Rezzed, The PC and Indie Games Show. Brighton, 6th-7th July 2012

Rock, Paper, Shotgun

Posts Tagged ‘gearbox’

First Aliens: Colonial Marines Trailer

By Adam Smith on August 23rd, 2011.


EDIT: Ah, it’s from Gamespot.
There’s nothing official from SEGA, but it looks like this might be the new trailer for Gearbox’s Aliens: Colonial Marines, below. It has come skittering out of the darkness on YouTube, but there’s a good chance SEGA will set the flamethrowers on it if this is a leak.

Regarding the trailer itself, there’s plenty of frantic shooting and yelling but the edit builds up the tension and horror as well. It’s the first time I’ve seen enough of the game to shift from mild anticipation to fervent excitement. Some moments look scripted but they appear to be scares rather than action sequences. If the game can balance the gungho of Aliens with the dread of the first film, it should be a winner.
Read the rest of this entry »

, , .

85 Comments »

After Forever: Borderlands 2 Preview

By Alec Meer on August 23rd, 2011.

A tiny bearded man kills everything. At last, someone's telling my story.

Gearbox have got some explaining to do. No, nothing to do with Duke Nukem Forever – but because, back when they were first promoting Borderlands, they emphasised what a risk it was, how unusual to have something new rather than a sequel, and why the media and gamers should thus give their RPG-shooter their full attention even though it wasn’t a known quantity.

Now, of course, they’re making a sequel, and once again asking for our full attention. Should we give it?
Read the rest of this entry »

, , , .

63 Comments »

Some Aliens: Colonial Marines Images

By Jim Rossignol on August 17th, 2011.


Morning all! Sega are showing Aliens: Colonial Marines at Gamescom, and have released some images for us. So while we wait for more information on what the game will actually contain to emerge, we can ponder the images they’ve released, below. All the images in this post can be clicked for full sized shots.
Read the rest of this entry »

, , .

35 Comments »

Borderlands 2: Gamescom Teaser Trailer

By Jim Rossignol on August 16th, 2011.


There’s really not much to the Borderlands 2 trailer, I’m afraid, but it’s below if you want to see it. The trailer shows the beardy man (above) shooting monsters and robots. Something crashes in the background. There’s some grass. All clues, perhaps…
Read the rest of this entry »

, , , .

35 Comments »

First Fragments Of Borderlands 2 Revealed

By Jim Rossignol on August 6th, 2011.

One of the new characters. Sorry, I was looking for a joke, but I am just too tired.
Game Informer are doing one of their big, slow reveals for Borderlands 2, and some details have already begun to trickle out. The characters from the first game are apparently now NPCs in this game, and robo-host Claptrap will also be making an appearance. The new game will have a currency and resource system, based on an element called “Eridium”, and there will apparently be a big overhaul of the weapons. These will now be customisable and more visually distinct. There’s also going to be wider range of vehicles.

The biggest improvement, however, seems to be in the NPCs, who will be more dynamic in combat, interacting with each other and so on, and also moving about and interacting with characters in the world, which they entirely failed to do in the first game. It’s looking intriguing.

, , , .

53 Comments »

Borderlands 2 Is Really Real, Due 2012

By Alec Meer on August 3rd, 2011.

Happy trumpet noise!

Eurogamer had already called it, now 2K and Gearbox have officially announced it: Borderlands 2 will be revealed at Gamescom later this month (I’m just about to pester them for an appointment) and released at some point beetween April 2012 and April 2013. Almost no details whatsover – this is how the games industry rolls – but there will be a”ll-new characters, skills, environments, enemies, weapons and equipment, which come together in an ambitiously crafted story. Players will reveal secrets, and escalate mysteries of the Borderlands universe as they adventure across the unexplored new areas of Pandora.”

All of these things are good things, though it puts paid to that rumour a couple of years back that ‘Borderworlds’ was the direction Gearbox were heading in. A PC version is confirmed, by the way, as well as the inevitable playboxes. The first image from the game is below.
Read the rest of this entry »

, , .

83 Comments »

Eurogamer Say: Borderlands 2 Is Being Made

By John Walker on August 2nd, 2011.

This man knows the secrets.

Eurogamer, the crazed news sniffing addicts they are, have caught wind of the development of Borderlands 2. There have been rumours for a while, and Randy Pitchford even told EG that they would likely be returning to it at some point post Duke Nukem Forever. But how do they know it is definitely being developed now? A “source” told them. Suspicious. The real truth is below.

Read the rest of this entry »

, , .

79 Comments »

Duke Nukem’s Four Guns Forever

By Alec Meer on July 29th, 2011.

Twice the weapons, twice the fun? Or just the same amount of fun but with a bit more mouse wheel scrolling?

There are many reasons to criticise Duke Nukem Forever. The incoherence, the leaden dialogue, the back-tracking, the unconvincing claimed satire of its attitude towards women, the half-baked mini-games, the oppressive linearity… and, perhaps most acutely for those who were more prepared to forgive such follies due to their fondness for the character and his earlier games, the strict two-weapon carry limit. I can’t imagine there’s much hope of DNF’s recharging health being thrown out, but Duke’s arsenal is about to be made a little less puny…
Read the rest of this entry »

, , .

89 Comments »

Parody Pack: Duke DLC Detailed

By Jim Rossignol on July 27th, 2011.

Haha, jokes are funny.
The Gearbox forums have announced the inevitability of the Icons Parody Pack, a multiplayer add-on for Duke Nukem Forever. It’ll contain new maps and game modes, and be available in the autumn at some point. The post explains that the DLC will be free “to all First Access Club members who registered their FAC membership before Duke Nukem Forever launched in their country (subject to availability).” Presumably everyone else will have an option to buy it. More details below.
Read the rest of this entry »

, , .

47 Comments »

Shake It, Maybe: Duke Nukem Foreveryone

By Jim Rossignol on June 22nd, 2011.

Boss boss, man. Bossman.
Well, the demo at least, which is now on Steam. Duke Nukem Forever, in case you’ve not heard of it, is the sequel to popular 1996-shooter, Duke Nukem 3D. The sequel was originally developed by 3D Realms, and then, later by another like-minded Dallas-based studio, Gearbox Software. The game charts the adventures of Duke Nukem (who is not actually a duke, as far as my research is able to determine) as he attempts to fight space-aliens, pig-men, and to rescue sexy ladies from certain unpleasantness. The demo is a sampler of Duke’s comedy-action delights, previously only available to people who previously pre-ordered the game, maybe, or bought Borderlands or something. I dunno. Whatever.

Good morning, by the way, Internet.

, , , , .

54 Comments »

First Look – Aliens: Colonial Marines

By Dan Griliopoulos on June 21st, 2011.


When I was over at Heatwave earlier in the year, checking out Gods & Heroes, a huge bug cropped up during Scrum. The team stopped gabbing. The silence of clever people racking their brains filled the room. From the back came a lone grunt, followed by “nuke the site from orbit. It’s the only way to be sure.” That’s how pervasive Aliens is, especially in games. The movie was fundamentally different from its subtle, stealthy predecessor Alien, owing more to Robert Heinlein’s book “Starship Troopers” or Night of the Living Dead, than Giger’s disturbingly sexual xenomorph. “It’s the game I’ve been ripping off my whole career” says the effusive and ubiquitous Randy Pitchford of Gearbox, demoing Aliens: Colonial Marines, “we put facehuggers in Duke Nukem 3D and working on the Half-Life series with its head-crabs and when we helped Microsoft bring Halo to PC, there’s the dropships and the sergeant is basically Apone. Yet we’ve never had a sincere, true sequel to it in videogame form”.

Apart from Rebellion’s amazing first attempt at Aliens versus Predator, I have to add.
Read the rest of our Aliens Colonial Marines preview…

, , , .

89 Comments »

Search

Respond to our gibber

Browse the archive