Posts Tagged ‘GameStop’

Indies vs Gamestop/Impulse

By Alec Meer on April 6th, 2011.

Ruling the stars, yesterday. Some stars, at least. Not all of them. Not yet.

Last week’s news that US high street gaming market-choker Gamestop had acquired the Impulse download service from Stardock caused a whole lot of shock in these parts. Looks like PC gamers weren’t the only ones a little troubled by the news; Star Ruler dev Blind Mind Studios has pulled its sci-fi grand strategy game from the digital store in protest.
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Impulse Sale Good For Indies Say Stardock

By John Walker on April 1st, 2011.

Impulsestop

We’ve just spoken to Stardock’s boss regarding the story we just reported, that GameStop has purchased Stardock’s digital download service, Impulse. And no, it’s not an April Fool. The megacorp plans to integrate Impulse into their own website in the coming months, although Stardock say that at least for the foreseeable future Impulse will still be run by its current staff.

This is certain the case in the “near-term”, explains Stardock CEO Brad Wardell to us, who thinks that the purchase could be good for independent developers’ profiles. You can read his comments below.

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GameStop Swallow Impulse And Spawn Labs

By Quintin Smith on March 31st, 2011.

Whoah! RPS reader Oak sends words that US game retailer GameStop has acquired both Impulse, Stardock’s independant digital distribution service, and Spawn Labs, a cloud gaming service, all with the aim of developing GameStop’s “growing suite of digital game products and services”. This press release on the subject says that Impulse’s digital download services will be fully integrated with GameStop “within the next few months”.

What does this mean for PC gaming? At the moment, all it means is that control of one of the biggest digital distribution services has been passed from a games developer that’s expressed an interest in the rights of gamers (you can read Stardock’s “Gamer’s Bill of Rights” here) to an enormous corporation that owns Game Informer, the single biggest video games magazine on the planet (with a circulation of 3.5 million copies each month, it reaches almost 100 times more people than any single UK games mag). We’ve contacted Stardock to find out more, though they’ve posted a simple FAQ about the acquisition here.

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