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Posts Tagged ‘gmas’

Watching The Watchmen: The Games Journalism Prizes

By Alec Meer on July 17th, 2012.

'I do', says watchmen supervisor

There isn’t much that honours the strange, dark art of games journalism, and I’m willing to bet that’s primarily because the kernel of excellence and talent is so surrounded by soulless number-giving and rote promotion on one side and ranting, thoughtless poison on the other. In the UK, we do have the Games Media Awards, but while the right prizes admittedly sometimes go to the right people it is essentially about a cult of personality rather than much to do with the writing itself. The new (no capital ‘n’ there, please note) Games Journalism Prizes are an attempt at an independent award for the best writing (as opposed to best/most liked writers) of the year and, unlike the GMAs’ additional status as a multiply-sponsored big earner for organisers Intent Media, these are not a profit-making endeavour. They exist solely to find and pay tribute to the best writing, in multiple fields. Hurrah!
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Website Acquires Perspex Block

By Alec Meer on October 15th, 2010.

Someone gave us this last night. Seems as though a bunch of UK games journos, PRs and industry folk liked us a bit more than they did some other websites. Which is nice. We’re now going to chop this into four equal pieces, then grind it up and snort it.

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Respond to our gibber

  • bjohndooh : “They just patched it out, giving resources instantly and added point-and-click trading of resources between players. Trading is a nice addition that should have been ...” on Wot I Think: Sanctum 2
  • JavJav : “The thing about MechJeb is you can pretty much do all it does by using the in game Maneuver Node system. Heck, the current version ...” on (Not) Rocket Science In Kerbal Space Program
  • JavJav : “I have to second this, mr. Manley is not only a great source of information and ideas about this particular game, but he's also really ...” on (Not) Rocket Science In Kerbal Space Program
  • Liudeius : “I don't know, ion-burns can take so long they are unreasonable to manually control in normal time. (At least when I've tried them)” on (Not) Rocket Science In Kerbal Space Program
  • Tuhalu : “Maybe if it was an Epic Quest for Mighty Loot I'd give it a go. As it is, the title is an offense to the ...” on The Mighty Quest For Epic Trailers?

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