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Posts Tagged ‘game-equation’

Deep Blue Sea

By Jim Rossignol on January 2nd, 2008.

What do you do when you’ve had enough of working on the Hitman games? Well, if your name is Brian Meidell or Bo Cordes, you start up a business making the kind of games that have been so successful for PopCap in the past few years. The Game Equation, as that pair of programmers call themselves, have just released the demo of their first puzzler, Deep Blue Sea. It’s, well, moderately entertaining. You can obtain the half-Peggle sized demo here.

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