Posts Tagged ‘Gearbox Software’

Someone Else Mostly Made Colonial Marines, Mostly (Maybe)

By Alec Meer on February 12th, 2013.

Edit – Sega Senior Producer Matthew J. Powers has said of this allegation that “Absolutely not, the game has been developed by Gearbox Software. Other studios [like Timegate] helped Gearbox on the production of single and multiplayer.” Which doesn’t really clear anything up, but there you go.

By almost all accounts, Aliens: Colonial Marines, released this week, is a trainwreck. And not one of those cool trainwrecks with explosions, collapsing bridges and men in awesome hats leaping to safety at the last second. Instead it sounds like a sad, slow, drift off the edge of the track, toppling gracelessly onto its side and making a limp ‘pffffffffffffffffff’ noise. Mister John Walker will be along either later today or tomorrow to confirm or deny this, but in the meantime let’s have a confusing look at the Gearbox shooter’s odd gestation. I say ‘Gearbox shooter’, but it rather sounds as though other studios did the heavy lifting.
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Played: Aliens: Colonial Marines Multiplayer

By Brendan Caldwell on February 12th, 2013.


“It’s like Left 4 Dead,” said the journo playing beside me to the Sega man.

“Yes,” said Sega.
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Aliens: Colonial Marines Trailer Heavy On The “Colon”

By John Walker on January 24th, 2013.

Ahem.

The latest trailer for Aliens: Colonial Marines has the worst – and I mean the worst – voiceover script I have ever heard. So bad, and so badly delivered, I cannot help myself but transcribe it in its entirety, and present it to you in the form of poetry.

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January Jungles: Borderlands 2 DLC Goes Hunting

By Adam Smith on December 20th, 2012.

Sir Hammerlock’s Big Game Hunt is the next wedge of DLC for Borderlands 2. A big game hunt could be a sort of man-shooter shooter, but spiffy old Hammerlock is more concerned with blowing the pelts off the hordes of beasties that populate Pandora. The new post-campaign story content will introduce a new villain and, most exciting, a new continent that is covered in jungles and swamps. Although any ‘Sir’ worthy of the title is sure to doff a cap occasionally, the DLC won’t be raising the cap. The level cap that is. In an interview with IGN, 2K did suggest that the level cap will increase in the first quarter of 2013, possibly in a second season of new content. A video-trailer follows, as is customary.

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Hands-On: Aliens – Colonial Marines

By Adam Smith on December 11th, 2012.

Recently, I had the chance to play Aliens: Colonial Marines and I’m going to try and write more than one thousand five hundred words about the experience without quoting Aliens once. Will I manage to describe two varieties of multiplayer from the perspective of both alien and marine without once using the words of Hudson or Hicks? Will I convey my thoughts about the small portion of campaign I experienced without inserting a Vasquez line or two? Probably not.

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XP-Loaded Explosions: Borderlands 2′s Torgue DLC Out

By Nathan Grayson on November 21st, 2012.

ARTSY IMAGE FILTER.

BORDERLANDS 2 TORGUE DLC TORGUE EXPLOSION TORGUE BADASS CRATER TORGUE OUT NOW YEAH. I apologize for the all-caps barrage, but Borderlands 2′s new DLC is very loud, and I felt that my words would be woefully unable to capture its essence in a minuscule, easily-stepped-on state. So right then, TORGUE TORGUE TORGUE TRAILER BOOM POCKET ROCKET DRAGON CAR GIRAFFE RAINBOW WAFFLE.

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Gorman-Shooter: Colonial Marines Survivor Mode

By Adam Smith on November 20th, 2012.

Gosh. A trailer just fell out of a vent in my study and upon inspection it appears to contain footage of yet another multiplayer mode for Gearbox’s Aliens FPS, Colonial Marines. Along with aliens vs marines deathmatch and a co-operative campaign mode, objective-based team combat has also been promised, and Survivor, along with the already announced Escape mode offers just such a thing. One team controls aliens, which now come in different classes, and the other controls marines, who grunt and occasionally panic. And panic they should because they are doomed. Alien players respawn, marine players do not. Or if they do, they probably respawn as aliens.

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Borderlands 2′s Next DLC: Torgue’s Campaign of Carnage

By Nathan Grayson on November 17th, 2012.

Why yes, I do believe that is some form of dragon car.

I appreciate a winding narrative arc that twists and turns and writhes and eventually chokes down its own tail in an Ouroboros-like fashion as much as anyone, but every once in a while, direct is best. On those occasions, I want to get right to the point. No muss. No fuss. I guess what I’m saying is, sometimes I just want to shoot a bunch of dudes in a place called the “Badass Crater of Badassitude.” And hey, what do know? That’s exactly what Borderlands 2‘s “Torgue’s Campaign of Carnage” DLC is about. Score one for me. I should idly muse about the fickle whims of my desires more often.

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Captain Scarlett DLC For Borderlands 2 Lands Oct 16th

By Jim Rossignol on October 11th, 2012.

She's handsome, but is she indestructible?
You can imagine my disappointment when I heard about this. Not the unparalleled mega-classic of science fiction drama Captain Scarlet, featuring the indestructible captain of the near future, but Captain Scarlett (pictured above), featuring some kind of hook-handed lady buccaneer of the wastes. Oh well, it might still be an entertaining expansion, what with it being hi-tech happenings in the Borderlands 2 world and all. The Verge reports that Captain Scarlett and Her Pirate’s Booty “includes a new sand skiff vehicle”, and presumably a lot of guns, quests, and other B’lands DLC type stuff. It will appear next week for the attractive sum of $10.

Needless to say, I’ve posted the first part an episode of the one true Captain Scarlet below.
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PreLC: Borderlands 2 Mecromancer Out Early

By Alec Meer on October 9th, 2012.

Ibetshespeakslikethiseveryoneelsedoesinborderlands2afterall

If you like games about shooting and collecting and shooting and collecting and shooting and collecting and being yelled at all the while, you’ll be glad to hear that the first major DLC for Borderlands 2 has been released a week earlier than planned. Gaige The Mechromancer is a new playable class/character for the game, and the one who offers the vaguely notorious newbie player-orientated skill tree. Though that is in addition to abilities that offers precision, brutality, robo-biffing and all that good stuff. You can play with the tech tree to see the various builds here, in fact. Also, she gets a pet robot who has the head of Shockwave from the Transformers.
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Season’s Bleatings: Borderlands 2 DLC

By Adam Smith on September 24th, 2012.

I’ve barely begun to scratch the surface of Pandora and I’ll never actually shoot the handsome off Handsome Jack’s face. I like finding weird guns but actually shooting my way through the missions feels like sticking my head into a beehive. BUZZ BUZZ BUZZZZ, go the bees, and even if I manage to eat some honey while my face is being perforated, I’m still going to have a headache afterwards and there are a lot of dead bees piling up around my chin. I certainly don’t feel the need for more Borderlands 2, but for those who do there’s that Season Pass. Four episodes of new content for £19.99. And there will also be new characters and vehicles to buy. Those won’t be included with the pass.

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Borderlands 2 Is Allowed To Launch Now

By Nathan Grayson on September 18th, 2012.

Not pictured: No one. This is everyone. Everyone ever.

Not because I’ve given it permission, mind you. No, no – I don’t possess that kind of power. I can, however, pave the way for the final domino in the promotional procession – that most mighty of Silver Surfers: the launch trailer. Without it, the delicate videogame hype ecosystem would crumble, and we’d have no way of knowing that our games were coming out tomorrow, or a few days from now, or in, like, two months sometimes. It’d be total pandemonium. Countless lives would almost certainly be lost in the chaos. We need this structure, is what I’m saying. Launch trailers are totally and completely necessary. So here’s one for Borderlands 2. This one tosses wub-wubs and wimowehs in favor of in-your-face “epic”-ness, but it’s still quite a sight.

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Decisions, Decisions: Borderlands 2 Skill Trees In Full

By Andrew Smee on September 10th, 2012.

I could put points into things all day long.

At first glance, you wouldn’t expect a big loud shooty bang bang game such as Borderlands 2 to be the type who wears a pocket protector and hangs around for the after school mathlete competitions, and yet here it is, polishing up its statistics term paper. The Borderlands 2 character class skill tree is available online for your perusal, allowing you first to see exactly which class gets what abilities, and secondly to get down to the all-important task of minmaxing stats and specialisations.

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