Posts Tagged ‘Gearbox Software’

Have You Played… Brothers in Arms: Hell’s Highway?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

I almost never hear people mention the Brothers in Arms games anymore, and that’s a shame. While we all tired of World War 2 games and the Brothers in Arms series was never as popular as Medal of Honor or Call of Duty, they were each smartly designed games about first-person squad tactics. Brothers in Arms: Hell’s Highway was the third and seemingly final entry.

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Gearbox’s Battleborn Delayed To May 2016

What will you be doing on February 9th, 2016? I can’t see far enough into my own future to tell you tell you what I’m doing even on Monday, yet I can say with absolute certainty that you won’t be playing the finished version of Battleborn [official site] then. Whoa, Nellie! Put down the pitchfork and flaming torch. This isn’t witchcraft: Gearbox’s multiplayer shooter has been delayed, is all. It’s now due on May 3rd, 2016, with an open beta test coming before that next year.

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Homeworld: Shipbreakers Clip Shows Big Battles


Homeworld is like that bestfriend who has drifted away over the years; these days you only chat by happenstance, and each time you’re left wondering why they never come around anymore.

This time, the upcoming Homeworld: Shipbreakers [official site] made a surprise showing at a conference for Unity developers in Boston last month. A video of the presentation only hit YouTube today, and given how difficult it is for anyone to keep things under wraps these days, that delay is nothing short of stunning.

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3D Realms & Gearbox End Duke Nukem Legal Battle

A lot has changed in video games across my six years as a professional words person, but Duke Nukem has always been a shambles. In uncertain times, I knew I could always glance his way and groan “Oh no what’s happened now?” I feel a little lost now the legal troubles between old owner 3D Realms and the new Dukelords at Gearbox Software have wrapped up.

Gearbox, 3D Realms, and 3DR owner Interceptor Entertainment have issued a joint statement declaring they’ve voluntarily ended all the litigation, and that Gearbox are “the full and rightful owner[s] of the Duke Nukem franchise.”

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Blammo: Gearbox’s MOBA-y FPS Battleborn Due February

Most MOBA incursions into other genres have focused on the genre’s competitive underpinnings, but Gearbox seem to be pushing co-op pretty hard with Battleborn [official site] – not surprising, given they’re the folks behind Borderlands. It’s all good and well me saying this, but what does it mean to you? You’ll get to play it from February 9th, 2016, publishers 2K have announced at Gamescom.

Cologne being The Land of Reveals, 2K have also unveiled another four characters from its 25-champ lineup and dropped a new trailer:

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Mano A MOBA: Gearbox’s Battleborn E3 Trailer

A nicely staged screenshot.

I’d forgotten that Borderlands chaps Gearbox were making a MOBA-tinged FPS too. They are, a new trailer for Battleborn [official site] reminds me, though I wonder whether their recent silence on the game has reflected a rethinking of things. The 14 minutes of gameplay they showed last September looked a bit dull, with hordes of enemies lining up to plink away with harmless guns.

Now they’re back with a handful more details on co-op and competitive multiplayer and singleplayer and a snappy pop music trailer ahead of its release this winter (and showing at E3).

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Gearbox Dropped From Colonial Marines Class Action Suit

Gearbox Software, the studio that developed dreadful nonsense in the misshapen form of Aliens: Colonial Marines [official site], have been dropped from a lawsuit that claimed the developers – with publishers Sega – falsely advertised the Aliens game with unrepresentative demos.

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Wot I Think: Homeworld Remastered Collection

Disclaimer: I played Relic’s space strategy game Homeworld [official site] when it first released (because of course I did), but unlike many of its fans I didn’t continue to live and breathe it, so I am simply not your guy to get into the fine detail of how the new version does or doesn’t differ from the original. I’m sure other places and even our own comments section will provide that stuff, but this piece is essentially looking at whether the Homeworld games, newly remastered by Gearbox, still hold up today. I should also note that I’m discussing this as an overall package rather than comparing the two games within it to each other.

Two questions:
1) Is it pretty enough?
2) Is it still any good?
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See Homeworld Remastered At 5K Resolution

They should have sent – hey, no, don’t interrupt me with your obvious, tired pop culture quote. I was going to say they should have sent someone with a triple SLI setup and a 4K monitor. Instead they sent me, with a single graphics card and a 1440p monitor. Even so, I was able to get a preview build of the Homeworld Collection Remastered [official site] running at a preposterous beyond-4K 5120×2880 resolution, via the dynamic super resolution stuff in drivers*. Take a below. It is… well, yeah, maybe I do need that poet after all.

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A Beautiful Relic: 37 Mins of Homeworld Remastered

It’s only three weeks until we can get lost in space again ourselves, but in the meantime your eyeballs will thank for pointing them at this big chunk of 1080p footage from Gearbox’s upcoming remastering of cult classic spaceship RTS Homeworld. Whereas other recent remasterings – Grim Fandango and Indigo Prophecy – focused on making the game less archaic, this looks like it’s really going for it. For instance, where once the mothership’s textures took up a lowly 100k, now they’re a meaty 10Mb.

Can’t speak yet for how the game feels, but the results of all this fiddling are spectacularly pretty. Take a look.
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