Posts Tagged ‘Gauntlet’

A Game And A Chat: GDC BFFCast Day 4/#1ReasonToBe

By Nathan Grayson on March 21st, 2014.

Hello, roving pile of RPS readers. Have you seen GDC day three laying about? I appear to have misplaced it. Or perhaps I am Gabe Newell, and I simply willed the number three out of existence or at least ignored it until it got bored and went away. Regardless, we’ve returned in style for day four, by which I mean we gracelessly crammed as many interesting humans onto John’s hotel bed as possible. This time around guests include Ashly and Anthony Burch of Hey Ash Whatcha Playin/Borderlands/infinity other things fame, Towerfall creator Matt Thorson, ever-handsome journo/Maia writer Paul Dean, Harmonix vet and Fire Hose talky man Sean Baptiste, and more still. They join John, Hayden, and I to discuss GDC’s overwhelmingly powerful #1ReasonToBe panel, the equally impactful Lost Levels “unconference,” the creeping toll constant layoffs are taking on the gaming industry, the new Arrowhead-developed Gauntlet game, the absurdly delightful Night In The Woods, and tons more. This is quite an episode! Tune in below. 

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Four Play: Arrowhead Developing Gauntlet Reboot

By Adam Smith on March 17th, 2014.

Atari announced Roller Coaster Tycoon 4 today. You may have seen the trailer. At best, it’s a mobile version of an older game rather than an actual sequel – at worst, it’ll behave like a crooked carnie, with all kinds of freemium delaying and money-grabbing tactics. “Pay one dollar to add glue to the coconut shy or your visitors will bankrupt you!” Only a few minutes after seeing that trailer, I received notice that Warner Bros are releasing a new Gauntlet game. I’d donned my grumpy hat before I even clicked the play button beneath the video. And then the hat combusted as I saw that it’s being developed by Magicka maestros Arrowhead. And that it looks ace.

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