Posts Tagged ‘GameRanger’

Battlefield 1942 Confirmed Among EA’s GameSpy Casualties

By Alice O'Connor on May 12th, 2014.

Bail out!

With the shutdown of GameSpy multiplayer services looming at the end of the month, EA have revealed quite what they plan to do. Not much, really. 24 games, including Battlefields 1942 through 2142, Star Wars: Battlefront, the two Neverwinter Nights, and a few Command & Conquers, will lose official online multiplayer and services support when GameSpy goes away. Unofficial tools and ways will keep some of them playable still, but not at all of them.

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Don’t Know Why You Say Goodbye: Halo’s Multiplayer Saved

By Nathan Grayson on May 6th, 2014.

The tank won the shooting competition against Master Chief, but only just

Everyone, buckle up. It’s time to feel old. Here’s some history for you: Halo: Combat Evolved for PC has been up and running for nearly 11 years. Also, I had totally forgotten that it was handled by none other than Borderlands creator Gearbox back when they almost exclusively developed ports of games like Half-Life and, er, Tony Hawk’s Pro Skater 3. THESE ARE ALL TRUTHS, incontrovertible building blocks of the life you snooze your way through, blissfully unaware. Halo, however, was all set to get a halo of its own, courtesy of GameSpy’s impending closure. Fortunately, an Australia-based service called GameRanger has stepped in to save its online multiplayer at the last second.

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A Million Middlemen: GameRanger Did Good

By Alec Meer on October 11th, 2010.

The Game Ranger himself. Honest

The day on which Gearbox made some… brave (though I suspect simply poorly-explained) comments about the problems with multiplayer PC gaming in 2010 seems entirely appropriate for long-time networking-easinator GamerRanger to announce it’s hit a million users. Huzzah, and stuff! GameRanger does a whole bunch of matchmaking and community stuff, but arguably it’s greatest use is sneaking around the oft-bloated, broken or otherwise unforgiving multiplayer systems that some 600 PC games made the mistake of adopting.
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The Age of Empires II is Ten. Fancy A Game?

By Kieron Gillen on August 28th, 2010.

Ah, RTS games have changed so much since... actually, no, they haven't.

Well, not with me. I’m playing with Elemental. But GameRanger noted that the Conquerors expansion pack turned ten this week, and trying to organise people to come online and play it tomorrow. “GameRanger is inviting everyone to a day of online gaming on Sunday, August 29 from 9am PT / 12pm ET / 4pm GMT onwards” they say in their little press-release. If you don’t own the game, there’s still demos of both the original Age of Kings and Age of Empires II: The Conquerers which allow 4 player multiplayer, all via (and here’s where GameRanger’s self-interest comes in) the GameRanger client. An interesting thing to note was they had 1.1 million (Count ‘em!) games played in the last month, which is impressive for a decade old game and more explanation why Age of Empires Online is coming. Anyway – it’s a rare change to jump into a mature-community RTS without just being beaten up by people who’ve been playing for ten years. More details here.

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