Posts Tagged ‘Genetos’

A Brief History Of Shmups: GENETOS

By Alec Meer on May 19th, 2010.

Edit – well, damnit. This is what happens when I spend 70% of my time on trains. I leave the post here anyway, for the sake of the Major Stryker stuff.

This is cute. Also smart. Also tight. [TIGHT! – Quinns-in-exile] GENETOS is a free shmup which tells the history of shmups, evolving through various eras of shooty-spaceship action as you play. You start with Space Invaders, you end up with Ikaruga-esque psychedelic bullet hell and breathless reflex-based puzzles. En route to that is a cheery nod to early 90s fare – over-the-top, but with neat, semi-predictable waves of enemies. Which reminds me of Apogee’s Major Stryker.

Major Stryker.
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LASER! LASER! : Genetos

By Kieron Gillen on January 5th, 2010.

LASER! LASER!

One of the pleasures of the new decade was seeing Stuart Campbell embracing the last decade and starting blogging. One of his first posts is about Genetos, a SHMUUUUPPPPP! which recapitulates the development of its genre. As in, start at Space Invaders, pass through Space Invaders with some spangles and end up with Space Invaders with a lot of spangles and the sort of fanboy who worries about how you spell SHMUUUUPPPPP! Anyway – while new to me, it’s been about for a while – as the video beneath the cut’s “2007” posting date shows – but the 2009 copyright on the actual code implies a relatively new build. So if you already know it, go play it again. If you haven’t, go play it not again. Clever, aggressive and even educational.
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