Posts Tagged ‘galcon’

Colourblind Gaming: Is It In His Eyes?

By Dan Grill on February 12th, 2010.

Friend of RPS and sometime games journo Dan Griliopoulos suffers from deuteranopia, a form of red-green colourblindness. He’s a lifelong gamer, yet the industry at large seems entirely ignorant of how difficult games that rely on red and green differentiation can be for his condition – one that’s shared by at least 6% of all males. So, pray allow the man to vent a little…

I’m Big Daddy Delta, terror of Rapture, splitter of splicers, defender of the weak, diving suit fetishist extraordinaire. I’m stuck on one side of a door, there’s a broken window and a yellow glowing switch a few feet away. I have a clever hacking dart gun, which requires my simply pressing a button when a needle on its meter passes through a certain colour. I shoot, I score… and get a mild electric shock. I repeat. Again and again. There’s an endless supply of darts so I keep shooting until I die of Electron Overdose and respawn, humiliated, at a Vitachamber. Yet again, someone on the art team has thoughtlessly swallowed the Manichean standard that red is bad and green is good, and decided he should use a primary palette to distinguish between these opposites -which means poor old colour-blind me gets killed.
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