Posts Tagged ‘Giant Enemy Crab’

Hands On: Due Process

By Graham Smith on July 10th, 2014.

All of this art will change, but I like the way it looks now.

Due Process is a tactical, team-based multiplayer first-person shooter inspired by SWAT, Rainbow Six and Counter-Strike. After I wrote about its first trailer, the developer’s invited me along to a testing session so I could play it for myself. It is, as the trailer asserts, “alpha as fuck.” It’s also tons of fun.

“I’m going to kick it.”

There’s a thud of a door being kicked open from the other side of the building. The gunfire, between two of our team and the criminals inside, begins immediately. “Blow it, blow it, blow it.”

Read the rest of this entry »

, , , , .

22 Comments »

Due Process: SWAT-Inspired Multiplayer FPS Due Attention

By Graham Smith on June 30th, 2014.

I have fond memories of clearing corners in Rainbow Six and SWAT, and I’ve longed for a modern method of drawing and poorly executing plans with friends. Rainbow Six: Siege could be the game I’m looking for, or it could just as easily be Due Process. It’s a first-person multiplayer game where attackers and defenders draw on maps, draw their guns, and then blow themselves and each other up. There’s a first alpha trailer below and it contains plenty of reasons to be interested.

Read the rest of this entry »

, , .

34 Comments »