Posts Tagged ‘Games For Windows Live’

Good News, Bad News, THQ News

By Alec Meer on November 4th, 2010.

Good: “You’re going to see us putting out almost every, single console title we can on PC to expand our audience and expand the customer base, ultimately,” says THQ mega-honcho Danny Bilson. Smart guy.

Bad: “Microsoft is really talking to me a lot about getting back on Games for Windows Live [instead of/as well as Steamworks]… I really, really, really like Microsoft as a partner. They’re fantastic partners. I want to respect them.”

Nnng. We were so close. Okay. Okay. But do it because they’ve told and shown you convincing proof about how they’re going to improve the service, not just because they’re Bigger Boys With Lots Of Money.

(Source.)

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BioShock 2 DRM Scale Back More Confusing

By John Walker on January 25th, 2010.

He's trying to use GfWL, the poor man.

2K have perhaps declared something of a backdown on the BioShock 2 DRM. Sadly this isn’t to get rid of the godforsaken Games for Windows Live inclusion, but it is to reel in SecureROM slightly. Although to compare the before and after isn’t so simple, as it doesn’t seem anyone was quite clear what the before really looked like, and it’s not clear that the after is as different as implied. The current status is: SecureROM check on launch, but no install limts, and now there are offline profile options for GfWL meaning you can in fact save, load, etc without being connected. GfWL will still limit you to 15 activations, but this can be reset with a phone call to Microsoft. And “now our SecuROM is less restrictive on Steam,” although it’s not clear how.

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Games For Windows Live Relaunches, Again

By Alec Meer on December 16th, 2009.

Nothing brightens up a PC gamer’s day like news about Games For Windows Live. If Microsoft revealed they were going to harvest every person on Earth’s left eyeball, we’d probably still not be as pissed off as we are about the continue existence of their unreliable, unnecessary bloatware – which a frightening number of ignorant publishers and developers are still insisting on tacking onto their games to save a few quid. Yet Microsoft persists in trying to fix the unfixable. The latest release of the GFWL client adds something the console boys have had for a while – a games on demand store. Like Steam, Direct 2 Drive, Gamersgate, Getgames, the EA store… They’re absolutely right: there is room in the market for yet another games download client. We’ve all been begging for one, right?
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Fallout 3 New Content, Adventures In GFWL

By John Walker on January 27th, 2009.

Staring into the abyss.

Fallout 3 has released its first batch of downloadable newness. The DLC, called Operation Anchorage, is apparently available now. You’re trying to gain access to a shelter, which requires you complete a military simulation of the liberation of Anchorage, Alaska, set between 2076 and 2077. Once it’s installed, it’s announced on the radio, and you can hot-leap to its location. There’s a smattering of new content, including a new perk: Covert Ops. What follows is my attempt to get it.

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The Many Doormen Of GTA IV

By Alec Meer on November 29th, 2008.

IGN’s got a remarkably long Q&A up with some anonymous mouthpiece of the Rockstar hivemind, specifically detailing all the various copy protections and mandatory login guff next week’s murder simulator will require to install and run. There will, it seems, be quite a few barriers between you and your hooker-killing; the internet will not be happy.
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Games For Windows Live Gold – Now Free

By John Walker on July 23rd, 2008.

The imagination behind this name still overwhelms me.

Well here’s a spot of news. Games For Windows Live Gold accounts are now to be free. According to a 1Up report, Microsoft announced today that PC users will no longer have to pay for a Live Gold account to be able to access the cross-platform shenanigans of their multiplayer gaming. Which can only be delightful news to the 360′s paying suckers.

1Up go on to say that MS are planning a GFW Marketplace, aping the Xbox Live Marketplace, also offering various downloadable bits and pieces from demos to extra gaming content. Which sounds awfully similar to, er, the rest of the internet.

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Dawn Of War 2 Multiplayer: Games For Windows Live

By Kieron Gillen on July 15th, 2008.


Which may be enough to send a shiver down even a Necron’s spine, but this isn’t the traditional you-must-pay-for-full-stuff service. Basically, for Dawn of War II you’ll have full functionality for free. This includes their TrueSkill matching, voice, achievements and the cross-PC/360 friends list and all that. Which is an interesting move, and you have to wonder about how exactly the deal came about. It’s also interesting in that they’ve admitted they’re going to be using its marketplace ability to sell additional content. Blimey.

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Boycott Games For Windows Live

By Alec Meer on March 3rd, 2008.

I can’t help but feel a successful campaign will need something a little stronger than a single page of dense text – an entirely ineffectual online petition and detailed instructions on exactly where to post jiffy bags full of dog poo, perhaps – but hell, it’s a start. I’m generally a little too resigned to Microsoft despotism to get terribly upset about their damn-fool misfires, but Games For Windows Live is one thing that really does make me want to take the hose to Redmond executives.
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