Hi-Rez send word that their new expansion for moderately entertaining free-to-play jetpacks ‘n shooty sci-fi MMO combat game, Global Agenda, has arrived. It’s called Recursive Colony, and is free to all players. But what is it? Well: “Recursive Colony puts the players against an army of self-replicating robots invading the once-safe haven of Dome City.” It also adds new PvE and PvP maps, the ability to transfer between open zone instances, as well as new crafting stuff, pets, and so on. It’s quite the download of additional content, some of which is illustrated by the trailer which I have posted below.
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Posts Tagged ‘global agenda’
By Jim Rossignol on September 22nd, 2011.
By Adam Smith on August 30th, 2011.
In April, Global Agenda expanded its free-to-play model to encompass those who had bought the game digitally. It seems that this was a very good thing for Hi-Rez Studios because the game is due to receive its largest update yet and that too shall be free. To everyone, no matter how or when they joined the game. As well as adding plenty of tweaks and new stuff, a full list of which is below, the expansion will add an entire new open zone, the Recursive Colony. According to the press release this place is controlled by a “hive-mind faction of robots constructing robots”. That’s a lot of robots. Hi-Rez say this is the biggest update in the game’s history and it suggests free-to-play is working out, attracting enough new players to remain sustainable and turning a profit. It bodes well for other upcoming attractions that hope to thrive using a similar model, not least of which is the studio’s own Tribes: Ascend. Full details of the expansion, due this autumn, await.
By Jim Rossignol on July 5th, 2011.
Speaking to PC Gamer, Hi-Rez COO Todd Harris said of the decision to take Global Agenda free-to-play: “We have many many more people creating accounts every day, many more people playing concurrently, our revenues are higher than they ever have been before which means we can develop content and put it into the game faster than ever before,” and also: “We now have five times as many interested players every day going through that same experience knowing that it’s free to play and it’s not a demo.”
I suspect this is going to be a story that we hear regularly in the next two years. What will be interesting will be to see who survives, and who fails. As with retail, there’s only going to be so much money available for these games, and it’s hard to judge their long-term appeal, or ultimate lifespan. As f2p competition intensifies, I suspect we might see some parties forced out of the race entirely. Whether Hi-Rez are one of the major contenders is going to be a combination of extending Global Agenda’s life and making Tribes Ascent into a big hit. The competition is going to be fierce, and predict Firefall will be the big player in the shooty-jetpacks arena.
By John Walker on April 14th, 2011.
As Quintin mentioned was about to happen last week, Global Agenda is now free to play. Which it sort of was before. But now it’s all free to play, even if you didn’t buy the box. What they’ve done here, right, is called it, okay, “Free Agent”. See, because it’s a game that’s ostensibly about spies (except it really isn’t) and it’s free, see? Geddit?! No, me neither.
By Quintin Smith on April 7th, 2011.
mediocre multiplayer shooter Global Agenda will soon join Dungeons & Dragons Online and Lord of the Rings Online as the latest subscription-based game to go completely free. Except it’s a bit weirder in Global Agenda’s case, since it always offered the option of playing a cut down experience if you just bought the boxed copy, but whatever. Come “mid April” the new 1.4 patch will bring the new monetisation model, revised skill trees, a new CTF-style game mode and a new raid. Full press release and a fan video showing some game footage can be found after the jump.
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By Jim Rossignol on September 1st, 2010.
UPDATE: Sorry, I forgot to close this. Consider it closed! Keys going out now.
Oh, what’s this then? I’ve got a few Steam codes for Global Agenda. They’ve arrived to celebrate and/or promote the retail launch of the game in the UK. Give them away, you say? To you guys? Well, I suppose I could. Oh, what the hell. Send an email over to this address (and keep the tagline “Globaliser, Globaliser” on there) with a reason why I should give you the code. Best reasons win codes. I’ll edit this post when they’re all gone.
I rather enjoyed my time with the colourful sci-fi shooter, although the big strategic game never managed to drag me in. It’s also changed a fair bit since launch, culling the subscription and introducing some open world bits. The most recent trailer for that open world bit is below.
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By Jim Rossignol on July 23rd, 2010.
Shooty persistent-world type game Global Agenda has undergone a bunch of changes since launch, the biggest of those having just gone live within the game today. These include the “Open Zone” – which is a wide-open PvE space that you can go off and do missions in, a bit like a traditional MMO- and also, more significantly, the fact that there is no longer any fee to play. Buy it, and you got it, Guild Wars style. Which is good. The new patch also adds in 10-man raids, in which you defend the city against invaders. It’s interesting to see the PvE leanings within the game, perhaps because the PvE types got more out of it. The actual conquest part of the game was what I’d had the most hope for, and it doesn’t seem to be doing all that well. (Although I had pretty good time in the drop-in PvP stuff I did manage to play, it just didn’t have enough bite to stick around.) Worth checking out if you have the game, and hopefully they’ll do another free trial, too.
By Kieron Gillen on June 25th, 2010.
News reaches us via the internet and the whispering of swallows that shooty-MMO Global Agenda has changed its model, removing the need for a subscription to play its highest level content. You can play the first fifteen levels with the trial but then need to actually buy the game to shoot as long as you like (Which is 33% off on Steam’s current enormo-sale). More details on their site. I want to write something like “Go On A Global Agenda Bender” but I’m not sure if that’s offensive and/or make any sense.
By Jim Rossignol on June 3rd, 2010.
MMOFPS MMOTPS (phew, lucky we got that one right, my credibility was in danger!) Global Agenda is getting a hefty patch today, with loads more PvE missions, new PvP maps, and a totally refurbished world-conquest system designed to bring the agency vs agency war onto a single global map. All servers will, apparently, be down today due to the upgrade. Full patch notes are here. People wanting to check it out for no pennies can get on the free trial here.
Anyone still playing this? How is it coming along?
By Jim Rossignol on April 15th, 2010.
Hi-Rez send word that their free trial for Global Agenda, which is now also available via Steam, allows anyone to play the game for free, up to level fifteen. You can even create eight different characters along the way, so you get a taste of the different mechanisms. Personally I always enjoyed the nippy little recon chaps, because you had a sword, could turn invisible, and jump like a Kung Fu hero. Admittedly, I also got a bit tired of the game before I got properly stuck into the territorial conquest stuff, but the PvP generally is fun, and it’s definitely worth taking a look at for free.
By Jim Rossignol on February 3rd, 2010.
Okay, we’ve created an agency in Global Agenda, because we’d like a crack at that conquest game, which I should point out is open to all players, even non-subscribers, until March. The agency is simply called RPS, and anyone should be able to sign up. So come join us if you’re in-game. (I’m rather enjoying the PvP games playing as a mercenary, but not sure about the PvE stuff, the rewards aren’t high enough.)