Posts Tagged ‘ghost recon: future soldier’

Ghost Recon Future Soldier Has 20 Million Gun Configs

By Craig Pearson on March 8th, 2012.

Note: not a gun
The man in this video had ten different customised weapons waiting for him at any time, so remember that if you choose to mock his overly-dramatic presentation of Ghost Recon Future Soldier’s Gunsmith capabilities in the comments: he probably has a ‘snotty internet jerk’ config that’ll make the Windows key on your keyboard garotte you. The plug and play aspect of the arsenal in Ubisoft’s future shooter means there’s a gun configuration for ever day of the week, plus 19’999’993 more days after that. Such configuration is essential if you’re in the hunt for The World’s Most Dangerous Man. I’m not sure if the video is hinting that Osama will be in Future Soldier, but I don’t think it fits in the time frame. Not that they really care about realism: X-ray guns? If they have those then they’d clearly have a mecha Bin Laden.
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Stealth, Bombs: Ghost Recon Future Soldier

By Adam Smith on February 3rd, 2012.

Harry Potter: all grown up, same bag of tricks

BWAARRRR, LOCK AND LOAD, BWARRRRR, LAUNCH DETECTED, BWEEEEEEEE, RATATATATAATA…ARRGHLE…KABOOM…shhhhhhhh.

That seems to be the script for Ghost Recon: Future Soldier judging by the gameplay footage in this new trailer. Sure, there are missiles launching and helicopters strafing entire continents with vicious intent, but there’s also sneaky silenced sniping, creeping up and stabbing, and a great deal of encouragement to fight dirty. “Only the dead fight fair” is the tagline and it’s not a curveball announcing the arrival of hordes of rulebook-wielding zombies but rather a way of saying, ‘do whatever is necessary’. Position yourself within a shrub upon a hilltop and observe the trailer through a thermal imaging binocuscope.

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Ghost Recon Future Soldier On PC After All

By Alec Meer on January 10th, 2012.

Oh good, I was worried we'd run out of games about soldiers

First it was happening and then it wasn’t cos of mad piracy paranoia and there was a bunch of shouting and it was horrible and now it is happening again! Sometimes having a moan really does work, though it is better to moan politely and with words that don’t mostly begin with ‘f’.
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‘Piracy’ Stops Ghost Recon: Future Soldier PC

By Adam Smith on November 24th, 2011.

You don't want this...but you do want to steal it

Is it Thanksgiving or Groundhog day? I could have sworn it was yesterday that news emerged of a Ubisoft title not being released on PC, with anguished claims about rampant piracy being blamed. Now it’s the turn of Ghost Recon: Future Soldier and although the quotes given to PC Gamer don’t actually accuse us all of ‘bitching’, they do paint an unpleasant view of the PC gaming landscape. We’re told that Ghost Recon Online is the PC’s alternative to Ghost Recon: Future Soldier.

‘Why’, you ask? Senior producer Sebastien Arnoult has the answers. Or at least, some answers. “When we started Ghost Recon Online we were thinking about Ghost Recon: Future Solider; having something ported in the classical way without any deep development, because we know that 95 per cent of our consumers will pirate the game.” Sigh.

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Ghost Recon: Future Soldier Dated March ’12

By Jim Rossignol on October 4th, 2011.

Careful manshoots
Ubi’s techno-shooter Ghost Recon: Future Soldier had rather disappeared off the release radar, but it’s popped up again with a bright blip reading “March 2012″. Alec took a look at the game for Eurogamer early last year, so we can probably expect to have changed a bit since then. What won’t have changed is the game being all about tactical hi-tech combat with a dose of stealth. It could be refreshing, if done right.

Hey, we’ve got a recycled E3 trailer below. That is something you can watch.
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Ubisoft’s E3 Line-Up Examined. In London.

By Kieron Gillen on July 8th, 2010.

RPS didn’t got to E3. So E3 came to RPS, with Ubisoft showing their E3 demos in London yesterday. South London being slightly easier to reach than Los Angeles, I went along to have a look at what they have to offer us in the coming twelve months. Well, quite a bit. While ManiaPlanet will await a future date to look properly at it, there were four key PC-relevant games on show: Assassin’s Creed Brotherhood, Driver: San Francisco, Ruse and – though it hasn’t been announced for the PC, I’ll be surprised if it’s not – Ghost Recon: Future Soldier. What did I make of them? I tell you below, via the medium of telling.
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Ghost Recon: Future Soldier on EG

By Jim Rossignol on April 13th, 2010.

WooOOOo, I am a ghost
Alec has vanished into the Oxford countryside, probably on a mission of some kind, but it could just be he got loose after dark. Either way, his preview of Ghost Recon: Future Soldier is up over here. Here’s a bit that is illustrative and relevant:

All these omni-death abilities mean Ghost Recon is no longer a game of skulking behind rocks, picking people off from great distances. Combat is much more close quarters, enemies far more plentiful and the cover system is far more like the one in Gears of War. While the use of gadgetry and teamwork means it’s not a straightforward corridor-pounder, it’s definitely much more of an action shooter than a tactical shooter.

Read on! Also, what the hell is going on with that dude on the right?

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Ghost Recon: Future Soldier Announced

By John Walker on February 10th, 2010.

Because we're nowhere near a screenshot.

Ubisoft made their promised announcement last night. Are we excited to hear the words: Ghost Recon: Future Soldier? Very little is known at this point, beyond that it’s the Ghost Recon Advanced Warfighter team, and seemingly with a multiplayer focus. A few scraps of detail below, and the teaser video.

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