where they can already own pets? What about the cynics and naysayers, can they be convinced? What is the hook that will snare a new audience? EA have decided to offer a teaser, which is kind of like a demo but not. The teaser can be downloaded or played online through the Gaikai cloud service. That’s a new one on me so I decided to see how it worked and what it offered. The first and most difficult step was making my way inside.
Storm Clouds: Gaikai Boasts Tech Prowess
By Andrew Smee on June 30th, 2011.

In cloud news today, I saw a cloud that looked like a tug boat cresting on a wave. Behind that was one which resembled a cuddly Batman symbol. And oh, to the left was a really big one that looked like a catfish! OK FINE. Actual news: Cloud Gaming company Gaikai are making it known that they’ve got their eyes on the prize. Speaking to Reuters, Mr Perry spoke about the service’s superiority to those clunky old console things, and argued that the speediness of his tech made up for latency issues: “Gaikai’s servers are running at 60 fps. We’re using modern hardware and not five-year-old hardware.” Take that, old hardware. Perry also spoke of “new deals”, signalling a broader range of services to come.
Read on for some more thoughts on this.
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The future is sort of here. Soonish. Maybe.
RPS Asks: Cloud Gaming = PC Gaming?
By Alec Meer on June 22nd, 2011.

Pay attention, students – here’s your homework for today. Cloud gaming services such as OnLive and Gaikai: discuss. They’re on the rise, and approaching the point where they’re not just a fascinating gimmick but a viable way of playing high-end games at reasonable graphical quality. But what do they mean for PC gaming? Indeed, can they be considered PC gaming? And most of all – how seriously should we, and you, be taking them?
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Gaikai’s Cloud Gaming Service Condenses
By Jim Rossignol on February 28th, 2011.

So Dave Perry’s cloud-based online gaming service, Gaikai, has launched. Well, sort of. Peculiarly, the site is currently pitched as “online advertising network”, and seems to neglect selling the idea to us gamers, opting instead for enticing their commercial clients. There are ways to get in there and try the service, however, as explained on Perry’s blog (scroll down a bit). Test games include Mass Effect 2 and Dead Space 2. So get in there, RPS readerhorde, and see what you make of it.
Watch Dave Perry Talk Gaikai
By Jim Rossignol on July 15th, 2009.

What a terrible name, for a games on demand thinger. Anyway, below there’s 17-minutes of footage of the Shiny-one talking about Gaikai, his latest project, courtesy of all-seeing news-tube VG247. In it he reveals that the service is looking at a launch in California in “the first quarter of 2010″, with a beta test proceeding it. All being profitable at that point, they’ll roll out to “the whole of the US”. No one’s taken up the cloud gaming baton for Europe’s (okay, maybe just the UK, the rest of Europe sounds like some kind of broadband utopia if comments below are to be believed) creaky broadband infrastructure as yet, and I can’t say I blame them.
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