Posts Tagged ‘GDCE 2011’

Boyer: Your “Responsibility” Toward Games

By Jim Rossignol on August 16th, 2011.

The fringe that launched a thousand games awards.
Speaking at GDCE yesterday, IGF chairman Brandon Boyer has described what he feels is a “responsibility” on the part of people who play games. He suggested that games which expand upon the possibilities of what gaming experiences should be need be financially supported by gamers, and also suggested that games are now reaching for deeper meaning: “People value music more because it adds an emotional pitch and rhythm and color to life, it speaks to something more essential, it reminds them of a place and time, it reminds them of where they were when they first experienced it and who they experienced it with… And there’s no reason that we shouldn’t also be aspiring to that same exact sort of resonance.”

“All of us with a vested interest in games, no matter on what level, have the responsibility to talk about games in these terms,” says Boyer in some notes posted on Gamasutra “in the same way we talk about the creation and the emotion of other arts: to make them feel less like black magic delivered on discs, and more a process and a result attainable and achievable by all, especially as we move into the decades and generations ahead.”

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