Posts Tagged ‘Games Workshop’

Relic Foresees ‘Strong Possibility’ Of More Dawn Of War

By Nathan Grayson on April 23rd, 2013.

And then they met in the middle and hugged, and there was no more war ever again.

It’s been one of those days. And by that, I of course mean what everybody does when they say that: a day during which basically everything you read somehow relates to THQ’s slow, withering dismemberment at the vulture-like beaks of hungry publishers. But that goes without saying. Some things, however, aren’t quite as simple as months and months of studio and license sales, culminating in more questions than answers. For instance, what happens if a series gets tangled up in the crisscrossing webs of multiple owners? Sure, THQ’s now history, but that still leaves Relic, Sega, and Games Workshop to figure out the logistics of bringing Dawn of War back from the brink. And yet, while it won’t necessarily be the easiest thing in the world, Relic game director Quinn Duffy is confident that it can – and probably will – eventually happen.

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Waaagh-Face: Slitherine Announce Turn-Based 40K Game

By Adam Smith on March 18th, 2013.

First there was SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK and now there’s, erm, a turn-based Warhammer 40K strategy game of indeterminate nature a turn-based Warhammer 40K strategy game of indeterminate nature a turn-based Warhammer 40K strategy game of indeterminate nature! A few days ago, Games Workshop announced that they had made a deal with the developer but I didn’t expect news of a game to arrive so quickly.

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Waaagh! Slitherine Gets Warhammer 40K License

By Alec Meer on March 15th, 2013.

Ultraboringmarines

Huh, I didn’t expect this. The disintegration of THQ seems to have resulted in Games Workshop renting its Warhammer 40,000 license to all and sundry rather than keeping them locked up in one place. So we’ve got Space Hulk coming from Full Control, potentially, maybe, who knows Relic keeping hold of something Dawn of War-related when Sega snapped them up, and now strategy publisher/developer Slitherine announcing they’ve been granted a 40K license too.
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The Creative Assembly Making Games Workshop Games

By Craig Pearson on December 6th, 2012.

EDIT: THQ tell Eurogamer that they still hold 40K rights, so Creative Assembly are taking the Fantasy road. Skaven: Total Warhammer!

The distant rumble on the horizon is the sound of gathering forces. Specifically The Creative Assembly and the Games Workshop. Sega has just announced that the former has set up a special development team to work on the latter’s IP. This is like Everest climbing K2.
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Go Quest: Talisman Finally Coming To PC

By Adam Smith on October 4th, 2012.

How did we miss this? Talisman is going to be a PC game! The looting and levelling fantasy RPG was the first boardgame I owned that you’d never find in a hotel lobby on a rainy day. Cluedo, Monopoly, Mousetrap, Ghost Castle – those had been my initiation into the cardboard arts. I can’t remember how Talisman came into my possession, I was too young to have money of my own, but I do remember it was like someone had taken a Fighting Fantasy book, liberated it from the page and made it even more tangible. Well, soon it’ll be even less tangible. After development of a 2008 version ‘misfired’, the rights to the title reverted to Games Workshop and they have commissioned Nomad Games to computerise the quest.

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Treadful Mistank: EA Explains Tiberium Alliances’ Tanks

By Nathan Grayson on April 14th, 2012.

Total coincidence, I'm sure.
So EA made a bit of boo-boo. The publishing behemoth recently came under fire for seemingly commandeering and conquering tank designs from Warhammer 40K for use in bite-sized browser-based disaster C&C: Tiberium Alliances. The resemblance was pretty much unmistakable. Every turret, tread, and grindy, mashy thing was replicated almost 1:1. So, EA, it all looks pretty incriminating, and I’ve heard prison is a rough place for giant multi-national conglomerates like yourself. What say you in your own defense?

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Gaming Made Me: Games Workshop Made Me

By Dan Grill on May 7th, 2011.


I’m ten. I’m sitting in the solvent-soaked school art room doodling, when my friends sneak in. They’ve got something amazing to show me. It’s a little dwarf made out of lead, and Fat Winnie has just bought it off Big-Nosed Will, who actually painted it. It’s like got an AXE! Will’d mainly used red paint on it (“For the blood” he says. He now works in advertising) but it’s soooo cool. This is the start.
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WH40k Dark Millennium 1st Faction Revealed

By Jim Rossignol on August 21st, 2010.


Warhammer 40,000: Dark Millennium Online is looking like one of the highlights of GamesCom, and we’ll have an interview turning up pretty soon. In the meantime you can check out this new trailer, which details the first playable faction: The Imperium Of Man. Not much of a surprise, granted. But playable Adeptus Mechanicus? That’s my first character already sewn up, then. Lots more footage below, go: behold.
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RPS Pleads: Give Us Talisman

By Alec Meer on February 25th, 2010.

I own a lot of very geeky things. A glance around the bedroom that I laughably like to call an office when I need to pretend I’m a real person says many things about me. The ancient pile of six IDE hard drives. The troublingly large Optimus Prime toy lurking atop my bookcase. The expensive Pro-Ject turntable I really couldn’t afford, and which looks in need of yet another dusting. The battered collection of 1980s comic trade paperbacks. The tiny wax candle in the shape of Stalin’s head. The iPhone. The cat. The other cat. Yet the one thing that truly gleams like a beacon of undying manchildishness is the venerable boardgame known as Talisman. It’s a fascinatingly, unashamedly uncool thing, forever existing in a halfway house of awe and contempt. It’s proto-MMO fantasy grind, requiring a simultaneous dedication to the twin social no-nos of statistics and pretending to be an elf. It’s wonderful. It’s monstrous. Why isn’t it a PC game?
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Overwatch, Baby: Scottish Space Hulk Ranting

By Kieron Gillen on September 15th, 2009.

He totally is.

As anyone who listened to the last podcast I did will know, my last couple of weeks have been based around rushing to the door at the slightest sound of postman. Perpetual disappointment which was made unperpetual yesterday when the ridiculously beautiful Space Hulk 3rd edition turned up. Geeking out even more than me was Ex-Consolevania Now-Downtimetown Rab Florence, who has recorded 10 of the finest high-geek ranting I’ve seen in quite a while. You’ll find it below. It features cardboard comparison and kissing, vocoded songs about overwatch and close up of space-marine crotches. It’s quite the thing. I justify this as an RPS post because i) Space Hulk was the basis of the fine game Alec wrote about previously and ii) I’m incorrigible.
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