Posts Tagged ‘Gearbox Software’

Play Borderlands 2, See XCOM: Rezzed Revs Up

By Adam Smith on May 28th, 2012.

Perhaps you would be mildly interested in seeing the handsome men of Rock, Paper, Shotgun strolling by the sea in Brighton, or perhaps you are more interested in being among the first in the UK to play Borderlands 2? You could also see XCOM: Enemy Unknown in action, with a 15-minute demo being presented by one of the brains behind the game. But where and when do such wonders occur, I hear you ask. The clue’s in the header image. Rezzed, the two-day PC-only show arranged by Eurogamer with assistance from these parts, offers this and much more. It takes place on July 6th and 7th at the Brighton Centre, and tickets are available now.

Read the rest of this entry »

, , , , , .

9 Comments »

Mechin’ Magic: Borderlands 2′s Fifth Class to be DLC

By Nathan Grayson on April 10th, 2012.

She armless enough.
Borderlands 2 is going to have all the guns. Hundreds of thousands of the things. 87 bazillion! Probably. Gearbox’s unabashed ode to all things projectile will – as it turns out – also have five character classes to wield them. There is, however, something of a catch: the Mechromancer (which I was crushed to discover in no way involves candle-lit dinners) won’t be working its robotic voodoo on day one. Instead, Gearbox CEO Randy Pitchford is estimating the robo-armed girl and her controllable robo-everything-ed sidekick will be finished “60 to 90 days” after launch. On the upside, she’ll be yours for free if you pre-order and join the shadowy Premiere Club. Otherwise, though, you’ll have to fork over 87 bazillion dollars. Or, you know, a fee “comparable to most DLC.”

Read the rest of this entry »

, , .

117 Comments »

Hands On: Borderlands 2

By Jim Rossignol on April 4th, 2012.


And now for the sequel. That’s the trick, isn’t it? If a game is successful then the studio end up being required to do it again, and it must be the same, but more so and different. Getting that right can be a peculiar challenge. There’s a stack of shortcuts available, of course, because you’re building on existing technology, fiction, and art, but there’s also the challenge of not throwing away that advantage and actually making something better, or more interesting. That’s the challenge that Gearbox now face with Borderlands 2: to build on the relative success of their left-field post-apocalyptic space frontier, and to carve out wider horizons for one of the most interesting hybrid-FPS projects in mainstream gaming.
Read the rest of this entry »

, , , , .

114 Comments »

LAN, FOV, PC UI: Borderlands 2 Wants You Bad, Baby

By Alec Meer on March 19th, 2012.

You'd better have pin-sharp textures or it's all off, robot

The time: Autumn 2009.
The place: My PC, Jim’s PC, John’s PC, Kieron’s PC.
The game: Borderlands.
The situation: staring at router configuration screens, weeping, screaming, failing to make co-op work.

The time: Spring 2012.
The place: The internet.
The game: Borderlands 2.
The promise: Not to screw up the PC version.
Read the rest of this entry »

, , , .

75 Comments »

Borderlands 2 Promises 96.5% More WUB WUB, Sept 18th

By John Walker on February 22nd, 2012.

This is how to sell games to RPS.

Start getting excited, because Rock, Paper, Shotgun will soon be releasing its trailer to celebrate the announcement of a release date for the reveal date for its next trailer! But in the meantime, why not enjoy the trailer released to announce the launch date for Borderlands 2? Which is the 18th September in the US, then after a long swim the 21st Sept in the UK/EU. Which is aaaaaages away.

Read the rest of this entry »

, , , , .

126 Comments »

Aliens: Colonial Marines Gets Shooty Footage

By Jim Rossignol on February 4th, 2012.

There's somebody at the door!
Good morning, Internet! I’ve been off having adventures, but I suppose I’d better try and put together an entertaining Saturday. Let’s kick off with the latest Aliens stuff: after that CGI trailer it’s good to get at least a few fragments of game footage, which is what you can see below. This latest emission from the developmental innards of the Gearbox creature show a bunch of scene-setting stuff, and then a little of the running about with a gun shooting Aliens stuff. I’m tentatively excited about this one, and it’s been a while since I’ve thought that about a licence shooter.
Read the rest of this entry »

, , .

65 Comments »

Aliens Coming Out In Goddamn Fall, Trailer

By Craig Pearson on January 30th, 2012.

We can hold them back till Autumn, but not a season longer!
I sure hope that’s the “RPS Release Radar” (patent pending) pinging, and not the “Approaching Alien Xenomorph Motion Tracker”. Why did we program them to sound the same? That was my mistake. I’ll take the blame, but there was a two-for-one sale at “Stock Sounds For Imaginary Devices”. Hmm, I think it’s RPSRR and not the AAXTM, as I’m also hearing that Sega’s and Gearbox’s shiny FPS Aliens: Colonial Marines is skitterring on all fours all the way to Autumn. To pacify baying hoardes, they’ve also released a trailer.
Read the rest of this entry »

, , , , , .

56 Comments »

Also: Dukem Nukem DLC On Tuesday

By Jim Rossignol on December 10th, 2011.


Speaking of that DLC stuff, Duke Nukem is destined to expand for the price of $10, next Tuesday. The DLC, which is called The Doctor Who Cloned me, features a new single player campaign (although presumably it’s only short compared to the main campaign) as well as a bunch of multiplayer maps. Gearbox explain the setting thusly: “Deep in the heart of Area 51, Dr Proton has been hatching his evil plan. Fueled by new ego boosts, Duke is ready to take on evil clones, aliens queens and anything else that comes his way in order to save the world and his babes!”

Mmm!

, , , .

29 Comments »

Borderlands 2 Has Better Guns, Apparently

By Jim Rossignol on December 9th, 2011.


That sounds flippant, but for a loot-driven game like the Borderlands sequel it’s actually pretty important. It is, as concept designer Scott Kester explains in the first episode of a new video series about the forthcoming game (below), about making a loot-chomping shooter less repetitive by making the content more interesting, and more distinct. No new game footage in this video, sadly, so you’ll just have to make do with Mr Kester explaining the “it’s the same but better concept” over several minutes.
Read the rest of this entry »

, , .

44 Comments »

SEGA’s Aliens: Colonial Marines Presentation

By Jim Rossignol on October 1st, 2011.


This was shown in private at E3 earlier in the year, but the eleven-minute presentation has just turned up on SEGA blog. It shows off a bunch of game footage and is narrated by Randy Pitchford. He claims that the aim of the game is to creating the Aliens movie in videogame form. It’s not looking like a bad attempt that, either.

Watch it below.
Read the rest of this entry »

, , .

114 Comments »

Borderlands 2 Hearts The PC

By Alec Meer on September 7th, 2011.

I'd like anisotropic filtering to be an option in the menu rather than having to force it in drivers, please. And there it is: RPS's most boring caption ever

Ah, here’s a spot of good mini-news for platform mini-zealots such as you and I. We’ve become all-too accustomed to PC versions of games being cursorily ported cast-offs of the console editions, riddled with references to X buttons and triggers, but Gearbox aren’t thinking that way for Borderlands 2. While the game’s still, at best guess, around a year from release, already they’re plotting on how the PC version needs to differ from the console version.
Read the rest of this entry »

, , .

99 Comments »

14 Minutes Of Borderlands 2 Wobble Footage

By Jim Rossignol on September 4th, 2011.


VG247 have spotted that fourteen minutes of Borderlands 2 wobblecam footage has leaked. It’s not great quality, but it shows quite a lot of the game in action. You can watch it below.
Read the rest of this entry »

, , .

80 Comments »

First Aliens: Colonial Marines Trailer

By Adam Smith on August 23rd, 2011.


EDIT: Ah, it’s from Gamespot.
There’s nothing official from SEGA, but it looks like this might be the new trailer for Gearbox’s Aliens: Colonial Marines, below. It has come skittering out of the darkness on YouTube, but there’s a good chance SEGA will set the flamethrowers on it if this is a leak.

Regarding the trailer itself, there’s plenty of frantic shooting and yelling but the edit builds up the tension and horror as well. It’s the first time I’ve seen enough of the game to shift from mild anticipation to fervent excitement. Some moments look scripted but they appear to be scares rather than action sequences. If the game can balance the gungho of Aliens with the dread of the first film, it should be a winner.
Read the rest of this entry »

, , .

85 Comments »