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Posts Tagged ‘god’

Godly: Reus Gets May Releus Date

By Nathan Grayson on April 18th, 2013.

Don't you just hate it when you get clouds in your craggy back spines? I know I do.

I know I may look like a stunningly handsome, impossibly well-put-together game journo, but in my most sacred heart of hearts, I’ve always felt more like an Earth-punching crab god. Those megaton claws and beady, all-seeing eyes are pieces of my soul I’ve never been able to fully embrace. So I was ecstatic to hear that Reus would allow me to finally take a sideways walk on the crab side’s sidewalk, even though that’s really, really hard to say multiple times in a row. Oh, and I guess it also looks like an utterly magnificent god game, a rare breed in these dark modern days. Release details and a new trailer are both after the break.

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Poly(theist) Thriller: More Godly Reus Footage

By Craig Pearson on March 15th, 2013.


Previous adventures in Reus coverage have given Jim and I lots to be excited about, alongside a smidgeon of confusion. The striking god game’s more delicate mechanics aren’t immediately apparent. Big things make the world, yes, but then what happens? Well Dutch developers Abbey Games are doing a series of looks at just how well a giant crab, a wooden monster, and a sad looking bi-pedal mountain can rule. It’s all becoming much more apparent.
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